Player Matchup

Ymir
Ymir
PsychicD3m0n
Ymir
Level 108
God Stats
8W - 0L
1,980 SR
Queue Stats
153W - 65L
1,683 Elo+
Party 1
Medusa
Medusa
Relentl3ssChaos
Medusa
Level 152
God Stats
4W - 2L
1,754 SR
Queue Stats
122W - 66L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sher_boi_me_bob
Morgan Le Fay
Level 59
God Stats
9W - 11L
1,555 SR
Queue Stats
200W - 213L
1,522 Elo+
Solo
Anubis
Anubis
ShiningOtter
Anubis
Level 100
God Stats
49W - 13L
1,814 SR
Queue Stats
114W - 42L
1,689 Elo+
Party 1
Odin
Odin
migss30
Odin
Level 103
God Stats
266W - 233L
1,592 SR
Queue Stats
312W - 262L
1,546 Elo+
Solo
Team Averages
Level 104
1,739 SR
1,615 Elo+

VS

Team Averages
Level 135
1,574 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Aphrodittties
Nut
Level 115
God Stats
42W - 29L
1,639 SR
Queue Stats
180W - 188L
1,503 Elo+
Solo
Achilles
Achilles
FivePercenter_
Achilles
Level 158
God Stats
5W - 5L
1,664 SR
Queue Stats
55W - 63L
1,558 Elo+
Solo
Shiva
Shiva
TH1SGUYJAM3S
Shiva
Level 105
God Stats
31W - 31L
1,551 SR
Queue Stats
378W - 388L
1,550 Elo+
Solo
Discordia
Discordia
xLAPPAx
Discordia
Level 123
God Stats
133W - 134L
1,518 SR
Queue Stats
340W - 416L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,028
1,206
2,782
4,720
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 3
5,853
1,171
7,384
3,671
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Sher_boi_me_bob
Morgan Le Fay
11
1 / 0 / 2
6,054
1,211
4,047
2,186
689
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
11
1 / 2 / 3
6,031
1,206
3,624
3,205
1,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
migss30
Odin
11
1 / 2 / 3
5,788
1,158
3,236
5,645
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

379

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 3 / 4
6,368
1,274
2,374
5,647
2,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 1 / 2
6,590
1,318
7,126
5,307
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
11
1 / 0 / 4
6,118
1,224
5,066
10,019
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
5,017
1,003
163
731
269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
xLAPPAx
Discordia
9
0 / 0 / 2
5,291
1,058
1,837
1,082
298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
5
Kills
5
5
Deaths
5
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
4
1
L
3
1
2
4
L
Achilles
1
0
4
3
W
1
0
3
2.5
W
1
1
3
2.5
W
Morgan Le Fay
Sher_boi_me_bob
Morgan Le Fay
1
0
2
2
W
Anubis
1
2
3
1.25
L
0
1
0
0
W
Odin
migss30
Odin
1
2
3
1.25
L
Discordia
xLAPPAx
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
16,566
19,427
Taken
22,786
9,861
Mitigated
14,443
3,202
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,374
0
0
340
5,647
2,392
0
2,684
2,800
20,866
0
L
7,126
3,985
0
1,173
5,307
1,741
0
2,561
2,531
0
17,592
L
Achilles
5,066
611
0
1,392
10,019
9,743
0
3,542
5,984
0
7,971
W
2,782
77
0
501
4,720
2,621
0
1,306
3,209
4,946
0
W
7,384
2,142
0
0
3,671
1,199
0
409
3,027
0
20,190
W
Morgan Le Fay
Sher_boi_me_bob
Morgan Le Fay
4,047
629
0
221
2,186
689
0
571
1,492
14,083
741
W
Anubis
3,624
69
0
880
3,205
1,320
0
894
2,110
14,352
0
L
163
0
0
0
731
269
0
515
178
0
134
W
Odin
migss30
Odin
3,236
993
0
1,600
5,645
4,032
0
627
4,799
0
5,332
L
Discordia
xLAPPAx
Discordia
1,837
0
0
0
1,082
298
0
585
463
3,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
29,384
98
Minions Killed
92
5
Camps Cleared
3
501,007
Distance Traveled
356,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,368
1,274
50
10
1
81,692
0
L
Nut
6,590
1,318
24
5
1
98,791
0
L
Achilles
6,118
1,224
8
2
1
111,481
0
W
Ymir
6,028
1,206
8
2
2
95,361
0
W
Medusa
5,853
1,171
19
4
0
105,901
0
W
Morgan Le Fay
6,054
1,211
24
5
1
100,706
0
W
Anubis
6,031
1,206
36
7
1
91,435
0
L
Shiva
5,017
1,003
0
0
0
7,637
0
W
Odin
5,788
1,158
11
2
1
107,604
0
L
Discordia
5,291
1,058
10
2
0
56,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role