Player Matchup

Bellona
Bellona
 
Bellona
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Amlo125
Thoth
Level 117
God Stats
10W - 18L
1,390 SR
Queue Stats
1,353W - 1,394L
1,458 Elo+
Solo
Guan Yu
Guan Yu
ImTheKillerMF
Guan Yu
Level 139
God Stats
3W - 0L
1,827 SR
Queue Stats
83W - 79L
1,540 Elo+
Party 2
Arachne
Arachne
LordToukaChan
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,534 Elo+
Party 2
Team Averages
Level 172
1,544 SR
1,506 Elo+

VS

Team Averages
Level 148
1,580 SR
1,530 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Esvahanna
Sylvanus
Level 203
God Stats
1W - 2L
1,634 SR
Queue Stats
189W - 200L
1,554 Elo+
Party 1
Khepri
Khepri
Mosaskeggr
Khepri
Level 141
God Stats
1W - 2L
1,767 SR
Queue Stats
27W - 39L
1,456 Elo+
Party 1
Anhur
Anhur
Nabsauruss
Anhur
Level 185
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,514 Elo+
Party 1
Kali
Kali
ХочуКумыса
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 105L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
11 / 2 / 11
10,223
1,022
8,933
12,184
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
 
Ah Puch
15
7 / 3 / 16
9,308
931
22,257
10,201
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Amlo125
Thoth
13
3 / 4 / 13
9,085
909
8,011
7,012
2,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
15
3 / 3 / 25
9,643
964
10,333
11,636
9,183
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
16
7 / 1 / 20
9,513
951
13,050
10,478
5,599
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 5 / 6
7,109
711
4,519
14,031
12,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Esvahanna
Sylvanus
12
0 / 4 / 3
6,461
646
6,491
13,440
8,211
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Mosaskeggr
Khepri
11
1 / 7 / 3
7,037
704
2,386
15,088
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
12
3 / 9 / 3
7,571
757
8,740
15,096
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 7 / 3
7,950
795
7,362
11,869
3,368
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
31
Kills
9
13
Deaths
32
85
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
2
11
8.25
W
Ah Puch
 
Ah Puch
7
3
16
5
L
Amaterasu
 
Amaterasu
1
5
6
0.8
W
Thoth
Amlo125
Thoth
3
4
13
2.38
L
Sylvanus
Esvahanna
Sylvanus
0
4
3
0.38
W
Guan Yu
3
3
25
5.17
W
Arachne
7
1
20
17
L
Khepri
Mosaskeggr
Khepri
1
7
3
0.36
L
Anhur
3
9
3
0.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,584
Damage
29,498
51,511
Taken
69,524
34,435
Mitigated
39,850
24,719
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,933
1,370
227
1,620
12,184
11,022
969
1,588
10,473
733
19,960
W
Ah Puch
 
Ah Puch
22,257
1,219
291
2,472
10,201
6,628
1,109
3,089
7,036
39,378
781
L
Amaterasu
 
Amaterasu
4,519
1,924
313
3,327
14,031
12,513
0
6,184
7,689
0
11,113
W
Thoth
Amlo125
Thoth
8,011
145
0
1,069
7,012
2,003
2,206
279
6,690
18,518
0
L
Sylvanus
Esvahanna
Sylvanus
6,491
1,717
3,999
3,636
13,440
8,211
341
6,972
6,352
12,585
0
W
Guan Yu
10,333
2,304
7,980
4,019
11,636
9,183
1,039
1,999
9,454
0
17,119
W
Arachne
13,050
10,339
2,040
5,001
10,478
5,599
2,011
1,922
8,477
0
18,823
L
Khepri
Mosaskeggr
Khepri
2,386
213
1,285
680
15,088
10,912
14
7,886
7,021
8,402
0
L
Anhur
8,740
2,803
381
1,608
15,096
4,846
572
5,340
9,574
0
20,810
L
7,362
2,218
0
1,406
11,869
3,368
205
4,312
7,376
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
36,128
113
Minions Killed
96
0
Camps Cleared
0
953,492
Distance Traveled
709,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,223
1,022
24
2
0
199,649
0
W
Ah Puch
9,308
931
45
5
0
175,417
0
L
Amaterasu
7,109
711
15
2
0
175,819
0
W
Thoth
9,085
909
24
2
0
154,772
0
L
Sylvanus
6,461
646
12
1
0
110,504
0
W
Guan Yu
9,643
964
11
1
0
203,904
0
W
Arachne
9,513
951
9
1
0
219,750
0
L
Khepri
7,037
704
9
1
0
115,400
0
L
Anhur
7,571
757
37
4
0
159,458
0
L
Kali
7,950
795
23
2
0
147,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role