Player Matchup

Eset
Eset
De_Scott29
Eset
Level 149
God Stats
22W - 15L
1,603 SR
Queue Stats
909W - 951L
1,459 Elo+
Solo
Hercules
Hercules
Happyboiiiii467
Hercules
Level 82
God Stats
4W - 8L
1,609 SR
Queue Stats
413W - 472L
1,403 Elo+
Party 3
Anubis
Anubis
Magicpotion3
Anubis
Level 96
God Stats
2W - 4L
1,435 SR
Queue Stats
492W - 551L
1,396 Elo+
Party 3
Hades
Hades
MajinBuch34
Hades
Level 109
God Stats
14W - 14L
1,443 SR
Queue Stats
228W - 289L
1,355 Elo+
Party 1
Hera
Hera
savlikesad
Hera
Level 29
God Stats
100W - 114L
1,433 SR
Queue Stats
132W - 165L
1,361 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,395 Elo+

VS

Team Averages
Level 57
1,421 SR
1,405 Elo+
Ravana
Ravana
MCchuckin
Ravana
Level 12
God Stats
6W - 5L
1,471 SR
Queue Stats
10W - 12L
1,375 Elo+
Party 2
Thor
Thor
alsaqueen
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Jormungandr
Jormungandr
b4espada
Jormungandr
Level 109
God Stats
3W - 7L
1,144 SR
Queue Stats
18W - 19L
1,431 Elo+
Party 2
Rama
Rama
juanluv96
Rama
Level 61
God Stats
29W - 27L
1,484 SR
Queue Stats
382W - 447L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
moralesfam
Zhong Kui
Level 66
God Stats
300W - 307L
1,504 SR
Queue Stats
418W - 443L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,805
1,226
10,834
3,290
1,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
15
3 / 2 / 10
9,548
1,194
13,317
11,293
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
3 / 1 / 7
9,165
1,146
3,956
5,112
2,250
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 5 / 7
9,543
1,193
6,645
8,413
4,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 9
8,903
1,113
10,699
958
323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MCchuckin
Ravana
15
3 / 4 / 4
9,403
1,175
5,085
11,104
3,632
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
1 / 3 / 3
7,959
995
1,739
3,729
895
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
b4espada
Jormungandr
14
0 / 3 / 6
8,755
1,094
8,713
13,721
10,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
14
0 / 3 / 6
8,272
1,034
2,460
11,669
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
moralesfam
Zhong Kui
14
4 / 3 / 2
9,450
1,181
7,814
8,641
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
16
Kills
8
8
Deaths
16
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Hercules
3
2
10
4
L
Ravana
MCchuckin
Ravana
3
4
4
1.25
W
Anubis
3
1
7
6.5
W
4
5
7
1.5
L
Thor
1
3
3
0.83
L
Jormungandr
b4espada
Jormungandr
0
3
6
1
L
Rama
0
3
6
1
L
Zhong Kui
moralesfam
Zhong Kui
4
3
2
1.67
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,451
Damage
25,811
29,066
Taken
48,864
14,614
Mitigated
24,552
6,265
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,834
581
492
600
3,290
1,169
0
1,594
1,696
23,309
0
W
Hercules
13,317
7,529
0
2,547
11,293
6,696
0
6,763
4,530
0
19,632
L
Ravana
MCchuckin
Ravana
5,085
1,495
0
619
11,104
3,632
0
7,864
3,146
0
14,650
W
Anubis
3,956
510
0
1,059
5,112
2,250
0
3,121
1,991
10,409
309
W
6,645
1,192
200
1,367
8,413
4,176
0
4,460
3,953
21,608
0
L
Thor
1,739
741
0
198
3,729
895
0
2,917
776
0
4,511
L
Jormungandr
b4espada
Jormungandr
8,713
2,432
0
236
13,721
10,811
0
8,903
4,648
42,309
1,473
L
Rama
2,460
2,431
0
166
11,669
2,976
0
7,042
4,272
0
7,282
L
Zhong Kui
moralesfam
Zhong Kui
7,814
1,224
0
846
8,641
6,238
0
5,319
3,274
21,136
1,058
W
10,699
1,885
0
0
958
323
0
172
786
30,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
43,839
134
Minions Killed
153
5
Camps Cleared
6
753,530
Distance Traveled
683,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,805
1,226
30
4
1
159,802
0
W
Hercules
9,548
1,194
20
3
1
175,636
0
L
Ravana
9,403
1,175
15
2
1
187,318
0
W
Anubis
9,165
1,146
7
1
1
119,084
0
W
Hades
9,543
1,193
39
5
2
128,874
0
L
Thor
7,959
995
4
1
0
58,203
0
L
Jormungandr
8,755
1,094
81
10
4
163,100
0
L
Rama
8,272
1,034
9
1
0
135,465
0
L
Zhong Kui
9,450
1,181
44
6
1
138,994
0
W
Hera
8,903
1,113
38
5
0
170,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role