Player Matchup

Medusa
Medusa
BehemoJuggernaut
Medusa
Level 28
God Stats
8W - 13L
1,221 SR
Queue Stats
20W - 36L
1,271 Elo+
Party 1
Chronos
Chronos
Inefable-Neofito
Chronos
Level 190
God Stats
2W - 4L
1,598 SR
Queue Stats
50W - 68L
1,417 Elo+
Party 3
Thanatos
Thanatos
Onionbrobabyjump
Thanatos
Level 65
God Stats
2W - 7L
1,229 SR
Queue Stats
66W - 109L
1,343 Elo+
Party 1
Erlang Shen
Erlang Shen
Rikydemon90
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Yeet_Leet_1337
Fafnir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,297 Elo+
Party 1
Team Averages
Level 69
1,410 SR
1,365 Elo+

VS

Team Averages
Level 111
1,448 SR
1,511 Elo+
Cernunnos
Cernunnos
AverageBell4969
Cernunnos
Level 108
God Stats
28W - 32L
1,519 SR
Queue Stats
368W - 359L
1,532 Elo+
Party 4
Sylvanus
Sylvanus
JMRBallack
Sylvanus
Level 125
God Stats
58W - 38L
1,629 SR
Queue Stats
428W - 400L
1,554 Elo+
Party 4
Sol
Sol
MDLNSHS---17
Sol
Level 143
God Stats
8W - 15L
1,124 SR
Queue Stats
117W - 116L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
Level 56
God Stats
6W - 9L
1,467 SR
Queue Stats
123W - 116L
1,499 Elo+
Solo
Fenrir
Fenrir
matucoxd025
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,466
605
8,340
7,907
2,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 3
8,306
593
8,310
8,888
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 2
7,545
539
4,994
10,203
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
Rikydemon90
Erlang Shen
14
4 / 3 / 1
8,371
598
7,145
12,793
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
7,199
514
2,110
11,955
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AverageBell4969
Cernunnos
15
4 / 1 / 1
8,462
604
6,376
10,172
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
JMRBallack
Sylvanus
13
1 / 0 / 5
7,448
532
4,779
8,966
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 4 / 2
8,050
575
7,928
9,975
6,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
12
4 / 5 / 2
6,941
496
9,056
8,873
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
9
2 / 4 / 4
6,273
448
3,021
8,063
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
14
Kills
14
15
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AverageBell4969
Cernunnos
4
1
1
4.5
W
3
2
1
1.75
W
3
1
3
4.5
L
Sylvanus
JMRBallack
Sylvanus
1
0
5
3.5
L
3
4
2
1
W
4
5
2
1
W
Erlang Shen
Rikydemon90
Erlang Shen
4
3
1
1.5
L
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
4
5
2
1
W
0
4
2
0.25
L
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
31,160
51,746
Taken
46,049
26,075
Mitigated
22,486
18,166
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AverageBell4969
Cernunnos
6,376
3,906
0
3,971
10,172
4,108
548
2,430
7,620
0
61,144
W
8,340
3,787
0
2,285
7,907
2,295
693
598
7,269
0
62,418
W
8,310
1,827
0
1,936
8,888
2,447
787
4,957
3,611
66,514
0
L
Sylvanus
JMRBallack
Sylvanus
4,779
797
3,494
3,357
8,966
5,713
0
2,194
6,662
23,415
732
L
7,928
3,139
0
3,209
9,975
6,531
462
0
9,975
49,266
4,839
W
4,994
856
0
5,967
10,203
3,130
0
2,778
7,261
0
39,909
W
Erlang Shen
Rikydemon90
Erlang Shen
7,145
4,361
0
5,508
12,793
7,322
645
6,668
6,125
0
52,157
L
Baron Samedi
XvShad0w_Gh0stvX
Baron Samedi
9,056
504
165
906
8,873
3,491
0
3,457
5,136
40,055
70
W
2,110
586
0
2,470
11,955
10,881
0
5,527
6,083
11,731
1,385
L
Fenrir
3,021
715
0
2,319
8,063
2,643
0
1,484
6,485
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,887
Gold Earned
37,174
395
Minions Killed
339
0
Camps Cleared
0
1,356,666
Distance Traveled
1,201,096
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,462
604
115
8
0
249,673
2
W
Medusa
8,466
605
108
8
0
292,968
0
W
Chronos
8,306
593
129
9
0
297,264
6
L
Sylvanus
7,448
532
22
2
0
287,981
4
L
Sol
8,050
575
81
6
0
210,683
0
W
Thanatos
7,545
539
56
4
0
270,721
2
W
Erlang Shen
8,371
598
88
6
0
227,064
2
L
Baron Samedi
6,941
496
77
6
0
246,600
0
W
Fafnir
7,199
514
14
1
0
268,649
0
L
Fenrir
6,273
448
44
3
0
206,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role