Player Matchup

Sylvanus
Sylvanus
B3ASTI3BOY
Sylvanus
Level 119
God Stats
16W - 7L
1,572 SR
Queue Stats
21W - 13L
1,568 Elo+
Solo
Lancelot
Lancelot
Dad212334567
Lancelot
Level 153
God Stats
7W - 7L
1,463 SR
Queue Stats
375W - 340L
1,484 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 90
God Stats
54W - 61L
1,520 SR
Queue Stats
208W - 211L
1,456 Elo+
Solo
Chang'e
Chang'e
bbyguhrl
Chang'e
Level 139
God Stats
29W - 31L
1,478 SR
Queue Stats
271W - 243L
1,478 Elo+
Solo
Mulan
Mulan
cali-_-killer760
Mulan
Level 69
God Stats
18W - 20L
1,417 SR
Queue Stats
120W - 119L
1,426 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,482 Elo+

VS

Team Averages
Level 117
1,556 SR
1,469 Elo+
Bastet
Bastet
DaRuiner
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo
Aphrodite
Aphrodite
KausBorealis
Aphrodite
Level 198
God Stats
3W - 2L
1,604 SR
Queue Stats
625W - 618L
1,444 Elo+
Solo
Scylla
Scylla
XfBlu3
Scylla
Level 154
God Stats
8W - 6L
1,580 SR
Queue Stats
230W - 228L
1,475 Elo+
Solo
Chaac
Chaac
YnwDyl
Chaac
Level 40
God Stats
33W - 19L
1,597 SR
Queue Stats
84W - 84L
1,464 Elo+
Solo
Agni
Agni
helios7u7
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B3ASTI3BOY
Sylvanus
10
2 / 2 / 4
6,261
569
2,568
9,483
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Dad212334567
Lancelot
12
2 / 1 / 0
6,440
585
3,112
9,102
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
10
2 / 1 / 3
5,769
524
6,145
7,903
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
bbyguhrl
Chang'e
11
3 / 1 / 2
6,366
579
4,043
6,243
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,490
499
3,795
6,862
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaRuiner
Bastet
9
4 / 3 / 0
5,937
540
4,203
7,581
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
KausBorealis
Aphrodite
9
0 / 2 / 1
4,833
439
4,441
8,781
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
XfBlu3
Scylla
10
2 / 2 / 2
6,102
555
7,107
4,982
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
YnwDyl
Chaac
12
0 / 1 / 1
6,650
605
5,296
7,212
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Agni
8
0 / 3 / 2
4,853
441
2,166
4,003
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
6
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B3ASTI3BOY
Sylvanus
2
2
4
2
L
Bastet
DaRuiner
Bastet
4
3
0
1.33
W
Lancelot
Dad212334567
Lancelot
2
1
0
2
W
Medusa
2
1
3
3.5
L
Aphrodite
KausBorealis
Aphrodite
0
2
1
0.25
L
Scylla
XfBlu3
Scylla
2
2
2
1.5
L
Chaac
YnwDyl
Chaac
0
1
1
0.5
W
Chang'e
bbyguhrl
Chang'e
3
1
2
4
W
2
1
3
3.5
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,663
Damage
23,213
39,593
Taken
32,559
20,430
Mitigated
11,717
18,451
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B3ASTI3BOY
Sylvanus
2,568
238
2,713
4,526
9,483
7,001
108
4,867
4,330
17,789
1,387
L
Bastet
DaRuiner
Bastet
4,203
1,252
0
2,777
7,581
1,968
0
2,401
5,028
0
27,142
W
Lancelot
Dad212334567
Lancelot
3,112
374
0
2,860
9,102
6,665
0
0
9,102
0
42,573
W
Medusa
6,145
2,730
0
2,156
7,903
2,800
0
4,541
3,362
0
39,994
L
Aphrodite
KausBorealis
Aphrodite
4,441
90
1,561
4,953
8,781
2,827
0
1,065
7,676
27,080
0
L
Scylla
XfBlu3
Scylla
7,107
1,072
0
500
4,982
1,387
0
1,939
2,853
32,177
0
L
Chaac
YnwDyl
Chaac
5,296
263
0
2,755
7,212
4,499
0
0
7,212
0
48,343
W
Chang'e
bbyguhrl
Chang'e
4,043
203
1,080
3,051
6,243
1,787
464
1,846
4,309
39,964
627
W
3,795
1,228
226
1,839
6,862
2,177
0
1,988
4,780
0
18,895
L
Agni
2,166
186
0
791
4,003
1,036
0
590
3,413
21,845
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,326
Gold Earned
28,375
313
Minions Killed
263
0
Camps Cleared
0
1,092,293
Distance Traveled
1,037,540
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,261
569
31
3
0
201,270
3
L
Bastet
5,937
540
41
4
0
244,031
0
W
Lancelot
6,440
585
91
8
0
238,945
1
W
Medusa
5,769
524
62
6
0
210,907
0
L
Aphrodite
4,833
439
51
5
0
223,021
0
L
Scylla
6,102
555
61
6
0
210,414
1
L
Chaac
6,650
605
79
7
0
209,988
0
W
Chang'e
6,366
579
89
8
0
236,498
2
W
Mulan
5,490
499
40
4
0
204,673
0
L
Agni
4,853
441
31
3
0
150,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role