Player Matchup

Mulan
Mulan
DNAlien99
Mulan
Level 105
God Stats
16W - 15L
1,574 SR
Queue Stats
109W - 101L
1,460 Elo+
Solo
Charybdis
Charybdis
MolagBal520
Charybdis
Level 74
God Stats
4W - 4L
1,587 SR
Queue Stats
80W - 78L
1,358 Elo+
Solo
Ra
Ra
Prism Joker
Ra
Level 58
God Stats
5W - 6L
1,495 SR
Queue Stats
20W - 22L
1,349 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,389 Elo+

VS

Team Averages
Level 68
1,547 SR
1,391 Elo+
Sun Wukong
Sun Wukong
EfficientPeach
Sun Wukong
Level 101
God Stats
14W - 10L
1,550 SR
Queue Stats
169W - 191L
1,338 Elo+
Solo
Aphrodite
Aphrodite
ThiccOrTreatt
Aphrodite
Level 45
God Stats
84W - 67L
1,555 SR
Queue Stats
89W - 77L
1,420 Elo+
Solo
Medusa
Medusa
Violxnt
Medusa
Level 58
God Stats
7W - 2L
1,535 SR
Queue Stats
12W - 8L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DNAlien99
Mulan
16
2 / 4 / 1
9,986
713
10,156
19,160
20,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MolagBal520
Charybdis
15
1 / 7 / 1
10,226
730
9,994
14,525
5,717
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 3
9,753
697
8,074
11,237
5,052
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EfficientPeach
Sun Wukong
18
3 / 2 / 9
11,468
819
13,705
20,869
26,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ThiccOrTreatt
Aphrodite
19
4 / 1 / 7
11,697
836
6,958
10,839
8,519
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Violxnt
Medusa
19
7 / 0 / 3
12,959
926
18,652
13,100
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
DNAlien99
Mulan
2
4
1
0.63
W
Sun Wukong
EfficientPeach
Sun Wukong
3
2
9
3.75
L
Charybdis
MolagBal520
Charybdis
1
7
1
0.21
L
0
3
3
0.5
W
Aphrodite
ThiccOrTreatt
Aphrodite
4
1
7
7.5
W
Medusa
Violxnt
Medusa
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
39,315
44,922
Taken
44,808
31,442
Mitigated
40,616
9,115
Healing
23,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DNAlien99
Mulan
10,156
1,557
0
2,615
19,160
20,673
0
3,100
16,060
0
24,685
W
Sun Wukong
EfficientPeach
Sun Wukong
13,705
2,605
0
3,121
20,869
26,048
682
3,398
16,770
0
36,989
L
Charybdis
MolagBal520
Charybdis
9,994
4,935
0
1,817
14,525
5,717
722
2,301
12,224
0
35,770
L
8,074
620
1,836
2,847
11,237
5,052
296
1,595
9,642
35,116
175
W
Aphrodite
ThiccOrTreatt
Aphrodite
6,958
620
8,982
7,775
10,839
8,519
775
2,057
8,315
27,317
0
W
Medusa
Violxnt
Medusa
18,652
9,089
0
3,274
13,100
6,049
1,937
2,386
10,452
0
82,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,965
Gold Earned
36,124
155
Minions Killed
188
0
Camps Cleared
0
692,911
Distance Traveled
798,744
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,986
713
35
3
0
246,681
2
W
Sun Wukong
11,468
819
30
2
0
264,838
0
L
Charybdis
10,226
730
55
4
0
200,504
0
L
Ra
9,753
697
65
5
0
245,726
0
W
Aphrodite
11,697
836
52
4
0
271,597
0
W
Medusa
12,959
926
106
8
0
262,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role