Player Matchup

Horus
Horus
KevinKuchiki
Horus
Level 128
God Stats
3W - 0L
1,485 SR
Queue Stats
7W - 1L
1,809 Elo+
Party 1
Heimdallr
Heimdallr
MemeKingDomo
Heimdallr
Level 86
God Stats
1W - 0L
1,326 SR
Queue Stats
19W - 6L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
sebaslincon
Kukulkan
Level 56
God Stats
29W - 28L
1,565 SR
Queue Stats
125W - 129L
1,433 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,655 Elo+

VS

Team Averages
Level 122
1,502 SR
1,556 Elo+
Medusa
Medusa
B3Tu
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Killa b33s
Baron Samedi
Level 116
God Stats
6W - 8L
1,577 SR
Queue Stats
142W - 151L
1,541 Elo+
Solo
Thor
Thor
KvBeltran
Thor
Level 121
God Stats
2W - 2L
1,428 SR
Queue Stats
102W - 113L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,900
825
4,404
8,418
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
MemeKingDomo
Heimdallr
15
4 / 2 / 2
9,776
815
11,392
7,397
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sebaslincon
Kukulkan
16
0 / 2 / 3
9,778
815
3,462
5,289
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3Tu
Medusa
15
1 / 1 / 3
9,268
772
5,200
7,174
2,793
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Killa b33s
Baron Samedi
13
1 / 4 / 2
8,607
717
4,893
7,397
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
16
3 / 2 / 2
9,927
827
7,333
9,125
3,602
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
5
5
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
B3Tu
Medusa
1
1
3
2.5
W
3
1
3
4.5
L
Baron Samedi
Killa b33s
Baron Samedi
1
4
2
0.5
L
Thor
3
2
2
2
W
Heimdallr
MemeKingDomo
Heimdallr
4
2
2
2.5
W
Kukulkan
sebaslincon
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,258
Damage
17,426
21,104
Taken
23,696
11,243
Mitigated
9,563
4,081
Healing
3,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B3Tu
Medusa
5,200
1,472
0
2,122
7,174
2,793
0
457
6,698
0
39,081
W
4,404
1,287
453
1,747
8,418
6,873
429
2,268
6,150
100
19,166
L
Baron Samedi
Killa b33s
Baron Samedi
4,893
63
76
988
7,397
3,168
0
1,083
6,314
21,941
0
L
Thor
7,333
1,545
0
335
9,125
3,602
0
2,103
7,003
0
28,846
W
Heimdallr
MemeKingDomo
Heimdallr
11,392
5,704
0
1,558
7,397
2,712
721
1,581
5,816
0
32,259
W
Kukulkan
sebaslincon
Kukulkan
3,462
467
0
323
5,289
1,658
362
1,060
4,229
51,739
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
27,802
170
Minions Killed
157
0
Camps Cleared
0
626,085
Distance Traveled
743,526
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,268
772
55
5
0
291,228
2
W
Horus
9,900
825
26
2
0
215,131
0
L
Baron Samedi
8,607
717
40
3
0
209,799
5
L
Thor
9,927
827
62
5
0
242,499
0
W
Heimdallr
9,776
815
51
4
0
191,554
0
W
Kukulkan
9,778
815
93
8
0
219,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role