Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Vino James
Chang'e
Level 157
God Stats
13W - 17L
1,488 SR
Queue Stats
264W - 300L
1,478 Elo+
Solo
Danzaburou
Danzaburou
errikenberriken
Danzaburou
Level 67
God Stats
1W - 3L
1,440 SR
Queue Stats
19W - 17L
1,438 Elo+
Party 2
Odin
Odin
lilrotman
Odin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,496 Elo+
Party 2
Hel
Hel
mooseknukkle
Hel
Level 59
God Stats
3W - 1L
1,844 SR
Queue Stats
3W - 1L
1,818 Elo+
Solo
Team Averages
Level 103
1,554 SR
1,546 Elo+

VS

Team Averages
Level 66
1,608 SR
1,730 Elo+
Kukulkan
Kukulkan
AndWhat985
Kukulkan
Level 105
God Stats
6W - 6L
1,515 SR
Queue Stats
313W - 329L
1,473 Elo+
Solo
Hercules
Hercules
BestFriendo
Hercules
Level 67
God Stats
3W - 3L
1,690 SR
Queue Stats
65W - 18L
1,807 Elo+
Party 1
Tyr
Tyr
FreshPrincee3296
Tyr
Level 12
God Stats
4W - 0L
1,920 SR
Queue Stats
26W - 2L
2,009 Elo+
Party 1
Discordia
Discordia
fizzehbubble
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,866 Elo+
Party 1
Loki
Loki
nebrasko35
Loki
Level 127
God Stats
20W - 22L
1,416 SR
Queue Stats
101W - 91L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 2
7,365
1,052
5,964
11,741
7,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Vino James
Chang'e
12
1 / 2 / 0
7,490
1,070
3,772
5,275
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
errikenberriken
Danzaburou
13
1 / 4 / 1
7,872
1,125
3,959
9,876
3,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
1 / 1 / 1
7,492
1,070
5,731
4,170
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 7 / 2
7,374
1,053
1,525
9,081
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

235

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AndWhat985
Kukulkan
14
0 / 1 / 9
7,984
1,141
5,120
4,046
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BestFriendo
Hercules
14
10 / 0 / 5
9,834
1,405
18,487
9,251
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 10
9,127
1,304
8,173
4,401
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
fizzehbubble
Discordia
14
1 / 1 / 9
8,329
1,190
2,842
3,358
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 6
8,284
1,183
2,295
3,396
1,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
17
17
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
W
Kukulkan
AndWhat985
Kukulkan
0
1
9
4.5
W
Hercules
BestFriendo
Hercules
10
0
5
12.5
W
4
1
10
9
L
Chang'e
Vino James
Chang'e
1
2
0
0.5
L
Danzaburou
errikenberriken
Danzaburou
1
4
1
0.38
W
Discordia
fizzehbubble
Discordia
1
1
9
5.5
L
Odin
1
1
1
1.5
L
0
7
2
0.14
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
36,917
40,143
Taken
24,452
18,407
Mitigated
10,983
6,343
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,964
117
0
1,557
11,741
7,758
0
2,039
9,666
22,065
0
W
Kukulkan
AndWhat985
Kukulkan
5,120
471
0
0
4,046
1,107
0
2,132
1,914
28,339
0
W
Hercules
BestFriendo
Hercules
18,487
8,098
0
4,444
9,251
4,861
0
3,441
5,810
0
29,289
W
8,173
381
0
1,231
4,401
2,961
0
1,519
2,882
0
15,967
L
Chang'e
Vino James
Chang'e
3,772
0
372
915
5,275
1,573
0
977
4,284
10,123
0
L
Danzaburou
errikenberriken
Danzaburou
3,959
1,414
0
311
9,876
3,515
0
1,837
8,006
0
19,498
W
Discordia
fizzehbubble
Discordia
2,842
260
0
237
3,358
942
0
2,389
969
10,292
0
L
Odin
5,731
483
0
46
4,170
2,845
0
1,389
2,766
0
12,366
L
1,525
50
2,276
866
9,081
2,716
0
1,607
7,459
13,693
0
W
2,295
110
0
209
3,396
1,112
0
1,780
1,616
0
12,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,593
Gold Earned
43,558
141
Minions Killed
146
4
Camps Cleared
8
648,576
Distance Traveled
714,588
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,365
1,052
39
6
1
148,826
0
W
Kukulkan
7,984
1,141
67
10
0
128,513
0
W
Hercules
9,834
1,405
29
4
2
156,716
0
W
Tyr
9,127
1,304
17
2
3
161,783
0
L
Chang'e
7,490
1,070
9
1
0
91,376
4
L
Danzaburou
7,872
1,125
34
5
2
130,649
0
W
Discordia
8,329
1,190
22
3
0
126,881
0
L
Odin
7,492
1,070
20
3
1
145,442
0
L
Hel
7,374
1,053
39
6
0
132,283
0
W
Loki
8,284
1,183
11
2
3
140,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role