Player Matchup

Sylvanus
Sylvanus
DudleyAdkins
Sylvanus
Level 84
God Stats
0W - 1L
1,512 SR
Queue Stats
11W - 18L
1,474 Elo+
Party 2
Osiris
Osiris
KjngJordan
Osiris
Level 18
God Stats
2W - 1L
1,791 SR
Queue Stats
28W - 35L
1,459 Elo+
Party 2
Anubis
Anubis
PartTime
Anubis
Level 159
God Stats
0W - 1L
1,983 SR
Queue Stats
25W - 28L
1,534 Elo+
Party 2
Apollo
Apollo
StaynGang
Apollo
Level 161
God Stats
10W - 16L
1,463 SR
Queue Stats
318W - 292L
1,509 Elo+
Party 2
Ullr
Ullr
TheSimpleBagel
Ullr
Level 119
God Stats
4W - 6L
1,516 SR
Queue Stats
826W - 703L
1,572 Elo+
Solo
Team Averages
Level 108
1,653 SR
1,510 Elo+

VS

Team Averages
Level 165
1,477 SR
1,601 Elo+
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Godsënt
Arachne
Level 146
God Stats
15W - 13L
1,541 SR
Queue Stats
84W - 77L
1,562 Elo+
Party 1
Chiron
Chiron
Kaeydan
Chiron
Level 171
God Stats
1W - 0L
1,305 SR
Queue Stats
113W - 60L
1,779 Elo+
Solo
Nu Wa
Nu Wa
TarzansTuffFeet
Nu Wa
Level 132
God Stats
23W - 15L
1,646 SR
Queue Stats
630W - 535L
1,632 Elo+
Solo
Fafnir
Fafnir
samlilylion
Fafnir
Level 233
God Stats
5W - 7L
1,395 SR
Queue Stats
504W - 468L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DudleyAdkins
Sylvanus
9
0 / 1 / 3
5,795
580
2,325
8,925
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
KjngJordan
Osiris
8
0 / 1 / 0
4,959
496
2,183
6,644
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
PartTime
Anubis
11
1 / 0 / 2
5,709
571
3,361
6,579
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
StaynGang
Apollo
12
2 / 0 / 0
6,781
678
4,269
5,037
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 1
6,371
637
4,002
5,597
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 1
5,112
511
1,460
9,044
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Godsënt
Arachne
8
0 / 0 / 1
4,993
499
2,760
5,097
2,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
Kaeydan
Chiron
10
0 / 3 / 0
5,516
552
4,631
6,327
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 0
5,846
585
6,482
3,648
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
12
1 / 0 / 0
6,728
673
2,798
5,706
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
2
1
0.25
L
Sylvanus
DudleyAdkins
Sylvanus
0
1
3
1.5
W
Arachne
Godsënt
Arachne
0
0
1
0.5
W
Chiron
Kaeydan
Chiron
0
3
0
0
L
Osiris
KjngJordan
Osiris
0
1
0
0
L
Anubis
PartTime
Anubis
1
0
2
2
L
Apollo
StaynGang
Apollo
2
0
0
2
W
1
1
0
1
L
3
0
1
3.5
W
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
18,131
32,782
Taken
29,822
13,434
Mitigated
13,145
14,885
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,460
287
0
2,234
9,044
2,352
0
3,059
5,985
0
37,160
L
Sylvanus
DudleyAdkins
Sylvanus
2,325
685
751
3,105
8,925
5,098
0
2,180
6,489
14,501
0
W
Arachne
Godsënt
Arachne
2,760
2,608
0
1,508
5,097
2,668
0
1,292
3,805
0
15,382
W
Chiron
Kaeydan
Chiron
4,631
2,045
195
1,913
6,327
1,959
0
373
5,954
0
41,479
L
Osiris
KjngJordan
Osiris
2,183
458
0
2,402
6,644
3,379
0
3,000
3,524
0
21,938
L
Anubis
PartTime
Anubis
3,361
79
0
3,756
6,579
2,234
0
1,198
5,203
50,528
0
L
Apollo
StaynGang
Apollo
4,269
2,390
0
3,075
5,037
1,309
1,163
365
4,371
0
58,231
W
6,482
819
0
657
3,648
911
0
1,078
2,570
37,275
0
L
4,002
1,738
0
1,796
5,597
1,414
0
1,925
3,232
0
46,165
W
Fafnir
2,798
854
0
3,475
5,706
5,255
0
0
5,706
30,863
8,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
28,195
353
Minions Killed
317
0
Camps Cleared
0
959,044
Distance Traveled
1,055,415
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,112
511
69
7
0
251,231
0
L
Sylvanus
5,795
580
16
2
0
198,147
4
W
Arachne
4,993
499
31
3
0
237,217
3
W
Chiron
5,516
552
73
7
0
187,582
1
L
Osiris
4,959
496
40
4
0
138,203
0
L
Anubis
5,709
571
85
9
0
216,674
0
L
Apollo
6,781
678
124
12
0
204,916
0
W
Nu Wa
5,846
585
73
7
0
198,726
2
L
Ullr
6,371
637
88
9
0
201,104
5
W
Fafnir
6,728
673
71
7
0
180,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role