Player Matchup

Fafnir
Fafnir
Nylixs
Fafnir
Level 147
God Stats
5W - 3L
1,742 SR
Queue Stats
182W - 133L
1,694 Elo+
Party 2
Baron Samedi
Baron Samedi
OGc137
Baron Samedi
Level 239
God Stats
13W - 10L
1,619 SR
Queue Stats
992W - 802L
1,704 Elo+
Party 2
Charybdis
Charybdis
Soggggy
Charybdis
Level 65
God Stats
1W - 4L
1,419 SR
Queue Stats
166W - 133L
1,603 Elo+
Solo
Team Averages
Level 150
1,594 SR
1,667 Elo+

VS

Team Averages
Level 110
1,681 SR
1,773 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
SARS2
Thoth
Level 92
God Stats
16W - 4L
1,817 SR
Queue Stats
1,199W - 295L
1,992 Elo+
Party 1
Da Ji
Da Ji
toemucher
Da Ji
Level 123
God Stats
11W - 4L
1,725 SR
Queue Stats
614W - 382L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Nylixs
Fafnir
15
0 / 1 / 2
8,946
746
5,484
14,324
14,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
OGc137
Baron Samedi
15
2 / 4 / 0
9,283
774
8,495
9,246
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Soggggy
Charybdis
13
0 / 6 / 1
8,581
715
4,156
10,989
1,836
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 7
9,181
765
3,203
10,860
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
SARS2
Thoth
18
7 / 0 / 4
11,250
938
14,503
4,249
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
toemucher
Da Ji
18
4 / 1 / 5
10,383
865
12,989
8,680
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
Fafnir
Nylixs
Fafnir
0
1
2
1
L
Baron Samedi
OGc137
Baron Samedi
2
4
0
0.5
W
Thoth
SARS2
Thoth
7
0
4
9
L
Charybdis
Soggggy
Charybdis
0
6
1
0.08
W
Da Ji
toemucher
Da Ji
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
30,695
34,559
Taken
23,789
19,596
Mitigated
14,262
7,935
Healing
6,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,203
979
878
2,986
10,860
8,813
528
5,966
4,390
13,266
4,631
L
Fafnir
Nylixs
Fafnir
5,484
1,305
0
4,216
14,324
14,861
0
5,694
7,947
14,311
1,158
L
Baron Samedi
OGc137
Baron Samedi
8,495
297
741
1,853
9,246
2,899
0
2,931
6,077
30,674
603
W
Thoth
SARS2
Thoth
14,503
351
0
1,576
4,249
1,477
1,033
1,115
3,028
67,593
276
L
Charybdis
Soggggy
Charybdis
4,156
1,548
0
1,125
10,989
1,836
0
7,264
3,110
0
31,369
W
Da Ji
toemucher
Da Ji
12,989
3,640
0
1,468
8,680
3,972
638
5,333
2,963
0
30,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
30,814
153
Minions Killed
186
0
Camps Cleared
0
660,754
Distance Traveled
731,050
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,181
765
24
2
0
219,424
5
L
Fafnir
8,946
746
21
2
0
247,952
0
L
Baron Samedi
9,283
774
68
6
0
220,318
0
W
Thoth
11,250
938
139
12
0
251,750
0
L
Charybdis
8,581
715
64
5
0
192,484
0
W
Da Ji
10,383
865
23
2
0
259,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role