Player Matchup

Skadi
Skadi
Bronze II
G3Ty0uSUm
Skadi
Bronze II
Level 61
God Stats
0W - 3L
1,158 SR
Queue Stats
21W - 39L
719 MMR
Party 1
Ymir
Ymir
Bronze I
Oldirty527
Ymir
Bronze I
Level 38
God Stats
2W - 7L
1,472 SR
Queue Stats
21W - 39L
870 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Qc-Tone
Cthulhu
Silver I
Level 127
God Stats
130W - 131L
1,458 SR
Queue Stats
350W - 394L
1,023 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,363 SR
871 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,437 SR
1,084 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
tewakher
Baron Samedi
Bronze III
Level 123
God Stats
6W - 4L
1,387 SR
Queue Stats
29W - 24L
1,245 MMR
Solo
Guan Yu
Guan Yu
Bronze I
xXCozmoXx
Guan Yu
Bronze I
Level 155
God Stats
34W - 51L
1,423 SR
Queue Stats
365W - 443L
508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
G3Ty0uSUm
Skadi
13
0 / 4 / 0
7,550
686
5,422
9,300
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 3 / 0
7,380
671
989
7,245
3,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Qc-Tone
Cthulhu
14
0 / 3 / 0
7,868
715
8,886
9,919
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AchillesArachneNe ZhaNu WaHera

VS

Bans
OdinBastetAnubisArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 0 / 6
8,962
815
5,708
9,911
12,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
tewakher
Baron Samedi
17
5 / 0 / 5
10,426
948
9,751
6,173
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
xXCozmoXx
Guan Yu
16
5 / 0 / 5
10,347
941
8,498
9,439
9,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
10
10
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
6
3
L
Skadi
G3Ty0uSUm
Skadi
0
4
0
0
L
0
3
0
0
L
Cthulhu
Qc-Tone
Cthulhu
0
3
0
0
W
Baron Samedi
tewakher
Baron Samedi
5
0
5
7.5
W
Guan Yu
xXCozmoXx
Guan Yu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
23,957
26,464
Taken
25,523
13,327
Mitigated
24,110
1,253
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,708
2,841
0
1,999
9,911
12,226
448
3,522
5,747
25,119
0
L
Skadi
G3Ty0uSUm
Skadi
5,422
1,541
0
519
9,300
2,931
0
4,897
4,403
0
26,945
L
989
28
287
447
7,245
3,805
0
3,463
3,724
2,843
0
L
Cthulhu
Qc-Tone
Cthulhu
8,886
250
0
0
9,919
6,591
0
6,694
3,214
29,244
303
W
Baron Samedi
tewakher
Baron Samedi
9,751
669
1,332
3,493
6,173
2,743
1,312
2,534
3,228
48,828
2,079
W
Guan Yu
xXCozmoXx
Guan Yu
8,498
414
1,254
4,136
9,439
9,141
1,094
2,212
6,757
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
29,735
122
Minions Killed
160
0
Camps Cleared
0
528,513
Distance Traveled
655,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,962
815
38
3
0
215,876
0
L
Skadi
7,550
686
59
5
0
181,656
0
L
Ymir
7,380
671
6
1
0
133,480
0
L
Cthulhu
7,868
715
57
5
0
213,377
0
W
Baron Samedi
10,426
948
74
7
0
205,283
0
W
Guan Yu
10,347
941
48
4
0
234,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role