Player Matchup

Ymir
Ymir
Neighbor2116
Ymir
Level 27
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 3
Baron Samedi
Baron Samedi
Sirdarkmon1
Baron Samedi
Level 129
God Stats
8W - 18L
1,360 SR
Queue Stats
137W - 134L
1,537 Elo+
Party 2
He Bo
He Bo
SlurpySarpy
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 3
Skadi
Skadi
Troubled24
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 3
Chiron
Chiron
xSamplesx
Chiron
Level 185
God Stats
4W - 3L
1,391 SR
Queue Stats
176W - 161L
1,567 Elo+
Party 2
Team Averages
Level 82
1,415 SR
1,362 Elo+

VS

Team Averages
Level 170
1,642 SR
1,511 Elo+
Hun Batz
Hun Batz
MoDeRn_Void
Hun Batz
Level 118
God Stats
0W - 3L
1,547 SR
Queue Stats
99W - 107L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
MufFiN_MaN_34
Hou Yi
Level 175
God Stats
1W - 2L
1,488 SR
Queue Stats
212W - 240L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Negugy352
Amaterasu
Level 218
God Stats
25W - 14L
1,693 SR
Queue Stats
189W - 201L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
SenseiRayn
Baron Samedi
Level 156
God Stats
0W - 2L
1,705 SR
Queue Stats
145W - 155L
1,502 Elo+
Solo
Raijin
Raijin
Thirtiethh
Raijin
Level 181
God Stats
0W - 1L
1,778 SR
Queue Stats
52W - 52L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,495
550
1,785
6,510
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Sirdarkmon1
Baron Samedi
12
5 / 1 / 1
6,256
626
4,377
4,101
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 3
5,890
589
3,056
5,482
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
1 / 1 / 3
5,735
574
4,419
3,286
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
xSamplesx
Chiron
11
4 / 1 / 0
6,528
653
6,890
9,180
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MoDeRn_Void
Hun Batz
10
1 / 1 / 1
5,356
536
2,423
5,600
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
5,924
592
2,417
6,441
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Negugy352
Amaterasu
10
0 / 5 / 1
5,725
573
5,357
12,459
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SenseiRayn
Baron Samedi
9
0 / 2 / 2
5,187
519
2,733
6,302
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Thirtiethh
Raijin
11
2 / 2 / 0
6,394
639
3,961
4,328
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
MoDeRn_Void
Hun Batz
1
1
1
1.5
L
2
3
1
0.83
L
Amaterasu
Negugy352
Amaterasu
0
5
1
0.1
W
1
1
3
2.5
L
Baron Samedi
SenseiRayn
Baron Samedi
0
2
2
0.5
W
Baron Samedi
Sirdarkmon1
Baron Samedi
5
1
1
5.5
W
2
1
3
3.5
L
Raijin
Thirtiethh
Raijin
2
2
0
1
W
Skadi
1
1
3
2.5
W
Chiron
xSamplesx
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
16,891
28,559
Taken
35,130
11,546
Mitigated
12,505
10,314
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
MoDeRn_Void
Hun Batz
2,423
383
0
3,025
5,600
1,557
0
1,986
3,614
0
36,188
L
2,417
1,040
0
1,493
6,441
1,842
0
1,868
4,573
0
40,704
L
Amaterasu
Negugy352
Amaterasu
5,357
2,550
0
5,408
12,459
4,875
0
666
11,793
0
35,959
W
1,785
343
0
872
6,510
4,864
0
2,917
3,593
14,884
1,520
L
Baron Samedi
SenseiRayn
Baron Samedi
2,733
288
1,213
2,204
6,302
3,085
0
2,293
4,009
15,185
0
W
Baron Samedi
Sirdarkmon1
Baron Samedi
4,377
266
249
1,380
4,101
1,868
0
2,508
1,593
40,782
0
W
3,056
239
0
3,985
5,482
1,315
0
226
5,256
51,285
0
L
Raijin
Thirtiethh
Raijin
3,961
294
0
784
4,328
1,146
0
2,372
1,956
42,928
0
W
Skadi
4,419
1,493
0
585
3,286
910
0
340
2,946
0
45,867
W
Chiron
xSamplesx
Chiron
6,890
3,122
0
3,243
9,180
2,589
0
703
8,477
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
28,586
346
Minions Killed
321
0
Camps Cleared
0
1,011,670
Distance Traveled
1,036,730
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,356
536
68
7
0
243,436
2
L
Hou Yi
5,924
592
87
9
0
175,914
0
L
Amaterasu
5,725
573
72
7
0
207,657
0
W
Ymir
5,495
550
17
2
0
201,441
2
L
Baron Samedi
5,187
519
17
2
0
192,126
2
W
Baron Samedi
6,256
626
85
9
0
193,274
3
W
He Bo
5,890
589
83
8
0
227,527
0
L
Raijin
6,394
639
77
8
0
217,597
0
W
Skadi
5,735
574
80
8
0
191,843
2
W
Chiron
6,528
653
81
8
0
197,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role