Player Matchup

Janus
Janus
Arbolzd
Janus
Level 139
God Stats
26W - 27L
1,516 SR
Queue Stats
407W - 397L
1,455 Elo+
Party 3
Bacchus
Bacchus
Beatozd
Bacchus
Level 119
God Stats
3W - 2L
1,674 SR
Queue Stats
277W - 269L
1,448 Elo+
Party 3
Ah Puch
Ah Puch
MaKinItRaiN247
Ah Puch
Level 88
God Stats
50W - 54L
1,462 SR
Queue Stats
50W - 54L
1,452 Elo+
Party 2
Ishtar
Ishtar
StickBug390
Ishtar
Level 35
God Stats
0W - 1L
1,234 SR
Queue Stats
21W - 35L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
acstrawberry
Ratatoskr
Level 158
God Stats
1W - 4L
1,481 SR
Queue Stats
82W - 86L
1,488 Elo+
Party 2
Team Averages
Level 108
1,474 SR
1,443 Elo+

VS

Team Averages
Level 114
1,416 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Drackblood7
Anubis
Level 65
God Stats
9W - 7L
1,450 SR
Queue Stats
55W - 48L
1,497 Elo+
Party 1
Izanami
Izanami
Ediablo94
Izanami
Level 88
God Stats
15W - 16L
1,359 SR
Queue Stats
445W - 427L
1,448 Elo+
Solo
Hades
Hades
GH Mr Chorizo
Hades
Level 144
God Stats
1W - 2L
1,176 SR
Queue Stats
269W - 249L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Raichu6969
Cthulhu
Level 124
God Stats
9W - 2L
1,593 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arbolzd
Janus
9
0 / 3 / 2
4,589
510
2,876
3,619
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Beatozd
Bacchus
7
1 / 2 / 1
4,641
516
2,819
6,611
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,131
459
1,476
4,863
1,001
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
8
0 / 2 / 2
4,150
461
2,013
4,907
1,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
acstrawberry
Ratatoskr
8
2 / 3 / 1
4,511
501
3,624
7,308
1,823
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 1
5,720
636
3,063
5,109
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
10
7 / 1 / 2
6,008
668
6,034
6,085
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Ediablo94
Izanami
10
2 / 0 / 2
5,820
647
1,816
2,835
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 2
6,185
687
3,142
4,652
2,097
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Raichu6969
Cthulhu
8
0 / 1 / 2
4,929
548
1,888
3,566
1,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
13
13
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
1
2.5
L
Janus
Arbolzd
Janus
0
3
2
0.33
L
Bacchus
Beatozd
Bacchus
1
2
1
0.75
W
Anubis
7
1
2
8
W
Izanami
Ediablo94
Izanami
2
0
2
3
W
2
0
2
3
L
0
3
0
0
W
Cthulhu
Raichu6969
Cthulhu
0
1
2
1
L
Ishtar
0
2
2
0.5
L
Ratatoskr
acstrawberry
Ratatoskr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
15,943
27,308
Taken
22,247
10,054
Mitigated
10,075
6,452
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,063
635
0
2,915
5,109
2,874
0
1,431
3,496
33,057
0
L
Janus
Arbolzd
Janus
2,876
527
0
230
3,619
887
0
3,052
567
21,368
808
L
Bacchus
Beatozd
Bacchus
2,819
174
0
1,749
6,611
5,094
0
2,925
3,686
14,687
0
W
Anubis
6,034
387
0
1,624
6,085
2,313
0
2,157
3,764
37,703
0
W
Izanami
Ediablo94
Izanami
1,816
1,352
0
943
2,835
823
340
954
1,881
0
34,662
W
3,142
216
173
3,335
4,652
2,097
0
1,609
3,043
31,874
2,895
L
1,476
0
0
817
4,863
1,001
0
2,814
2,049
18,811
0
W
Cthulhu
Raichu6969
Cthulhu
1,888
115
48
1,114
3,566
1,968
0
674
2,892
16,463
944
L
Ishtar
2,013
1,638
0
1,859
4,907
1,249
0
1,553
3,354
0
21,473
L
Ratatoskr
acstrawberry
Ratatoskr
3,624
864
0
1,797
7,308
1,823
0
3,493
3,815
0
20,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
28,662
157
Minions Killed
276
0
Camps Cleared
0
836,575
Distance Traveled
827,001
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,720
636
60
7
0
172,986
2
L
Janus
4,589
510
41
5
0
154,814
0
L
Bacchus
4,641
516
11
1
0
190,662
4
W
Anubis
6,008
668
53
6
0
192,948
0
W
Izanami
5,820
647
62
7
0
161,935
2
W
Hades
6,185
687
74
8
0
144,591
0
L
Ah Puch
4,131
459
21
2
0
152,815
2
W
Cthulhu
4,929
548
27
3
0
154,541
3
L
Ishtar
4,150
461
46
5
0
141,690
0
L
Ratatoskr
4,511
501
38
4
0
196,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role