Player Matchup

Olorun
Olorun
Diamond V
BapeKin
Olorun
Diamond V
Level 79
God Stats
57W - 50L
1,629 SR
Queue Stats
183W - 180L
2,143 MMR
Solo
Surtr
Surtr
Diamond III
LivingOmen
Surtr
Diamond III
Level 159
God Stats
3W - 6L
1,652 SR
Queue Stats
117W - 103L
2,229 MMR
Solo
Ullr
Ullr
Diamond IV
NezyrKato
Ullr
Diamond IV
Level 198
God Stats
2W - 1L
1,942 SR
Queue Stats
47W - 25L
2,220 MMR
Party 2
Geb
Geb
Platinum II
Revоke
Geb
Platinum II
Level 109
God Stats
1W - 1L
1,490 SR
Queue Stats
81W - 63L
2,094 MMR
Solo
Thor
Thor
Diamond I
iZvent
Thor
Diamond I
Level 216
God Stats
13W - 13L
1,632 SR
Queue Stats
350W - 289L
2,441 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,669 SR
2,226 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,696 SR
1,946 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
Fresh247
Janus
Diamond IV
Level 127
God Stats
6W - 0L
2,018 SR
Queue Stats
47W - 49L
2,112 MMR
Solo
Ymir
Ymir
Diamond I
Skippercool
Ymir
Diamond I
Level 169
God Stats
12W - 8L
1,552 SR
Queue Stats
362W - 316L
2,509 MMR
Party 1
Ravana
Ravana
Diamond IV
UsuallyNot
Ravana
Diamond IV
Level 168
God Stats
3W - 0L
1,909 SR
Queue Stats
111W - 94L
2,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BapeKin
Olorun
3
0 / 2 / 0
2,927
488
911
2,247
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
7
0 / 1 / 0
4,060
677
2,942
4,676
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ullr
6
3 / 1 / 0
4,067
678
1,960
3,903
771
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Geb
6
1 / 2 / 0
3,579
597
1,550
5,858
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
iZvent
Thor
6
0 / 2 / 2
3,733
622
2,863
4,251
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Zhong KuiSusanoSerqetAphrodite

VS

Bans
Cu ChulainnLancelotAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
3 / 1 / 2
4,335
723
4,882
4,516
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
 
King Arthur
8
1 / 0 / 0
3,965
661
2,128
5,718
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Fresh247
Janus
8
0 / 0 / 0
3,841
640
379
1,755
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 2 / 3
4,303
717
3,090
5,292
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ravana
UsuallyNot
Ravana
7
1 / 1 / 2
3,783
631
1,899
2,796
801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
2
4
W
King Arthur
 
King Arthur
1
0
0
1
L
Olorun
BapeKin
Olorun
0
2
0
0
W
Janus
Fresh247
Janus
0
0
0
0
L
Surtr
0
1
0
0
L
Ullr
3
1
0
3
L
Geb
1
2
0
0.5
W
3
2
3
2.25
W
Ravana
UsuallyNot
Ravana
1
1
2
2
L
Thor
iZvent
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,226
Damage
12,378
20,935
Taken
20,077
5,704
Mitigated
6,456
6,311
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,882
2,833
0
2,693
4,516
1,086
0
1,359
3,157
0
22,262
W
King Arthur
 
King Arthur
2,128
233
0
2,350
5,718
2,221
0
153
5,565
0
23,165
L
Olorun
BapeKin
Olorun
911
697
60
688
2,247
490
0
950
1,155
7,860
0
W
Janus
Fresh247
Janus
379
0
0
562
1,755
398
0
0
1,755
22,385
0
L
Surtr
2,942
961
0
2,018
4,676
1,703
3
0
4,676
684
24,888
L
Ullr
1,960
703
0
900
3,903
771
0
283
3,592
0
12,485
L
Geb
1,550
254
0
1,505
5,858
1,794
0
873
4,793
10,082
593
W
3,090
793
0
1,510
5,292
1,950
0
832
4,460
17,632
0
W
Ravana
UsuallyNot
Ravana
1,899
678
0
397
2,796
801
0
0
2,796
0
17,639
L
Thor
iZvent
Thor
2,863
1,229
0
1,140
4,251
946
0
887
3,250
0
17,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,366
Gold Earned
20,227
124
Minions Killed
206
0
Camps Cleared
0
581,424
Distance Traveled
634,656
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,335
723
54
9
0
114,296
0
W
King Arthur
3,965
661
46
8
0
121,304
0
L
Olorun
2,927
488
18
3
0
45,849
0
W
Janus
3,841
640
49
8
0
126,785
2
L
Surtr
4,060
677
40
7
0
128,848
0
L
Ullr
4,067
678
26
4
0
132,409
0
L
Geb
3,579
597
9
2
0
131,271
0
W
Ymir
4,303
717
29
5
0
110,078
0
W
Ravana
3,783
631
28
5
0
162,193
0
L
Thor
3,733
622
31
5
0
143,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role