Player Matchup

Sol
Sol
ANDROSS90
Sol
Level 188
God Stats
49W - 47L
1,574 SR
Queue Stats
146W - 150L
1,514 Elo+
Solo
Hel
Hel
BowDownPeasantz
Hel
Level 126
God Stats
3W - 7L
1,413 SR
Queue Stats
162W - 147L
1,526 Elo+
Solo
Tyr
Tyr
Hunterbull360
Tyr
Level 144
God Stats
5W - 4L
1,644 SR
Queue Stats
112W - 152L
1,518 Elo+
Party 2
Ullr
Ullr
LoyalVenus91843
Ullr
Level 125
God Stats
42W - 65L
1,462 SR
Queue Stats
298W - 372L
1,481 Elo+
Party 2
Fenrir
Fenrir
Restted
Fenrir
Level 163
God Stats
2W - 4L
1,615 SR
Queue Stats
255W - 257L
1,588 Elo+
Party 2
Team Averages
Level 149
1,542 SR
1,526 Elo+

VS

Team Averages
Level 152
1,591 SR
1,525 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Matthewpag5
Hera
Level 123
God Stats
2W - 1L
1,745 SR
Queue Stats
38W - 36L
1,506 Elo+
Solo
Neith
Neith
ZeSwindler
Neith
Level 159
God Stats
3W - 1L
1,678 SR
Queue Stats
379W - 352L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
no_disassembIe
Ne Zha
Level 155
God Stats
5W - 4L
1,532 SR
Queue Stats
172W - 150L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,439
488
0
0
0
1
0 / 0 / 0
947
189
0
0
0
3
0 / 2 / 3
2,909
582
446
2,312
385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 3
3,061
612
1,669
3,033
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Restted
Fenrir
5
4 / 2 / 0
3,672
734
2,179
3,255
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 4
3,980
796
761
2,229
1,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
 
Hades
7
0 / 0 / 0
3,816
763
0
1,425
572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
1 / 1 / 1
4,016
803
445
1,709
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
6
1 / 2 / 3
3,582
716
1,457
3,171
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 2
4,160
832
1,554
2,400
541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
5
6
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
4
2
W
Hades
 
Hades
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
0
2
3
0.75
L
0
2
3
0.75
W
1
1
1
1.5
L
Fenrir
Restted
Fenrir
4
2
0
2
W
Neith
1
2
3
1.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,294
Damage
4,217
8,600
Taken
10,934
2,156
Mitigated
3,371
1,043
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
761
321
0
577
2,229
1,198
46
0
2,174
8,417
0
W
Hades
 
Hades
0
0
0
1,274
1,425
572
0
0
1,425
18,027
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
446
140
0
146
2,312
385
0
608
1,704
0
5,801
L
1,669
492
0
657
3,033
613
0
127
2,906
0
11,186
W
445
132
0
279
1,709
332
0
0
1,681
24,034
0
L
Fenrir
Restted
Fenrir
2,179
544
0
240
3,255
1,158
0
471
2,784
0
9,823
W
Neith
1,457
554
0
821
3,171
728
240
0
3,109
0
19,122
W
1,554
373
0
1,918
2,400
541
0
0
2,400
0
17,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,028
Gold Earned
19,554
45
Minions Killed
167
0
Camps Cleared
0
306,767
Distance Traveled
476,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,980
796
9
2
0
94,025
1
W
Hades
3,816
763
41
8
0
89,474
1
L
Sol
2,439
488
0
0
0
0
0
L
Hel
947
189
0
0
0
0
0
L
Tyr
2,909
582
13
3
0
95,215
0
L
Ullr
3,061
612
17
3
0
101,761
0
W
Hera
4,016
803
45
9
0
95,529
0
L
Fenrir
3,672
734
15
3
0
109,791
0
W
Neith
3,582
716
32
6
0
75,221
0
W
Ne Zha
4,160
832
40
8
0
122,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role