Player Matchup

Surtr
Surtr
ChopperCase
Surtr
Level 106
God Stats
2W - 2L
1,342 SR
Queue Stats
139W - 118L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
Epicwonders
Cthulhu
Level 38
God Stats
9W - 9L
1,391 SR
Queue Stats
70W - 95L
1,388 Elo+
Party 1
Arachne
Arachne
HamothyTheGreat
Arachne
Level 156
God Stats
20W - 9L
1,628 SR
Queue Stats
504W - 475L
1,437 Elo+
Solo
Neith
Neith
doomdine
Neith
Level 128
God Stats
38W - 31L
1,537 SR
Queue Stats
219W - 206L
1,508 Elo+
Party 1
Janus
Janus
xPhiiLE
Janus
Level 66
God Stats
27W - 31L
1,371 SR
Queue Stats
161W - 159L
1,468 Elo+
Solo
Team Averages
Level 99
1,454 SR
1,459 Elo+

VS

Team Averages
Level 106
1,603 SR
1,477 Elo+
Chiron
Chiron
Apocalypto7344
Chiron
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,527 Elo+
Solo
Nike
Nike
EINUI
Nike
Level 146
God Stats
1W - 2L
1,534 SR
Queue Stats
130W - 115L
1,490 Elo+
Solo
Raijin
Raijin
Panther290
Raijin
Level 68
God Stats
1W - 2L
1,527 SR
Queue Stats
242W - 248L
1,456 Elo+
Solo
Pele
Pele
TheBasedSage
Pele
Level 118
God Stats
16W - 14L
1,571 SR
Queue Stats
539W - 506L
1,443 Elo+
Party 2
Mulan
Mulan
malemanipul8r
Mulan
Level 75
God Stats
32W - 24L
1,882 SR
Queue Stats
385W - 372L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,800
760
3,232
4,699
2,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
Epicwonders
Cthulhu
5
0 / 1 / 1
3,424
685
1,097
3,883
1,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

7
2 / 0 / 1
3,822
764
1,610
2,915
690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
doomdine
Neith
6
1 / 0 / 0
3,500
700
1,507
2,294
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
xPhiiLE
Janus
8
2 / 0 / 0
4,565
913
1,657
2,219
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,323
665
3,068
2,396
580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
EINUI
Nike
7
1 / 2 / 0
3,840
768
2,784
4,904
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Panther290
Raijin
6
0 / 1 / 0
3,343
669
446
2,897
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

2
0 / 2 / 0
2,653
531
736
2,128
530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 1 / 1
2,808
562
734
2,092
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
1
1
1
1.5
L
Nike
EINUI
Nike
1
2
0
0.5
W
Cthulhu
Epicwonders
Cthulhu
0
1
1
0.5
W
2
0
1
2.5
L
Raijin
Panther290
Raijin
0
1
0
0
L
0
2
0
0
W
Neith
doomdine
Neith
1
0
0
1
L
0
1
1
0.5
W
Janus
xPhiiLE
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,103
Damage
7,768
16,010
Taken
14,417
5,761
Mitigated
3,779
6,935
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,068
1,088
190
640
2,396
580
0
702
1,694
0
16,364
W
3,232
1,140
0
2,609
4,699
2,072
0
0
4,699
387
19,229
L
Nike
EINUI
Nike
2,784
316
0
1,604
4,904
1,229
0
178
4,349
0
21,200
W
Cthulhu
Epicwonders
Cthulhu
1,097
158
0
845
3,883
1,913
0
0
3,883
8,262
195
W
1,610
1,214
0
1,491
2,915
690
0
0
2,915
0
15,420
L
Raijin
Panther290
Raijin
446
41
0
500
2,897
720
0
1,302
1,443
13,114
0
L
736
364
0
335
2,128
530
0
134
1,954
0
4,138
W
Neith
doomdine
Neith
1,507
511
0
883
2,294
580
26
0
2,294
0
19,659
L
734
0
0
420
2,092
720
0
363
1,729
0
4,103
W
Janus
xPhiiLE
Janus
1,657
137
0
1,107
2,219
506
258
446
1,773
23,164
1,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,111
Gold Earned
15,967
172
Minions Killed
121
0
Camps Cleared
0
510,367
Distance Traveled
399,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,323
665
22
4
0
103,643
0
W
Surtr
3,800
760
38
8
0
105,649
0
L
Nike
3,840
768
47
9
0
106,571
0
W
Cthulhu
3,424
685
16
3
0
101,294
2
W
Arachne
3,822
764
34
7
0
118,594
0
L
Raijin
3,343
669
33
7
0
95,439
0
L
Pele
2,653
531
11
2
0
37,334
0
W
Neith
3,500
700
35
7
0
96,598
0
L
Mulan
2,808
562
8
2
0
56,703
0
W
Janus
4,565
913
49
10
0
88,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role