Player Matchup

Artemis
Artemis
Bronze III
Ceadanedolin
Artemis
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
Liliggxz
Nu Wa
Diamond V
Level 221
God Stats
83W - 65L
1,562 SR
Queue Stats
642W - 656L
1,956 MMR
Solo
Sobek
Sobek
Platinum II
Luvmasheen559
Sobek
Platinum II
Level 179
God Stats
22W - 23L
1,590 SR
Queue Stats
216W - 219L
1,885 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
NonMeta777
Tsukuyomi
Diamond I
Level 159
God Stats
10W - 6L
1,701 SR
Queue Stats
136W - 99L
2,081 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Wombat20
Jing Wei
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,501 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,571 SR
1,784 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,583 SR
1,752 MMR
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond III
Phyrexcision
Hera
Diamond III
Level 209
God Stats
13W - 5L
1,900 SR
Queue Stats
183W - 166L
2,055 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
SylerNightmare
Sylvanus
Bronze III
Level 154
God Stats
4W - 5L
1,202 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Loki
Loki
Diamond V
chadtarheeI
Loki
Diamond V
Level 74
God Stats
3W - 2L
1,574 SR
Queue Stats
33W - 24L
2,094 MMR
Party 1
Chaac
Chaac
Gold IV
frute pop
Chaac
Gold IV
Level 121
God Stats
2W - 2L
1,737 SR
Queue Stats
25W - 24L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ceadanedolin
Artemis
13
0 / 5 / 0
6,601
472
5,281
13,615
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Liliggxz
Nu Wa
13
2 / 6 / 3
7,921
566
7,837
9,064
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 4 / 1
6,680
477
7,208
15,752
12,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
NonMeta777
Tsukuyomi
14
4 / 5 / 0
7,885
563
9,568
15,091
9,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Wombat20
Jing Wei
13
0 / 2 / 1
7,406
529
4,781
6,669
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AthenaJanusThanatos

VS

Bans
CharybdisHou YiOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 0 / 0
8,725
623
4,649
7,440
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 4
9,621
687
16,547
7,275
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
14
2 / 0 / 7
8,380
599
7,343
12,069
6,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 10
9,354
668
7,859
11,853
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
frute pop
Chaac
15
1 / 3 / 5
9,470
676
7,991
12,794
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
22
22
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
0
2
L
Artemis
Ceadanedolin
Artemis
0
5
0
0
L
Nu Wa
Liliggxz
Nu Wa
2
6
3
0.58
L
0
4
1
0.13
L
Tsukuyomi
NonMeta777
Tsukuyomi
4
5
0
0.8
W
11
2
4
6.5
W
Sylvanus
2
0
7
5.5
L
Jing Wei
Wombat20
Jing Wei
0
2
1
0.25
W
6
1
10
11
W
Chaac
frute pop
Chaac
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,675
Damage
44,389
60,191
Taken
51,431
30,134
Mitigated
24,136
19,531
Healing
23,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,649
3,238
0
2,269
7,440
2,844
832
1,779
5,573
0
72,285
L
Artemis
Ceadanedolin
Artemis
5,281
1,538
0
4,905
13,615
3,518
0
5,659
7,673
0
53,370
L
Nu Wa
Liliggxz
Nu Wa
7,837
1,857
0
909
9,064
2,266
0
5,252
3,596
41,574
1,424
L
7,208
532
0
4,686
15,752
12,448
0
8,284
7,196
24,134
0
L
Tsukuyomi
NonMeta777
Tsukuyomi
9,568
1,519
0
5,826
15,091
9,667
0
2,668
12,328
0
49,787
W
16,547
3,265
0
393
7,275
2,051
112
2,715
4,338
72,210
719
W
Sylvanus
7,343
1,064
3,928
6,539
12,069
6,211
257
6,128
5,667
25,626
0
L
Jing Wei
Wombat20
Jing Wei
4,781
3,431
0
3,205
6,669
2,235
220
1,102
5,567
0
57,769
W
7,859
2,411
0
5,972
11,853
4,339
0
2,949
8,750
0
67,113
W
Chaac
frute pop
Chaac
7,991
1,399
0
4,205
12,794
8,691
90
418
12,306
0
69,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
45,550
411
Minions Killed
559
0
Camps Cleared
0
1,428,508
Distance Traveled
1,454,930
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,725
623
137
10
0
270,743
4
L
Artemis
6,601
472
106
8
0
270,739
0
L
Nu Wa
7,921
566
79
6
0
263,623
0
L
Sobek
6,680
477
24
2
0
286,766
5
L
Tsukuyomi
7,885
563
81
6
0
314,498
4
W
Hera
9,621
687
138
10
0
283,389
0
W
Sylvanus
8,380
599
51
4
0
273,549
7
L
Jing Wei
7,406
529
121
9
0
292,882
1
W
Loki
9,354
668
96
7
0
347,457
1
W
Chaac
9,470
676
137
10
0
279,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role