Player Matchup

Thoth
Thoth
Nn_avk_ta_mere
Thoth
Level 89
God Stats
2W - 3L
1,226 SR
Queue Stats
17W - 17L
1,295 Elo+
Party 1
Maui
Maui
WillCloutier123
Maui
Level 46
God Stats
11W - 7L
1,395 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 1
Neith
Neith
opme
Neith
Level 28
God Stats
4W - 1L
1,574 SR
Queue Stats
6W - 7L
1,285 Elo+
Party 1
Team Averages
Level 54
1,398 SR
1,292 Elo+

VS

Team Averages
Level 60
1,293 SR
1,091 Elo+
Geb
Geb
CKiRap
Geb
Level 108
God Stats
0W - 1L
1,302 SR
Queue Stats
71W - 149L
1,040 Elo+
Party 2
Medusa
Medusa
HZ95
Medusa
Level 46
God Stats
4W - 7L
1,488 SR
Queue Stats
20W - 17L
1,328 Elo+
Solo
Mulan
Mulan
MaKaLiStErR GH
Mulan
Level 26
God Stats
16W - 55L
1,089 SR
Queue Stats
17W - 81L
905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 5
12,485
832
11,120
7,937
2,541
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

19
4 / 3 / 7
12,187
812
6,200
17,920
14,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
opme
Neith
18
2 / 1 / 10
12,118
808
13,332
6,442
2,566
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
CKiRap
Geb
8
0 / 1 / 2
8,380
559
0
3,304
503
Medusa
HZ95
Medusa
19
5 / 6 / 3
12,543
836
12,869
16,246
6,273
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 6 / 6
11,281
752
3,302
17,671
7,494
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
9
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
CKiRap
Geb
0
1
2
1
L
Medusa
HZ95
Medusa
5
6
3
1.08
L
3
6
6
1
W
7
5
5
1.9
W
4
3
7
2.5
W
Neith
opme
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
16,171
32,299
Taken
37,221
19,113
Mitigated
14,270
5,399
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
CKiRap
Geb
0
0
0
0
3,304
503
0
2,448
856
0
0
L
Medusa
HZ95
Medusa
12,869
5,726
0
3,313
16,246
6,273
1,392
7,298
8,827
0
50,150
L
3,302
441
0
5,168
17,671
7,494
0
7,127
10,463
0
16,600
W
11,120
453
162
474
7,937
2,541
686
12
6,989
36,848
0
W
6,200
684
215
3,575
17,920
14,006
770
9
15,781
20,908
2,599
W
Neith
opme
Neith
13,332
8,355
0
973
6,442
2,566
1,829
18
6,424
0
64,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
32,204
185
Minions Killed
96
0
Camps Cleared
0
707,588
Distance Traveled
442,744
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,380
559
0
0
0
889
0
L
Medusa
12,543
836
70
5
0
235,328
0
L
Mulan
11,281
752
26
2
0
206,527
0
W
Thoth
12,485
832
39
3
0
244,007
10
W
Maui
12,187
812
47
3
0
217,080
0
W
Neith
12,118
808
99
7
0
246,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role