Player Matchup

Hercules
Hercules
SirAugustus99
Hercules
Level 23
God Stats
8W - 11L
1,397 SR
Queue Stats
39W - 46L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Speed7Demon
Kukulkan
Level 57
God Stats
0W - 3L
1,533 SR
Queue Stats
51W - 44L
1,443 Elo+
Party 2
Thanatos
Thanatos
mommysan
Thanatos
Level 87
God Stats
10W - 9L
1,474 SR
Queue Stats
330W - 331L
1,522 Elo+
Solo
Team Averages
Level 56
1,468 SR
1,465 Elo+

VS

Team Averages
Level 103
1,524 SR
1,481 Elo+
Sun Wukong
Sun Wukong
AlvinLorus
Sun Wukong
Level 149
God Stats
1W - 0L
1,520 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 1
Cupid
Cupid
SwampDiner
Cupid
Level 79
God Stats
17W - 16L
1,553 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
joesoar
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SirAugustus99
Hercules
14
0 / 3 / 4
7,738
774
2,035
7,434
4,897
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Speed7Demon
Kukulkan
14
2 / 1 / 2
8,356
836
7,313
4,684
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
mommysan
Thanatos
14
2 / 2 / 2
8,502
850
2,890
4,264
2,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlvinLorus
Sun Wukong
14
2 / 1 / 4
8,511
851
6,117
6,951
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
14
4 / 2 / 2
9,089
909
3,094
5,530
1,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
joesoar
Ah Puch
14
0 / 1 / 6
8,084
808
4,314
3,673
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
6
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlvinLorus
Sun Wukong
2
1
4
4
L
Hercules
SirAugustus99
Hercules
0
3
4
0.67
L
Kukulkan
Speed7Demon
Kukulkan
2
1
2
3
W
Cupid
4
2
2
2.5
W
Ah Puch
joesoar
Ah Puch
0
1
6
3
L
Thanatos
mommysan
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,238
Damage
13,525
16,382
Taken
16,154
8,812
Mitigated
7,911
5,277
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlvinLorus
Sun Wukong
6,117
505
0
788
6,951
5,094
534
2,371
3,865
0
19,240
L
Hercules
SirAugustus99
Hercules
2,035
146
0
1,652
7,434
4,897
0
2,601
4,521
0
9,209
L
Kukulkan
Speed7Demon
Kukulkan
7,313
335
0
1,397
4,684
1,826
0
572
3,999
36,245
0
W
Cupid
3,094
1,307
786
1,714
5,530
1,704
855
2,032
3,155
0
27,994
W
Ah Puch
joesoar
Ah Puch
4,314
150
273
677
3,673
1,113
329
2,274
1,192
19,133
0
L
Thanatos
mommysan
Thanatos
2,890
217
0
2,228
4,264
2,089
0
1,204
2,940
0
16,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
25,684
134
Minions Killed
127
0
Camps Cleared
0
579,739
Distance Traveled
570,809
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,511
851
29
3
0
194,952
0
L
Hercules
7,738
774
20
2
0
175,586
0
L
Kukulkan
8,356
836
83
8
0
190,082
0
W
Cupid
9,089
909
62
6
0
183,237
0
W
Ah Puch
8,084
808
36
4
0
192,620
5
L
Thanatos
8,502
850
31
3
0
214,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role