Player Matchup

Mercury
Mercury
Diamond IV
DJL4
Mercury
Diamond IV
Level 159
God Stats
4W - 1L
1,828 SR
Queue Stats
356W - 344L
1,993 MMR
Solo
Achilles
Achilles
Diamond V
ElDanielillo01
Achilles
Diamond V
Level 185
God Stats
4W - 3L
1,509 SR
Queue Stats
208W - 208L
2,072 MMR
Solo
Ix Chel
Ix Chel
Diamond V
GothDaddi
Ix Chel
Diamond V
Level 124
God Stats
10W - 13L
1,499 SR
Queue Stats
158W - 147L
2,122 MMR
Solo
Charybdis
Charybdis
Platinum I
africanelephant
Charybdis
Platinum I
Level 202
God Stats
1W - 0L
1,468 SR
Queue Stats
50W - 29L
2,118 MMR
Party 1
Maui
Maui
Diamond V
speedybeast
Maui
Diamond V
Level 158
God Stats
36W - 18L
1,737 SR
Queue Stats
50W - 29L
2,118 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,608 SR
2,084 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,570 SR
1,812 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Happyjoey77
Sylvanus
Platinum IV
Level 166
God Stats
0W - 1L
1,641 SR
Queue Stats
27W - 16L
2,005 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum I
Jayweb
Maman Brigitte
Platinum I
Level 101
God Stats
3W - 1L
1,897 SR
Queue Stats
327W - 309L
1,972 MMR
Solo
Hercules
Hercules
Diamond V
demon-unitdcm
Hercules
Diamond V
Level 128
God Stats
0W - 1L
1,311 SR
Queue Stats
162W - 155L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DJL4
Mercury
11
5 / 1 / 5
5,918
658
4,608
6,891
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Achilles
11
3 / 1 / 1
5,905
656
5,254
7,559
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
GothDaddi
Ix Chel
12
3 / 0 / 5
6,442
716
4,017
2,834
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
africanelephant
Charybdis
10
1 / 1 / 1
5,426
603
5,690
6,058
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 3
5,549
617
1,692
6,171
3,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ThanatosThothKumbhakarnaJanus

VS

Bans
CthulhuAo KuangScyllaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 0
5,371
597
3,764
5,866
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
9
0 / 4 / 2
5,042
560
3,345
4,209
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Happyjoey77
Sylvanus
9
1 / 2 / 2
5,413
601
3,046
6,983
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
Jayweb
Maman Brigitte
8
0 / 4 / 2
4,472
497
1,951
6,554
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
demon-unitdcm
Hercules
9
1 / 3 / 0
5,251
583
3,656
7,751
4,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
4
4
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
0
2
L
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Mercury
DJL4
Mercury
5
1
5
7.5
W
Achilles
3
1
1
3.5
W
Ix Chel
GothDaddi
Ix Chel
3
0
5
5.5
L
Sylvanus
Happyjoey77
Sylvanus
1
2
2
1
L
Maman Brigitte
Jayweb
Maman Brigitte
0
4
2
0.25
W
Charybdis
africanelephant
Charybdis
1
1
1
1.5
L
Hercules
demon-unitdcm
Hercules
1
3
0
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,261
Damage
15,762
29,513
Taken
31,363
11,838
Mitigated
12,520
10,563
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,764
1,053
309
1,972
5,866
1,760
287
483
5,304
0
34,675
L
Nu Wa
 
Nu Wa
3,345
854
0
223
4,209
998
0
1,945
2,036
33,381
291
W
Mercury
DJL4
Mercury
4,608
1,967
0
877
6,891
2,266
0
1,670
5,221
0
37,320
W
Achilles
5,254
1,450
0
2,645
7,559
3,719
0
1,105
6,113
0
36,245
W
Ix Chel
GothDaddi
Ix Chel
4,017
358
644
1,400
2,834
716
0
1,607
1,227
48,721
766
L
Sylvanus
Happyjoey77
Sylvanus
3,046
1,479
601
2,083
6,983
4,142
0
1,666
5,275
19,039
1,830
L
Maman Brigitte
Jayweb
Maman Brigitte
1,951
64
0
2,089
6,554
1,611
0
1,249
5,209
20,075
0
W
Charybdis
africanelephant
Charybdis
5,690
3,520
0
3,960
6,058
1,711
0
2,208
3,850
0
46,177
L
Hercules
demon-unitdcm
Hercules
3,656
881
0
2,760
7,751
4,009
0
0
7,751
0
27,850
W
1,692
484
0
1,037
6,171
3,426
0
1,566
4,605
17,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
25,549
341
Minions Killed
247
0
Camps Cleared
0
975,593
Distance Traveled
871,021
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,371
597
53
6
0
179,910
2
L
Nu Wa
5,042
560
74
8
0
169,271
2
W
Mercury
5,918
658
60
7
0
233,971
0
W
Achilles
5,905
656
64
7
0
189,762
1
W
Ix Chel
6,442
716
105
12
0
182,593
2
L
Sylvanus
5,413
601
31
3
0
170,964
0
L
Maman Brigitte
4,472
497
44
5
0
174,916
0
W
Charybdis
5,426
603
84
9
0
168,209
0
L
Hercules
5,251
583
45
5
0
175,960
0
W
Maui
5,549
617
28
3
0
201,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role