Player Matchup

Mulan
Mulan
Silver I
Awita_de_Uwuu
Mulan
Silver I
Level 157
God Stats
21W - 5L
1,558 SR
Queue Stats
47W - 51L
1,292 MMR
Solo
Neith
Neith
Gold V
Narcortés
Neith
Gold V
Level 49
God Stats
33W - 39L
1,487 SR
Queue Stats
158W - 170L
1,309 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
rinkio
Baron Samedi
Gold V
Level 220
God Stats
20W - 15L
1,677 SR
Queue Stats
324W - 379L
1,324 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,574 SR
1,308 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 44
1,374 SR
1,213 MMR
Ares
Ares
Bronze III
Dr xDemon54
Ares
Bronze III
Level 43
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 4L
1,275 MMR
Party 1
Mercury
Mercury
Bronze IV
Pulled Tendy
Mercury
Bronze IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 MMR
Party 1
Merlin
Merlin
Bronze IV
Siouxper Toot
Merlin
Bronze IV
Level 47
God Stats
0W - 1L
1,098 SR
Queue Stats
0W - 4L
1,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 4
11,757
904
10,580
10,991
9,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
17
4 / 0 / 8
11,350
873
5,952
3,650
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
rinkio
Baron Samedi
18
3 / 0 / 11
11,248
865
14,824
5,861
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
SerqetFenrirHeraHadesCthulhu

VS

Bans
KumbhakarnaScyllaHerculesDiscordiaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,099
623
1,351
13,885
13,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Pulled Tendy
Mercury
13
1 / 4 / 0
8,721
671
4,746
10,821
4,143
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 1
8,673
667
1,564
10,205
4,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
0
5
1
0.1
W
Neith
4
0
8
8
L
Mercury
Pulled Tendy
Mercury
1
4
0
0.25
L
0
6
1
0.08
W
Baron Samedi
rinkio
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
7,661
20,502
Taken
34,911
14,978
Mitigated
21,935
9,108
Healing
882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,580
580
0
4,401
10,991
9,617
335
1,203
9,788
0
42,254
L
1,351
50
0
651
13,885
13,637
0
6,067
7,659
6,574
0
W
Neith
5,952
2,572
0
1,243
3,650
1,429
2,232
359
3,291
0
48,683
L
Mercury
Pulled Tendy
Mercury
4,746
1,928
0
231
10,821
4,143
0
3,100
7,558
0
21,304
L
1,564
277
0
0
10,205
4,155
0
5,445
4,716
27,580
0
W
Baron Samedi
rinkio
Baron Samedi
14,824
313
809
2,655
5,861
3,932
482
1,388
4,473
51,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,355
Gold Earned
25,493
217
Minions Killed
98
0
Camps Cleared
0
716,460
Distance Traveled
613,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,757
904
55
4
0
254,927
0
L
Ares
8,099
623
12
1
0
188,102
0
W
Neith
11,350
873
83
6
0
236,978
0
L
Mercury
8,721
671
39
3
0
238,933
0
L
Merlin
8,673
667
47
4
0
186,749
0
W
Baron Samedi
11,248
865
79
6
0
224,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role