Player Matchup

Chang'e
Chang'e
Silver I
DKNJ_Lexus
Chang'e
Silver I
Level 163
God Stats
15W - 11L
1,632 SR
Queue Stats
147W - 164L
1,033 MMR
Solo
Artio
Artio
Silver III
Hero_Cuchulainn
Artio
Silver III
Level 157
God Stats
9W - 13L
1,434 SR
Queue Stats
49W - 66L
842 MMR
Party 1
Nemesis
Nemesis
Silver I
MrGoForNothin
Nemesis
Silver I
Level 102
God Stats
20W - 22L
1,396 SR
Queue Stats
249W - 274L
1,023 MMR
Party 1
Danzaburou
Danzaburou
Silver II
TacoDTripita233
Danzaburou
Silver II
Level 153
God Stats
10W - 7L
1,572 SR
Queue Stats
297W - 311L
1,081 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
xOG BtNt1vEz
Zhong Kui
Silver II
Level 128
God Stats
12W - 18L
1,465 SR
Queue Stats
74W - 91L
1,048 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,500 SR
1,006 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,492 SR
1,117 MMR
Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
Maikol1307
Skadi
Silver II
Level 139
God Stats
3W - 3L
1,433 SR
Queue Stats
156W - 172L
995 MMR
Solo
Scylla
Scylla
Silver IV
Ryxs9100
Scylla
Silver IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,158 MMR
Solo
Hercules
Hercules
Silver III
brythiago
Hercules
Silver III
Level 135
God Stats
3W - 3L
1,532 SR
Queue Stats
81W - 112L
911 MMR
Solo
Nu Wa
Nu Wa
Silver III
gamerxtreme499
Nu Wa
Silver III
Level 154
God Stats
20W - 12L
1,497 SR
Queue Stats
243W - 251L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DKNJ_Lexus
Chang'e
14
3 / 7 / 3
8,789
549
7,047
13,324
5,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
1 / 4 / 3
6,289
393
2,382
8,743
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
15
7 / 4 / 2
8,932
558
6,835
15,194
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TacoDTripita233
Danzaburou
14
1 / 5 / 4
8,360
523
6,034
11,855
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xOG BtNt1vEz
Zhong Kui
14
5 / 4 / 2
9,084
568
12,151
15,206
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaAgniAo Kuang

VS

Bans
TsukuyomiCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 4 / 7
9,046
565
8,877
11,890
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
17
9 / 1 / 4
10,207
638
13,813
7,887
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Ryxs9100
Scylla
15
2 / 4 / 3
8,639
540
5,727
7,849
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
brythiago
Hercules
14
2 / 5 / 2
8,895
556
6,419
13,027
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 3 / 11
9,042
565
11,170
11,755
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
17
Kills
23
24
Deaths
17
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
7
2.63
L
Chang'e
DKNJ_Lexus
Chang'e
3
7
3
0.64
L
1
4
3
0.63
W
Skadi
9
1
4
11
L
Nemesis
7
4
2
2
W
Scylla
Ryxs9100
Scylla
2
4
3
0.88
L
Danzaburou
TacoDTripita233
Danzaburou
1
5
4
0.6
W
Hercules
brythiago
Hercules
2
5
2
0.6
W
3
3
11
2.83
L
Zhong Kui
xOG BtNt1vEz
Zhong Kui
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
46,006
64,322
Taken
52,408
29,538
Mitigated
22,071
19,625
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,877
1,727
0
3,983
11,890
3,848
0
3,212
8,678
0
51,670
L
Chang'e
DKNJ_Lexus
Chang'e
7,047
265
669
3,987
13,324
5,963
0
800
12,109
43,065
797
L
2,382
94
360
2,210
8,743
5,542
0
2,585
6,158
8,529
0
W
Skadi
13,813
5,113
0
1,159
7,887
2,433
1,108
1,437
6,450
0
77,631
L
Nemesis
6,835
2,566
0
5,334
15,194
5,213
0
2,260
12,823
0
64,912
W
Scylla
Ryxs9100
Scylla
5,727
627
0
2,234
7,849
2,465
228
6,331
1,518
51,546
0
L
Danzaburou
TacoDTripita233
Danzaburou
6,034
1,756
0
3,771
11,855
3,789
0
3,350
8,505
0
70,489
W
Hercules
brythiago
Hercules
6,419
1,200
0
3,841
13,027
7,665
1,098
4,653
8,374
0
51,520
W
11,170
4,779
0
3,992
11,755
5,660
115
5,150
6,605
35,452
0
L
Zhong Kui
xOG BtNt1vEz
Zhong Kui
12,151
447
0
3,294
15,206
9,031
450
7,828
6,888
55,346
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
45,829
420
Minions Killed
433
0
Camps Cleared
0
1,471,517
Distance Traveled
1,456,816
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,046
565
77
5
0
325,376
0
L
Chang'e
8,789
549
81
5
0
282,867
3
L
Artio
6,289
393
13
1
0
209,132
2
W
Skadi
10,207
638
125
8
0
290,895
0
L
Nemesis
8,932
558
97
6
0
367,283
0
W
Scylla
8,639
540
103
6
0
279,535
0
L
Danzaburou
8,360
523
129
8
0
303,437
5
W
Hercules
8,895
556
90
6
0
271,384
0
W
Nu Wa
9,042
565
38
2
0
289,626
0
L
Zhong Kui
9,084
568
100
6
0
308,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role