Player Matchup

Ravana
Ravana
 
Ravana
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Catboy_Corvus
Freya
Level 69
God Stats
1W - 0L
1,702 SR
Queue Stats
106W - 104L
1,547 Elo+
Solo
Kukulkan
Kukulkan
WhisperingAcorn
Kukulkan
Level 159
God Stats
13W - 8L
1,575 SR
Queue Stats
97W - 105L
1,508 Elo+
Solo
Arachne
Arachne
Zelda36
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,493 Elo+
Solo
Horus
Horus
mochaa1211
Horus
Level 128
God Stats
3W - 1L
1,590 SR
Queue Stats
148W - 144L
1,513 Elo+
Solo
Team Averages
Level 135
1,574 SR
1,512 Elo+

VS

Team Averages
Level 100
1,503 SR
1,519 Elo+
Geb
Geb
 
Geb
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrethilS
Izanami
Level 106
God Stats
6W - 7L
1,516 SR
Queue Stats
430W - 426L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
DRpipper
Amaterasu
Level 67
God Stats
33W - 14L
1,704 SR
Queue Stats
183W - 151L
1,567 Elo+
Party 1
Scylla
Scylla
SunnySinmi
Scylla
Level 96
God Stats
41W - 67L
1,436 SR
Queue Stats
514W - 477L
1,597 Elo+
Solo
Thanatos
Thanatos
WiredTxn
Thanatos
Level 69
God Stats
42W - 29L
1,358 SR
Queue Stats
143W - 132L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 3 / 1
5,653
565
4,450
6,743
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
5 / 1 / 3
6,516
652
4,580
4,798
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
12
1 / 0 / 2
6,109
611
2,588
2,036
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Zelda36
Arachne
10
4 / 1 / 2
5,732
573
4,987
8,188
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
2 / 0 / 7
6,173
617
4,692
7,102
4,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 3 / 1
4,152
415
2,244
5,567
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
BrethilS
Izanami
8
0 / 4 / 1
4,594
459
2,560
4,790
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
DRpipper
Amaterasu
11
1 / 2 / 2
6,391
639
5,738
11,924
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Scylla
SunnySinmi
Scylla
11
1 / 0 / 0
5,927
593
1,897
2,872
665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
WiredTxn
Thanatos
10
3 / 3 / 1
5,610
561
4,253
7,970
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
3
1
0.17
L
Geb
 
Geb
0
3
1
0.17
L
Izanami
BrethilS
Izanami
0
4
1
0.13
W
5
1
3
6.5
L
Amaterasu
DRpipper
Amaterasu
1
2
2
1
L
Scylla
SunnySinmi
Scylla
1
0
0
1
W
Kukulkan
1
0
2
2
L
Thanatos
WiredTxn
Thanatos
3
3
1
1.17
W
Arachne
Zelda36
Arachne
4
1
2
5
W
Horus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
16,692
28,867
Taken
33,123
11,709
Mitigated
13,887
11,124
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,450
1,293
0
2,548
6,743
2,663
0
0
6,743
0
42,586
L
Geb
 
Geb
2,244
332
58
1,855
5,567
1,946
0
1,391
3,803
9,876
1,710
L
Izanami
BrethilS
Izanami
2,560
1,910
0
180
4,790
1,010
0
1,433
3,173
0
19,898
W
4,580
1,492
0
1,834
4,798
1,460
0
727
3,881
35,351
0
L
Amaterasu
DRpipper
Amaterasu
5,738
2,415
0
5,805
11,924
7,698
30
1,260
10,144
0
44,078
L
Scylla
SunnySinmi
Scylla
1,897
327
0
1,243
2,872
665
0
821
2,035
39,984
0
W
Kukulkan
2,588
170
0
413
2,036
581
0
1,044
992
48,230
0
L
Thanatos
WiredTxn
Thanatos
4,253
661
0
3,931
7,970
2,568
0
1,565
6,290
0
27,690
W
Arachne
Zelda36
Arachne
4,987
3,317
0
2,923
8,188
2,641
0
853
7,335
0
27,632
W
Horus
4,692
1,850
320
3,086
7,102
4,364
0
888
5,988
0
17,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
26,674
322
Minions Killed
275
0
Camps Cleared
0
1,040,020
Distance Traveled
915,978
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,653
565
79
8
0
185,213
0
L
Geb
4,152
415
16
2
0
116,191
0
L
Izanami
4,594
459
44
4
0
185,356
3
W
Freya
6,516
652
69
7
0
190,234
0
L
Amaterasu
6,391
639
79
8
0
178,674
4
L
Scylla
5,927
593
93
9
0
204,359
0
W
Kukulkan
6,109
611
97
10
0
202,007
3
L
Thanatos
5,610
561
43
4
0
231,398
0
W
Arachne
5,732
573
52
5
0
247,697
0
W
Horus
6,173
617
25
3
0
214,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role