Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Hugh Mugus
Gilgamesh
Level 142
God Stats
13W - 8L
1,512 SR
Queue Stats
103W - 97L
1,530 Elo+
Solo
Chiron
Chiron
Newdawn15
Chiron
Level 136
God Stats
1W - 2L
1,473 SR
Queue Stats
39W - 46L
1,463 Elo+
Party 1
Cerberus
Cerberus
ShadowChenm
Cerberus
Level 121
God Stats
29W - 20L
1,614 SR
Queue Stats
36W - 37L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Tez chan
Baron Samedi
Level 157
God Stats
2W - 2L
1,527 SR
Queue Stats
43W - 39L
1,496 Elo+
Party 1
Team Averages
Level 141
1,525 SR
1,495 Elo+

VS

Team Averages
Level 81
1,426 SR
1,377 Elo+
Sun Wukong
Sun Wukong
Irwin049804
Sun Wukong
Level 155
God Stats
4W - 4L
1,526 SR
Queue Stats
76W - 81L
1,491 Elo+
Solo
Khepri
Khepri
Neighbor2116
Khepri
Level 27
God Stats
1W - 3L
1,121 SR
Queue Stats
5W - 13L
1,298 Elo+
Party 2
Thoth
Thoth
Prokchop9258
Thoth
Level 156
God Stats
5W - 8L
1,483 SR
Queue Stats
445W - 428L
1,514 Elo+
Solo
Da Ji
Da Ji
SlurpySarpy
Da Ji
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 2
Charybdis
Charybdis
Troubled24
Charybdis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 2
5,168
517
2,549
4,261
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Hugh Mugus
Gilgamesh
3
0 / 1 / 0
3,937
394
687
2,241
1,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Newdawn15
Chiron
10
1 / 0 / 0
5,222
522
4,501
6,643
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
ShadowChenm
Cerberus
9
0 / 2 / 0
4,902
490
629
6,528
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Tez chan
Baron Samedi
10
2 / 3 / 0
5,288
529
3,546
7,998
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Irwin049804
Sun Wukong
11
2 / 0 / 0
6,468
647
1,135
5,720
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
0 / 0 / 3
5,976
598
2,347
3,928
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 2
6,235
624
4,494
4,597
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 1
5,326
533
2,257
7,613
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Troubled24
Charybdis
10
2 / 1 / 0
6,001
600
4,059
4,270
1,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
L
Gilgamesh
Hugh Mugus
Gilgamesh
0
1
0
0
W
Sun Wukong
Irwin049804
Sun Wukong
2
0
0
2
W
Khepri
0
0
3
1.5
L
Chiron
Newdawn15
Chiron
1
0
0
1
W
2
1
2
3
L
Cerberus
ShadowChenm
Cerberus
0
2
0
0
W
1
1
1
1.5
L
Baron Samedi
Tez chan
Baron Samedi
2
3
0
0.67
W
Charybdis
Troubled24
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,912
Damage
14,292
27,671
Taken
26,128
10,388
Mitigated
10,492
10,901
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,549
378
0
1,274
4,261
936
0
1,836
2,425
28,785
2,174
L
Gilgamesh
Hugh Mugus
Gilgamesh
687
252
0
992
2,241
1,276
0
0
2,241
0
9,346
W
Sun Wukong
Irwin049804
Sun Wukong
1,135
273
0
614
5,720
3,495
176
254
5,353
0
39,905
W
Khepri
2,347
135
0
1,528
3,928
2,274
0
750
3,178
18,035
1,480
L
Chiron
Newdawn15
Chiron
4,501
1,818
125
2,758
6,643
1,861
0
788
5,855
0
36,786
W
4,494
40
0
635
4,597
1,246
0
2,654
1,943
37,824
1,859
L
Cerberus
ShadowChenm
Cerberus
629
0
0
2,131
6,528
3,474
0
2,099
4,429
16,701
0
W
2,257
370
0
3,061
7,613
2,164
0
2,814
4,799
0
32,006
L
Baron Samedi
Tez chan
Baron Samedi
3,546
458
132
3,489
7,998
2,841
0
1,803
6,195
40,967
0
W
Charybdis
Troubled24
Charybdis
4,059
2,575
0
2,012
4,270
1,313
43
137
4,133
0
42,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
30,006
285
Minions Killed
324
0
Camps Cleared
0
800,774
Distance Traveled
1,006,480
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,168
517
58
6
0
190,326
1
L
Gilgamesh
3,937
394
23
2
0
48,493
0
W
Sun Wukong
6,468
647
70
7
0
177,407
3
W
Khepri
5,976
598
23
2
0
207,950
2
L
Chiron
5,222
522
75
8
0
183,490
0
W
Thoth
6,235
624
90
9
0
204,857
0
L
Cerberus
4,902
490
46
5
0
186,109
4
W
Da Ji
5,326
533
51
5
0
232,781
0
L
Baron Samedi
5,288
529
83
8
0
192,356
3
W
Charybdis
6,001
600
90
9
0
183,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role