Player Matchup

Bellona
Bellona
Bustersbounty
Bellona
Level 18
God Stats
9W - 11L
1,601 SR
Queue Stats
19W - 30L
1,436 Elo+
Party 2
Loki
Loki
Gian_Gus
Loki
Level 80
God Stats
17W - 12L
1,573 SR
Queue Stats
46W - 43L
1,460 Elo+
Party 1
Ullr
Ullr
Ironsxigsts
Ullr
Level 116
God Stats
3W - 9L
1,358 SR
Queue Stats
403W - 363L
1,534 Elo+
Party 2
Athena
Athena
SlinkyNebula617
Athena
Level 128
God Stats
5W - 5L
1,449 SR
Queue Stats
101W - 83L
1,539 Elo+
Solo
Sol
Sol
elchinoRC
Sol
Level 89
God Stats
14W - 8L
1,654 SR
Queue Stats
60W - 66L
1,433 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,480 Elo+

VS

Team Averages
Level 76
1,517 SR
1,482 Elo+
Jormungandr
Jormungandr
AdamMayo
Jormungandr
Level 60
God Stats
27W - 29L
1,475 SR
Queue Stats
87W - 90L
1,448 Elo+
Party 4
Artio
Artio
AlohaAvril
Artio
Level 108
God Stats
32W - 31L
1,444 SR
Queue Stats
81W - 81L
1,504 Elo+
Party 3
Medusa
Medusa
Kyxsa
Medusa
Level 56
God Stats
47W - 41L
1,531 SR
Queue Stats
154W - 134L
1,525 Elo+
Party 3
Awilix
Awilix
SilentTriggger22
Awilix
Level 61
God Stats
11W - 5L
1,622 SR
Queue Stats
81W - 78L
1,471 Elo+
Party 4
Hou Yi
Hou Yi
TheRoadPirate
Hou Yi
Level 97
God Stats
4W - 2L
1,511 SR
Queue Stats
11W - 8L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 3 / 0
4,683
468
1,224
9,205
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
3 / 3 / 0
5,994
599
3,404
7,758
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
6,198
620
3,808
5,297
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 5 / 0
4,864
486
3,475
9,535
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
4,774
477
5,053
5,542
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamMayo
Jormungandr
12
4 / 0 / 1
7,377
738
6,880
5,325
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artio
10
2 / 1 / 5
6,626
663
1,870
9,175
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kyxsa
Medusa
11
1 / 3 / 1
6,555
656
4,315
6,328
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
3 / 0 / 2
6,045
605
4,085
4,990
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
5 / 1 / 2
6,017
602
7,786
6,390
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
15
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamMayo
Jormungandr
4
0
1
4.5
W
Artio
2
1
5
4.5
L
Bellona
0
3
0
0
L
Loki
3
3
0
1
L
1
1
1
1.5
W
Medusa
Kyxsa
Medusa
1
3
1
0.5
W
3
0
2
4
L
1
5
0
0.2
W
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,964
Damage
24,936
37,337
Taken
32,208
15,730
Mitigated
14,731
8,612
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamMayo
Jormungandr
6,880
1,701
0
1,722
5,325
2,286
115
0
5,165
40,494
1,797
W
Artio
1,870
165
459
3,931
9,175
6,596
55
4,442
4,733
22,815
1,575
L
Bellona
1,224
683
0
738
9,205
4,826
0
5,160
3,398
0
17,370
L
Loki
3,404
1,015
0
3,699
7,758
2,366
0
757
6,915
0
48,154
L
3,808
897
0
624
5,297
1,402
0
0
5,297
0
43,969
W
Medusa
Kyxsa
Medusa
4,315
1,526
0
1,430
6,328
1,974
0
0
6,328
0
47,074
W
4,085
2,093
0
911
4,990
1,814
192
221
4,769
0
34,622
L
3,475
989
212
1,707
9,535
5,995
0
853
8,682
14,240
0
W
7,786
4,125
0
2,131
6,390
2,061
48
3,771
2,619
0
36,360
L
5,053
1,749
142
1,490
5,542
1,141
0
957
4,585
24,969
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
32,620
255
Minions Killed
337
0
Camps Cleared
0
1,032,482
Distance Traveled
1,103,118
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,377
738
87
9
0
207,727
0
W
Artio
6,626
663
35
4
0
193,815
1
L
Bellona
4,683
468
37
4
0
190,792
0
L
Loki
5,994
599
92
9
0
244,642
1
L
Ullr
6,198
620
75
8
0
209,566
0
W
Medusa
6,555
656
94
9
0
229,718
0
W
Awilix
6,045
605
65
7
0
272,399
0
L
Athena
4,864
486
18
2
0
213,686
0
W
Hou Yi
6,017
602
56
6
0
199,459
1
L
Sol
4,774
477
33
3
0
173,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role