Player Matchup

Serqet
Serqet
DeIIows
Serqet
Level 159
God Stats
17W - 12L
1,640 SR
Queue Stats
501W - 312L
1,728 Elo+
Party 1
Tyr
Tyr
DucohJr
Tyr
Level 194
God Stats
6W - 1L
1,801 SR
Queue Stats
293W - 141L
1,692 Elo+
Party 1
Janus
Janus
NuclearFαrt
Janus
Level 117
God Stats
3W - 4L
1,487 SR
Queue Stats
273W - 130L
1,730 Elo+
Party 1
Mercury
Mercury
Sofa
Mercury
Level 171
God Stats
5W - 1L
1,630 SR
Queue Stats
305W - 208L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
Μaxim
Cernunnos
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
130W - 99L
1,562 Elo+
Party 1
Team Averages
Level 154
1,651 SR
1,661 Elo+

VS

Team Averages
Level 190
1,557 SR
1,556 Elo+
Danzaburou
Danzaburou
BaybyBear
Danzaburou
Level 127
God Stats
3W - 3L
1,521 SR
Queue Stats
396W - 420L
1,534 Elo+
Solo
Athena
Athena
DeeAnn13
Athena
Level 191
God Stats
1W - 1L
1,732 SR
Queue Stats
21W - 29L
1,493 Elo+
Party 2
Da Ji
Da Ji
Irèlia
Da Ji
Level 187
God Stats
1W - 2L
1,529 SR
Queue Stats
65W - 46L
1,639 Elo+
Party 2
Amaterasu
Amaterasu
Monsu5107
Amaterasu
Level 212
God Stats
7W - 7L
1,516 SR
Queue Stats
230W - 211L
1,577 Elo+
Party 2
Janus
Janus
SemajSenni
Janus
Level 235
God Stats
32W - 47L
1,486 SR
Queue Stats
314W - 281L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeIIows
Serqet
9
1 / 1 / 2
5,038
630
2,545
5,023
1,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tyr
9
1 / 2 / 1
5,286
661
4,887
7,831
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 1
5,732
717
5,610
3,026
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sofa
Mercury
10
1 / 1 / 1
4,749
594
2,236
5,090
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Μaxim
Cernunnos
11
3 / 1 / 0
5,979
747
5,848
4,503
1,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaybyBear
Danzaburou
5
0 / 3 / 0
3,582
448
2,570
4,454
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
DeeAnn13
Athena
8
0 / 0 / 2
4,632
579
1,499
6,862
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Irèlia
Da Ji
10
3 / 1 / 1
5,313
664
2,797
5,328
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Monsu5107
Amaterasu
9
2 / 2 / 0
5,398
675
5,729
8,893
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
9
1 / 3 / 2
4,983
623
1,686
4,754
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaybyBear
Danzaburou
0
3
0
0
W
Serqet
DeIIows
Serqet
1
1
2
2
L
Athena
DeeAnn13
Athena
0
0
2
1
W
Tyr
1
2
1
0.75
L
Da Ji
Irèlia
Da Ji
3
1
1
3.5
L
Amaterasu
Monsu5107
Amaterasu
2
2
0
1
W
3
1
1
3.5
L
Janus
1
3
2
0.67
W
Mercury
Sofa
Mercury
1
1
1
1.5
W
Cernunnos
Μaxim
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
14,281
25,473
Taken
30,291
10,772
Mitigated
10,738
7,976
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaybyBear
Danzaburou
2,570
958
0
1,296
4,454
991
0
0
4,432
0
15,751
W
Serqet
DeIIows
Serqet
2,545
684
0
1,726
5,023
1,980
0
850
4,133
0
16,285
L
Athena
DeeAnn13
Athena
1,499
536
893
2,016
6,862
2,994
0
1,448
5,308
9,030
0
W
Tyr
4,887
1,365
0
2,192
7,831
5,268
0
0
7,416
0
35,907
L
Da Ji
Irèlia
Da Ji
2,797
1,047
0
2,659
5,328
1,428
0
1,256
3,910
0
27,638
L
Amaterasu
Monsu5107
Amaterasu
5,729
2,460
0
4,233
8,893
4,346
0
0
8,793
0
33,791
W
5,610
455
0
1,425
3,026
693
0
995
1,911
41,797
430
L
Janus
1,686
43
0
246
4,754
979
0
2,380
2,103
31,092
497
W
Mercury
Sofa
Mercury
2,236
834
0
300
5,090
1,496
0
575
4,416
0
34,936
W
Cernunnos
Μaxim
Cernunnos
5,848
2,850
0
2,333
4,503
1,335
54
492
4,011
0
47,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
23,908
347
Minions Killed
260
0
Camps Cleared
0
888,189
Distance Traveled
818,336
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,582
448
34
4
0
92,530
0
W
Serqet
5,038
630
23
3
0
187,092
1
L
Athena
4,632
579
17
2
0
172,337
0
W
Tyr
5,286
661
69
9
0
162,276
0
L
Da Ji
5,313
664
63
8
0
213,851
0
L
Amaterasu
5,398
675
73
9
0
166,922
1
W
Janus
5,732
717
99
12
0
169,782
0
L
Janus
4,983
623
73
9
0
172,696
2
W
Mercury
4,749
594
63
8
0
221,824
0
W
Cernunnos
5,979
747
93
12
0
147,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role