Player Matchup

Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hulk78340
Danzaburou
Level 81
God Stats
1W - 2L
1,525 SR
Queue Stats
9W - 16L
1,329 Elo+
Party 1
Surtr
Surtr
RaknarOrlock
Surtr
Level 88
God Stats
13W - 20L
1,479 SR
Queue Stats
217W - 196L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
VloaxMx
Baron Samedi
Level 77
God Stats
3W - 5L
1,287 SR
Queue Stats
53W - 44L
1,454 Elo+
Solo
Khepri
Khepri
Williamrgc
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,383 Elo+
Party 1
Team Averages
Level 87
1,458 SR
1,436 Elo+

VS

Team Averages
Level 87
1,564 SR
1,428 Elo+
Fafnir
Fafnir
Earthmoverr
Fafnir
Level 61
God Stats
6W - 3L
1,574 SR
Queue Stats
114W - 87L
1,384 Elo+
Solo
Loki
Loki
FangzFTW
Loki
Level 56
God Stats
20W - 16L
1,527 SR
Queue Stats
102W - 90L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Maysplays
Nu Wa
Level 107
God Stats
11W - 13L
1,467 SR
Queue Stats
193W - 212L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Ronim6276
Danzaburou
Level 85
God Stats
13W - 9L
1,724 SR
Queue Stats
401W - 381L
1,429 Elo+
Solo
Cthulhu
Cthulhu
batz2k
Cthulhu
Level 126
God Stats
34W - 21L
1,526 SR
Queue Stats
313W - 315L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 1
6,619
389
2,868
7,059
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hulk78340
Danzaburou
12
1 / 5 / 0
7,893
464
6,725
11,229
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 0
8,152
480
7,884
17,547
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
VloaxMx
Baron Samedi
13
3 / 8 / 0
8,095
476
8,806
12,667
4,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Williamrgc
Khepri
10
0 / 4 / 1
7,022
413
2,943
11,225
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 0 / 10
10,223
601
7,470
11,691
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
17
4 / 0 / 4
9,742
573
3,636
9,988
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Maysplays
Nu Wa
15
6 / 3 / 5
9,684
570
8,709
8,958
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ronim6276
Danzaburou
17
8 / 1 / 2
10,718
630
12,508
11,760
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
batz2k
Cthulhu
16
2 / 1 / 2
9,968
586
11,098
12,290
12,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
22
23
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Fafnir
2
0
10
7
W
Loki
4
0
4
6
L
Danzaburou
Hulk78340
Danzaburou
1
5
0
0.2
W
Nu Wa
Maysplays
Nu Wa
6
3
5
2.83
L
1
3
0
0.33
W
Danzaburou
Ronim6276
Danzaburou
8
1
2
9
L
Baron Samedi
VloaxMx
Baron Samedi
3
8
0
0.38
L
Khepri
Williamrgc
Khepri
0
4
1
0.13
W
Cthulhu
batz2k
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
43,421
59,727
Taken
54,687
33,221
Mitigated
40,389
15,209
Healing
24,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,868
697
0
2,956
7,059
1,863
0
2,105
4,954
0
32,938
W
Fafnir
7,470
2,292
0
4,507
11,691
17,134
229
2,018
9,577
19,090
346
W
Loki
3,636
919
0
7,496
9,988
3,911
44
554
9,434
0
75,228
L
Danzaburou
Hulk78340
Danzaburou
6,725
2,483
0
3,883
11,229
3,337
0
1,935
9,294
0
56,776
W
Nu Wa
Maysplays
Nu Wa
8,709
3,064
0
1,905
8,958
2,081
2,850
6,397
2,561
47,540
1,120
L
7,884
2,344
0
4,927
17,547
13,118
0
11,341
6,206
679
54,095
W
Danzaburou
Ronim6276
Danzaburou
12,508
5,954
0
6,369
11,760
4,894
3,065
2,164
9,596
0
85,129
L
Baron Samedi
VloaxMx
Baron Samedi
8,806
472
122
1,590
12,667
4,730
0
6,795
5,872
60,728
1,022
L
Khepri
Williamrgc
Khepri
2,943
214
0
1,731
11,225
10,173
0
4,585
6,640
13,069
1,481
W
Cthulhu
batz2k
Cthulhu
11,098
457
79
4,153
12,290
12,369
0
539
10,974
77,293
2,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
50,335
373
Minions Killed
520
0
Camps Cleared
0
1,400,095
Distance Traveled
1,648,728
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,619
389
60
4
0
284,440
0
W
Fafnir
10,223
601
24
1
0
345,558
0
W
Loki
9,742
573
127
7
0
376,596
2
L
Danzaburou
7,893
464
109
6
0
280,830
1
W
Nu Wa
9,684
570
62
4
0
269,924
0
L
Surtr
8,152
480
97
6
0
262,609
0
W
Danzaburou
10,718
630
138
8
0
327,422
0
L
Baron Samedi
8,095
476
85
5
0
277,964
0
L
Khepri
7,022
413
22
1
0
294,252
1
W
Cthulhu
9,968
586
169
10
0
329,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role