Player Matchup

Achilles
Achilles
CoolAir_O
Achilles
Level 143
God Stats
1W - 2L
1,527 SR
Queue Stats
6W - 6L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
MoodLighting
Baron Samedi
Level 123
God Stats
1W - 1L
1,725 SR
Queue Stats
112W - 108L
1,480 Elo+
Party 1
Bastet
Bastet
NickelFaucet
Bastet
Level 107
God Stats
1W - 2L
1,544 SR
Queue Stats
90W - 84L
1,506 Elo+
Party 1
Ishtar
Ishtar
mixingbeaters
Ishtar
Level 104
God Stats
3W - 7L
1,405 SR
Queue Stats
67W - 73L
1,488 Elo+
Party 1
Vulcan
Vulcan
tvChente
Vulcan
Level 151
God Stats
14W - 7L
1,707 SR
Queue Stats
176W - 186L
1,515 Elo+
Party 2
Team Averages
Level 126
1,581 SR
1,500 Elo+

VS

Team Averages
Level 138
1,543 SR
1,488 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JAGAIMO9047
Ravana
Level 153
God Stats
3W - 2L
1,568 SR
Queue Stats
71W - 78L
1,479 Elo+
Party 3
Vulcan
Vulcan
LProof
Vulcan
Level 158
God Stats
4W - 5L
1,564 SR
Queue Stats
331W - 330L
1,514 Elo+
Solo
Ne Zha
Ne Zha
OneTapIGuess
Ne Zha
Level 119
God Stats
58W - 41L
1,580 SR
Queue Stats
189W - 197L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
edeer2367
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CoolAir_O
Achilles
13
3 / 3 / 1
7,277
560
8,162
12,956
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
MoodLighting
Baron Samedi
8
0 / 5 / 2
5,600
431
2,693
9,197
6,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
12
1 / 2 / 1
6,594
507
3,625
9,658
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 7 / 3
5,401
415
1,946
8,481
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
tvChente
Vulcan
14
2 / 3 / 3
7,222
556
4,721
7,182
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 1
8,655
666
5,978
9,734
6,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
13
1 / 1 / 10
8,043
619
5,475
7,248
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
LProof
Vulcan
13
1 / 2 / 3
7,728
594
4,417
5,336
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
8 / 0 / 2
8,557
658
9,617
9,806
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
edeer2367
Baron Samedi
13
8 / 2 / 1
7,985
614
6,423
6,265
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
20
20
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
L
Achilles
CoolAir_O
Achilles
3
3
1
1.17
W
Ravana
1
1
10
6
W
Vulcan
LProof
Vulcan
1
2
3
1.25
L
Baron Samedi
MoodLighting
Baron Samedi
0
5
2
0.2
L
Bastet
1
2
1
0.75
W
Ne Zha
8
0
2
9
W
Baron Samedi
edeer2367
Baron Samedi
8
2
1
4.25
L
0
7
3
0.21
L
Vulcan
tvChente
Vulcan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
31,910
47,474
Taken
38,389
23,993
Mitigated
21,293
13,743
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,978
2,339
0
1,539
9,734
6,571
45
98
8,945
0
56,736
L
Achilles
CoolAir_O
Achilles
8,162
1,549
0
5,134
12,956
9,570
0
132
12,824
0
40,475
W
Ravana
5,475
835
0
1,780
7,248
6,146
0
1,679
5,526
0
30,161
W
Vulcan
LProof
Vulcan
4,417
0
0
1,058
5,336
1,742
248
2,923
2,413
51,016
1,227
L
Baron Samedi
MoodLighting
Baron Samedi
2,693
515
81
2,863
9,197
6,320
0
4,845
4,352
16,934
0
L
Bastet
3,625
1,021
0
3,130
9,658
3,483
0
1,452
8,206
0
47,632
W
Ne Zha
9,617
2,469
0
3,441
9,806
3,912
0
703
9,025
0
73,570
W
Baron Samedi
edeer2367
Baron Samedi
6,423
557
284
1,574
6,265
2,922
0
1,990
4,233
41,365
0
L
1,946
689
0
1,481
8,481
2,356
0
2,696
5,785
0
21,473
L
Vulcan
tvChente
Vulcan
4,721
48
0
1,054
7,182
2,264
0
1,715
5,467
52,924
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
40,968
307
Minions Killed
424
0
Camps Cleared
0
1,255,201
Distance Traveled
1,370,218
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,655
666
101
8
0
249,644
0
L
Achilles
7,277
560
70
5
0
268,056
1
W
Ravana
8,043
619
35
3
0
306,341
4
W
Vulcan
7,728
594
110
8
0
265,709
3
L
Baron Samedi
5,600
431
16
1
0
227,362
2
L
Bastet
6,594
507
76
6
0
283,848
0
W
Ne Zha
8,557
658
103
8
0
301,177
0
W
Baron Samedi
7,985
614
75
6
0
247,347
0
L
Ishtar
5,401
415
54
4
0
232,586
0
L
Vulcan
7,222
556
91
7
0
243,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role