Player Matchup

Erlang Shen
Erlang Shen
Diamond II
GiornoGiovanna丶
Erlang Shen
Diamond II
Level 144
God Stats
9W - 0L
1,944 SR
Queue Stats
35W - 1L
2,524 MMR
Party 2
Sobek
Sobek
Diamond I
伊東歌詞太郎
Sobek
Diamond I
Level 86
God Stats
5W - 0L
2,044 SR
Queue Stats
30W - 1L
2,609 MMR
Party 2
Medusa
Medusa
Diamond II
我叫梁浩铭
Medusa
Diamond II
Level 39
God Stats
14W - 0L
2,142 SR
Queue Stats
36W - 1L
2,525 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 90
2,043 SR
2,552 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,618 SR
1,983 MMR
Shiva
Shiva
Masters
 
Shiva
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
PAWGology
Xing Tian
Diamond III
Level 157
God Stats
41W - 32L
1,788 SR
Queue Stats
200W - 150L
2,282 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
Parad0xx
Xbalanque
Diamond I
Level 175
God Stats
1W - 3L
1,566 SR
Queue Stats
137W - 106L
2,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GiornoGiovanna丶
Erlang Shen
18
7 / 2 / 3
11,869
913
15,141
16,364
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 2 / 7
10,618
817
10,371
15,018
17,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 8
10,852
835
14,977
14,576
5,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
KuzenboAchillesSerqetNe ZhaAthena

VS

Bans
Hou YiAnhurScyllaDanzaburouBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 4 / 2
10,209
785
16,830
20,386
20,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Xing Tian
PAWGology
Xing Tian
16
1 / 1 / 6
10,042
772
11,516
14,813
15,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Parad0xx
Xbalanque
15
1 / 6 / 5
9,235
710
10,328
11,436
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
7
7
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
4
2
1.5
W
Erlang Shen
GiornoGiovanna丶
Erlang Shen
7
2
3
4.25
L
Xing Tian
PAWGology
Xing Tian
1
1
6
4
L
Xbalanque
Parad0xx
Xbalanque
1
6
5
0.58
W
2
2
7
2.75
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
38,674
45,958
Taken
46,635
35,847
Mitigated
39,780
14,761
Healing
8,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
16,830
1,597
85
4,681
20,386
20,111
0
4,687
15,213
8,684
39,851
W
Erlang Shen
GiornoGiovanna丶
Erlang Shen
15,141
7,644
0
4,067
16,364
12,875
1,787
6,281
9,682
0
40,834
L
Xing Tian
PAWGology
Xing Tian
11,516
797
0
3,312
14,813
15,920
0
3,775
10,668
32,709
0
L
Xbalanque
Parad0xx
Xbalanque
10,328
5,377
0
417
11,436
3,749
0
1,238
9,825
0
29,607
W
10,371
1,399
0
5,577
15,018
17,147
541
4,129
10,187
24,292
1,625
W
14,977
6,313
0
5,117
14,576
5,825
1,635
4,865
9,414
0
60,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
29,486
184
Minions Killed
139
0
Camps Cleared
0
797,987
Distance Traveled
742,459
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,209
785
58
4
0
260,977
0
W
Erlang Shen
11,869
913
36
3
0
264,953
0
L
Xing Tian
10,042
772
29
2
0
258,377
0
L
Xbalanque
9,235
710
52
4
0
223,105
0
W
Sobek
10,618
817
37
3
0
283,060
8
W
Medusa
10,852
835
111
9
0
249,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role