Player Matchup

Ganesha
Ganesha
Masters
Auronos
Ganesha
Masters
Level 327
God Stats
4W - 2L
1,838 SR
Queue Stats
447W - 419L
2,038 MMR
Solo
Ne Zha
Ne Zha
Platinum I
DALT11
Ne Zha
Platinum I
Level 149
God Stats
41W - 23L
1,661 SR
Queue Stats
294W - 282L
2,001 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Glacierez
Heimdallr
Diamond V
Level 149
God Stats
40W - 21L
1,720 SR
Queue Stats
71W - 42L
2,109 MMR
Party 2
Yu Huang
Yu Huang
Diamond III
LØUISSS
Yu Huang
Diamond III
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 262L
2,132 MMR
Solo
Anubis
Anubis
Platinum II
Sỳnk
Anubis
Platinum II
Level 118
God Stats
2W - 2L
1,623 SR
Queue Stats
182W - 149L
2,022 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 182
1,668 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,617 SR
1,962 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
ANDERSON1999
Chang'e
Diamond IV
Level 158
God Stats
19W - 15L
1,556 SR
Queue Stats
278W - 274L
2,203 MMR
Party 1
Mulan
Mulan
Diamond V
GothDaddi
Mulan
Diamond V
Level 124
God Stats
79W - 65L
1,594 SR
Queue Stats
216W - 201L
2,076 MMR
Solo
Serqet
Serqet
Diamond IV
StuccoDyer
Serqet
Diamond IV
Level 159
God Stats
36W - 39L
1,605 SR
Queue Stats
314W - 283L
1,976 MMR
Solo
Maui
Maui
Platinum I
iloveganja0906
Maui
Platinum I
Level 68
God Stats
2W - 0L
1,827 SR
Queue Stats
192W - 177L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Auronos
Ganesha
15
0 / 11 / 7
10,386
472
7,971
23,496
26,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
DALT11
Ne Zha
19
5 / 6 / 1
11,500
523
7,337
20,225
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
Glacierez
Heimdallr
20
6 / 5 / 1
12,167
553
21,658
19,370
8,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
LØUISSS
Yu Huang
17
3 / 9 / 4
10,789
490
15,787
19,524
7,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Sỳnk
Anubis
16
0 / 13 / 2
11,127
506
8,029
20,592
8,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnCthulhuBake KujiraAnhur

VS

Bans
ThanatosAo KuangAmaterasuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
5 / 4 / 17
13,839
629
19,895
16,221
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ANDERSON1999
Chang'e
20
6 / 3 / 8
13,611
619
14,257
17,804
7,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
GothDaddi
Mulan
20
18 / 2 / 11
15,549
707
21,346
23,564
29,771
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
StuccoDyer
Serqet
20
7 / 5 / 16
12,824
583
14,084
25,500
14,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 0 / 19
13,795
627
10,243
18,535
24,921
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
115
14
Kills
44
44
Deaths
14
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
4
17
3.38
W
Chang'e
ANDERSON1999
Chang'e
6
3
8
3.33
L
Ganesha
Auronos
Ganesha
0
11
7
0.32
L
Ne Zha
DALT11
Ne Zha
5
6
1
0.92
L
Heimdallr
Glacierez
Heimdallr
6
5
1
1.3
W
Mulan
GothDaddi
Mulan
18
2
11
11.75
L
Yu Huang
LØUISSS
Yu Huang
3
9
4
0.56
W
Serqet
StuccoDyer
Serqet
7
5
16
3
L
Anubis
Sỳnk
Anubis
0
13
2
0.08
W
8
0
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,782
Damage
79,825
103,207
Taken
101,624
59,675
Mitigated
83,766
21,880
Healing
50,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,895
6,794
0
5,596
16,221
7,572
3,180
3,729
12,492
0
136,427
W
Chang'e
ANDERSON1999
Chang'e
14,257
421
6,343
10,016
17,804
7,465
2,714
9,981
7,823
85,273
523
L
Ganesha
Auronos
Ganesha
7,971
701
0
2,023
23,496
26,469
0
4,288
18,182
26,061
793
L
Ne Zha
DALT11
Ne Zha
7,337
1,126
0
7,715
20,225
8,573
0
3,633
16,248
0
87,371
L
Heimdallr
Glacierez
Heimdallr
21,658
14,158
0
6,416
19,370
8,425
5,431
4,367
14,036
0
108,103
W
Mulan
GothDaddi
Mulan
21,346
3,369
0
12,459
23,564
29,771
3,774
10,782
12,782
2,098
112,977
L
Yu Huang
LØUISSS
Yu Huang
15,787
1,099
0
928
19,524
7,620
0
9,287
8,831
86,917
0
W
Serqet
StuccoDyer
Serqet
14,084
3,593
0
6,627
25,500
14,037
1,242
6,463
19,037
0
96,366
L
Anubis
Sỳnk
Anubis
8,029
395
0
4,798
20,592
8,588
207
2,298
18,112
81,909
492
W
10,243
2,717
3,865
5,340
18,535
24,921
954
5,510
13,025
36,937
2,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,969
Gold Earned
69,618
623
Minions Killed
662
0
Camps Cleared
0
1,996,403
Distance Traveled
2,353,619
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,839
629
188
9
0
409,807
6
W
Chang'e
13,611
619
156
7
0
469,807
5
L
Ganesha
10,386
472
11
1
0
368,229
5
L
Ne Zha
11,500
523
129
6
0
451,726
0
L
Heimdallr
12,167
553
180
8
0
382,017
3
W
Mulan
15,549
707
157
7
0
452,916
4
L
Yu Huang
10,789
490
148
7
0
411,566
1
W
Serqet
12,824
583
116
5
0
522,586
0
L
Anubis
11,127
506
155
7
0
382,865
2
W
Maui
13,795
627
45
2
0
498,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role