Player Matchup

Geb
Geb
Bronze IV
 
Geb
Bronze IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Megabriel
Tsukuyomi
Bronze III
Level 144
God Stats
0W - 3L
1,542 SR
Queue Stats
13W - 25L
1,313 MMR
Solo
Lancelot
Lancelot
Gold V
TurddCutter
Lancelot
Gold V
Level 129
God Stats
109W - 89L
1,548 SR
Queue Stats
348W - 355L
1,366 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
jdcc2892
Baron Samedi
Silver V
Level 157
God Stats
2W - 6L
1,323 SR
Queue Stats
164W - 212L
703 MMR
Solo
Neith
Neith
Silver III
saggisaq
Neith
Silver III
Level 104
God Stats
44W - 51L
1,459 SR
Queue Stats
323W - 341L
873 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,474 SR
1,151 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,559 SR
1,274 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
Cap Ang3l
Eset
Silver II
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 90L
1,138 MMR
Solo
Xing Tian
Xing Tian
Silver V
GEBTHYLAND
Xing Tian
Silver V
Level 120
God Stats
3W - 4L
1,266 SR
Queue Stats
15W - 25L
1,131 MMR
Solo
Bacchus
Bacchus
Silver I
Kabragan
Bacchus
Silver I
Level 193
God Stats
47W - 31L
1,552 SR
Queue Stats
413W - 428L
1,222 MMR
Solo
Skadi
Skadi
Gold V
UNR1K
Skadi
Gold V
Level 180
God Stats
6W - 0L
1,977 SR
Queue Stats
120W - 128L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 0
4,838
538
2,539
7,193
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Megabriel
Tsukuyomi
10
2 / 4 / 0
5,841
649
3,910
7,434
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
TurddCutter
Lancelot
10
1 / 0 / 1
5,048
561
2,943
6,094
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
jdcc2892
Baron Samedi
8
1 / 2 / 0
4,899
544
1,513
4,328
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
saggisaq
Neith
8
1 / 3 / 0
4,890
543
3,755
5,590
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaCthulhuDanzaburou

VS

Bans
Nu WaAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 2 / 2
5,353
595
2,786
7,619
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
11
1 / 1 / 3
5,936
660
3,359
2,775
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GEBTHYLAND
Xing Tian
11
3 / 2 / 1
6,026
670
2,360
7,062
4,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Kabragan
Bacchus
10
1 / 0 / 3
4,965
552
2,839
6,274
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
UNR1K
Skadi
10
3 / 0 / 2
5,606
623
4,260
3,477
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
11
11
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Arachne
 
Arachne
3
2
2
2
W
Eset
1
1
3
2.5
W
Xing Tian
GEBTHYLAND
Xing Tian
3
2
1
1.75
W
Bacchus
Kabragan
Bacchus
1
0
3
2.5
L
Tsukuyomi
Megabriel
Tsukuyomi
2
4
0
0.5
L
Lancelot
TurddCutter
Lancelot
1
0
1
1.5
W
Skadi
UNR1K
Skadi
3
0
2
4
L
Baron Samedi
jdcc2892
Baron Samedi
1
2
0
0.5
L
Neith
saggisaq
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
15,604
30,639
Taken
27,207
11,235
Mitigated
13,964
7,790
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,539
352
0
1,411
7,193
3,145
0
1,282
5,911
17,089
0
W
Arachne
 
Arachne
2,786
2,463
0
1,190
7,619
2,700
134
641
6,978
0
28,384
W
Eset
3,359
154
0
548
2,775
923
785
880
1,895
42,049
0
W
Xing Tian
GEBTHYLAND
Xing Tian
2,360
127
0
2,079
7,062
4,431
0
0
7,062
29,228
0
W
Bacchus
Kabragan
Bacchus
2,839
265
0
2,276
6,274
4,832
144
1,128
5,146
12,995
0
L
Tsukuyomi
Megabriel
Tsukuyomi
3,910
557
0
2,204
7,434
2,488
0
2,268
5,133
0
32,080
L
Lancelot
TurddCutter
Lancelot
2,943
373
0
1,892
6,094
2,266
0
1,381
4,708
0
37,166
W
Skadi
UNR1K
Skadi
4,260
819
0
1,354
3,477
1,078
33
1,360
2,117
0
43,140
L
Baron Samedi
jdcc2892
Baron Samedi
1,513
148
0
909
4,328
1,540
0
1,839
2,489
23,280
743
L
Neith
saggisaq
Neith
3,755
1,206
0
1,374
5,590
1,796
0
1,750
3,840
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,516
Gold Earned
27,886
256
Minions Killed
278
0
Camps Cleared
0
922,902
Distance Traveled
930,570
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,838
538
26
3
0
154,177
0
W
Arachne
5,353
595
49
5
0
200,831
1
W
Eset
5,936
660
80
9
0
187,612
0
W
Xing Tian
6,026
670
42
5
0
170,448
0
W
Bacchus
4,965
552
34
4
0
177,250
3
L
Tsukuyomi
5,841
649
60
7
0
183,122
2
L
Lancelot
5,048
561
67
7
0
241,093
0
W
Skadi
5,606
623
73
8
0
194,429
2
L
Baron Samedi
4,899
544
46
5
0
173,610
2
L
Neith
4,890
543
57
6
0
170,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role