Player Matchup

Izanami
Izanami
BicycleSZN
Izanami
Level 51
God Stats
8W - 5L
1,618 SR
Queue Stats
57W - 53L
1,499 Elo+
Party 2
Janus
Janus
F3VIZIONS
Janus
Level 91
God Stats
6W - 6L
1,516 SR
Queue Stats
36W - 23L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
i Yuhta i
Gilgamesh
Level 103
God Stats
4W - 1L
1,734 SR
Queue Stats
99W - 87L
1,581 Elo+
Party 2
Team Averages
Level 82
1,623 SR
1,563 Elo+

VS

Team Averages
Level 93
1,407 SR
1,371 Elo+
Surtr
Surtr
Lighforce
Surtr
Level 36
God Stats
1W - 1L
1,423 SR
Queue Stats
1W - 1L
1,211 Elo+
Party 1
Ix Chel
Ix Chel
Theeuser
Ix Chel
Level 103
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 1
Odin
Odin
ZashikiWarabe
Odin
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BicycleSZN
Izanami
11
0 / 7 / 2
7,002
700
2,608
9,925
2,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Janus
F3VIZIONS
Janus
13
2 / 4 / 1
7,759
776
6,088
5,921
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
i Yuhta i
Gilgamesh
12
0 / 3 / 1
6,878
688
5,090
10,302
7,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lighforce
Surtr
14
1 / 1 / 11
8,323
832
8,062
7,585
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Theeuser
Ix Chel
16
12 / 0 / 2
10,189
1,019
12,728
7,577
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 2 / 11
8,462
846
3,075
8,514
5,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BicycleSZN
Izanami
0
7
2
0.14
L
Janus
F3VIZIONS
Janus
2
4
1
0.63
W
Surtr
Lighforce
Surtr
1
1
11
6.5
W
Ix Chel
Theeuser
Ix Chel
12
0
2
13
W
1
2
11
3.25
L
Gilgamesh
i Yuhta i
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,786
Damage
23,865
26,148
Taken
23,676
11,365
Mitigated
10,852
1,559
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BicycleSZN
Izanami
2,608
1,169
0
33
9,925
2,560
0
4,842
4,705
0
12,592
L
Janus
F3VIZIONS
Janus
6,088
154
0
510
5,921
1,668
0
2,231
3,508
24,672
0
W
Surtr
Lighforce
Surtr
8,062
2,326
0
1,968
7,585
2,694
796
3,005
4,250
764
19,226
W
Ix Chel
Theeuser
Ix Chel
12,728
1,064
809
3,070
7,577
2,508
392
1,454
5,844
40,430
473
W
3,075
182
0
1,165
8,514
5,650
450
1,390
6,696
1,025
17,836
L
Gilgamesh
i Yuhta i
Gilgamesh
5,090
1,004
0
1,016
10,302
7,137
0
5,287
4,451
0
21,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,639
Gold Earned
26,974
111
Minions Killed
133
0
Camps Cleared
0
537,041
Distance Traveled
578,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,002
700
27
3
0
160,395
0
L
Janus
7,759
776
53
5
0
172,672
0
W
Surtr
8,323
832
32
3
0
195,588
0
W
Ix Chel
10,189
1,019
60
6
0
197,321
0
W
Odin
8,462
846
41
4
0
185,281
0
L
Gilgamesh
6,878
688
31
3
0
203,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role