Player Matchup

Danzaburou
Danzaburou
Hulk78340
Danzaburou
Level 81
God Stats
1W - 2L
1,317 SR
Queue Stats
9W - 16L
1,289 Elo+
Party 1
Zeus
Zeus
JasonWorld
Zeus
Level 38
God Stats
3W - 2L
1,568 SR
Queue Stats
20W - 25L
1,316 Elo+
Party 1
Hades
Hades
LiveByFaith325
Hades
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 118L
1,500 Elo+
Solo
Cabrakan
Cabrakan
M0NK3Y4890
Cabrakan
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,404 Elo+
Party 1
Hun Batz
Hun Batz
Williamrgc
Hun Batz
Level 88
God Stats
1W - 1L
1,534 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 1
Team Averages
Level 87
1,484 SR
1,374 Elo+

VS

Team Averages
Level 120
1,439 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mella-is-Money-
Hun Batz
Level 65
God Stats
0W - 1L
1,225 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
PaleDeath85
Tiamat
Level 155
God Stats
2W - 6L
1,383 SR
Queue Stats
289W - 271L
1,531 Elo+
Solo
Artemis
Artemis
brujodeaunk
Artemis
Level 153
God Stats
23W - 21L
1,541 SR
Queue Stats
151W - 158L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 81
God Stats
68W - 55L
1,544 SR
Queue Stats
194W - 192L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hulk78340
Danzaburou
13
7 / 2 / 3
8,228
588
10,921
11,559
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 2
7,981
570
4,555
7,413
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 0
9,634
688
6,999
14,579
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cabrakan
M0NK3Y4890
Cabrakan
13
3 / 1 / 7
7,818
558
4,437
12,064
9,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
Williamrgc
Hun Batz
13
3 / 0 / 3
7,724
552
2,091
7,494
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 3 / 1
8,050
575
9,278
5,735
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
9
0 / 7 / 0
5,659
404
1,962
9,488
2,901
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
13
1 / 1 / 0
7,128
509
5,134
7,753
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
brujodeaunk
Artemis
12
2 / 4 / 0
7,137
510
7,928
7,495
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
wyccad915
Zhong Kui
11
0 / 5 / 3
6,941
496
7,313
13,473
10,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
20
Kills
4
5
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Danzaburou
Hulk78340
Danzaburou
7
2
3
4.25
W
1
1
2
2
W
6
1
0
6
W
Cabrakan
M0NK3Y4890
Cabrakan
3
1
7
6.5
L
Hun Batz
0
7
0
0
L
Tiamat
1
1
0
1
W
Hun Batz
Williamrgc
Hun Batz
3
0
3
4.5
L
Artemis
brujodeaunk
Artemis
2
4
0
0.5
L
Zhong Kui
wyccad915
Zhong Kui
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
31,615
53,109
Taken
43,944
23,089
Mitigated
20,462
24,196
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,278
4,192
0
1,180
5,735
1,518
0
4,035
1,700
56,336
0
W
Danzaburou
Hulk78340
Danzaburou
10,921
6,151
0
3,884
11,559
3,821
462
4,933
6,518
0
57,082
W
4,555
312
0
1,769
7,413
2,096
408
3,764
2,975
48,999
435
W
6,999
663
0
10,538
14,579
4,910
0
6,851
7,281
81,958
3,885
W
Cabrakan
M0NK3Y4890
Cabrakan
4,437
1,110
2,469
4,581
12,064
9,704
0
3,025
8,910
18,845
1,677
L
Hun Batz
1,962
52
0
0
9,488
2,901
55
4,162
5,264
0
23,087
L
Tiamat
5,134
311
0
2,611
7,753
2,854
0
3,228
4,104
41,739
1,142
W
Hun Batz
Williamrgc
Hun Batz
2,091
178
0
955
7,494
2,558
0
1,586
5,717
0
53,943
L
Artemis
brujodeaunk
Artemis
7,928
4,088
0
1,917
7,495
2,466
0
1,042
6,453
0
41,952
L
Zhong Kui
wyccad915
Zhong Kui
7,313
785
0
2,798
13,473
10,723
0
2,746
10,727
36,876
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
34,915
480
Minions Killed
358
0
Camps Cleared
0
1,292,157
Distance Traveled
1,311,486
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,050
575
115
8
0
244,663
1
W
Danzaburou
8,228
588
90
6
0
227,857
0
W
Zeus
7,981
570
103
7
0
255,630
7
W
Hades
9,634
688
166
12
0
236,279
2
W
Cabrakan
7,818
558
30
2
0
229,539
4
L
Hun Batz
5,659
404
34
2
0
283,843
0
L
Tiamat
7,128
509
79
6
0
292,452
4
W
Hun Batz
7,724
552
91
7
0
342,852
3
L
Artemis
7,137
510
75
5
0
236,365
0
L
Zhong Kui
6,941
496
55
4
0
254,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role