Player Matchup

Chang'e
Chang'e
Bill3027
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
697W - 716L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ShadowF3tus
Cu Chulainn
Level 64
God Stats
1W - 1L
1,432 SR
Queue Stats
18W - 43L
1,362 Elo+
Party 3
Bastet
Bastet
geogamer36
Bastet
Level 160
God Stats
15W - 14L
1,536 SR
Queue Stats
952W - 1,010L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
killertomato1
Kumbhakarna
Level 65
God Stats
1W - 1L
1,745 SR
Queue Stats
69W - 83L
1,453 Elo+
Party 3
Xbalanque
Xbalanque
zzerroh
Xbalanque
Level 133
God Stats
7W - 2L
1,722 SR
Queue Stats
351W - 367L
1,552 Elo+
Party 2
Team Averages
Level 110
1,587 SR
1,495 Elo+

VS

Team Averages
Level 131
1,576 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
Caderade333
Morgan Le Fay
Level 153
God Stats
3W - 2L
1,655 SR
Queue Stats
125W - 70L
1,632 Elo+
Party 1
Hachiman
Hachiman
JEXSxD
Hachiman
Level 140
God Stats
2W - 1L
1,574 SR
Queue Stats
222W - 225L
1,485 Elo+
Solo
Tyr
Tyr
LocThaGOAT
Tyr
Level 98
God Stats
2W - 1L
1,525 SR
Queue Stats
177W - 161L
1,570 Elo+
Solo
Bake Kujira
Bake Kujira
Ner0K5
Bake Kujira
Level 144
God Stats
2W - 1L
1,499 SR
Queue Stats
218W - 156L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
PeteyPimp
Sylvanus
Level 122
God Stats
6W - 5L
1,626 SR
Queue Stats
264W - 270L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bill3027
Chang'e
14
1 / 2 / 5
8,790
799
5,964
13,264
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ShadowF3tus
Cu Chulainn
14
3 / 3 / 4
8,415
765
6,967
15,899
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bastet
geogamer36
Bastet
15
5 / 5 / 3
9,318
847
10,688
20,932
14,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
killertomato1
Kumbhakarna
14
0 / 4 / 5
8,828
803
9,048
19,039
16,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
zzerroh
Xbalanque
15
4 / 5 / 4
8,954
814
13,984
10,915
4,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Caderade333
Morgan Le Fay
17
9 / 2 / 7
9,558
869
20,220
7,740
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
JEXSxD
Hachiman
16
4 / 2 / 13
9,349
850
17,185
8,172
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 13
7,976
725
7,594
9,023
8,519
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
Ner0K5
Bake Kujira
15
3 / 5 / 13
9,236
840
10,965
15,442
18,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
PeteyPimp
Sylvanus
14
2 / 2 / 14
8,216
747
10,993
13,206
15,672
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
13
Kills
19
19
Deaths
13
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bill3027
Chang'e
1
2
5
1.75
W
Morgan Le Fay
Caderade333
Morgan Le Fay
9
2
7
6.25
W
Hachiman
JEXSxD
Hachiman
4
2
13
5.25
W
1
2
13
3.75
W
Bake Kujira
Ner0K5
Bake Kujira
3
5
13
1.9
W
Sylvanus
PeteyPimp
Sylvanus
2
2
14
4.5
L
Cu Chulainn
ShadowF3tus
Cu Chulainn
3
3
4
1.67
L
Bastet
geogamer36
Bastet
5
5
3
1.3
L
Kumbhakarna
killertomato1
Kumbhakarna
0
4
5
0.63
L
Xbalanque
zzerroh
Xbalanque
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
66,957
80,049
Taken
53,583
49,561
Mitigated
49,790
34,256
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bill3027
Chang'e
5,964
662
7,162
6,865
13,264
5,942
983
8,824
4,440
16,099
0
W
Morgan Le Fay
Caderade333
Morgan Le Fay
20,220
885
254
1,503
7,740
3,685
0
1,138
6,602
34,401
0
W
Hachiman
JEXSxD
Hachiman
17,185
9,873
955
1,988
8,172
3,152
216
2,272
5,900
0
35,884
W
7,594
538
1,036
3,102
9,023
8,519
17
2,798
6,225
0
14,596
W
Bake Kujira
Ner0K5
Bake Kujira
10,965
5,578
1,239
1,839
15,442
18,762
224
4,049
11,393
17,956
925
W
Sylvanus
PeteyPimp
Sylvanus
10,993
1,602
3,999
4,176
13,206
15,672
34
3,119
10,087
14,480
297
L
Cu Chulainn
ShadowF3tus
Cu Chulainn
6,967
1,076
999
2,686
15,899
8,620
0
6,148
9,751
0
16,831
L
Bastet
geogamer36
Bastet
10,688
2,028
464
7,871
20,932
14,145
0
10,407
10,525
0
17,177
L
Kumbhakarna
killertomato1
Kumbhakarna
9,048
717
2,782
3,685
19,039
16,557
0
9,602
9,437
14,771
3,547
L
Xbalanque
zzerroh
Xbalanque
13,984
6,736
171
1,571
10,915
4,297
40
6,264
4,651
0
31,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,305
Gold Earned
44,335
128
Minions Killed
124
0
Camps Cleared
0
1,027,695
Distance Traveled
1,034,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,790
799
20
2
0
202,419
0
W
Morgan Le Fay
9,558
869
33
3
0
224,928
0
W
Hachiman
9,349
850
53
5
0
225,964
0
W
Tyr
7,976
725
17
2
0
202,859
0
W
Bake Kujira
9,236
840
16
1
0
221,019
0
W
Sylvanus
8,216
747
5
0
0
159,230
0
L
Cu Chulainn
8,415
765
27
2
0
211,181
0
L
Bastet
9,318
847
13
1
0
220,514
0
L
Kumbhakarna
8,828
803
21
2
0
211,261
0
L
Xbalanque
8,954
814
47
4
0
182,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role