Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ckno
Horus
Level 192
God Stats
3W - 0L
2,024 SR
Queue Stats
76W - 40L
1,653 Elo+
Party 1
Scylla
Scylla
Majogarii
Scylla
Level 172
God Stats
2W - 2L
1,363 SR
Queue Stats
137W - 134L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Paganific
Sylvanus
Level 142
God Stats
7W - 3L
1,635 SR
Queue Stats
310W - 315L
1,492 Elo+
Solo
Mercury
Mercury
Sh1kikan
Mercury
Level 143
God Stats
7W - 0L
2,003 SR
Queue Stats
184W - 51L
1,787 Elo+
Party 1
Team Averages
Level 156
1,705 SR
1,581 Elo+

VS

Team Averages
Level 150
1,554 SR
1,524 Elo+
Bellona
Bellona
DuMmBs
Bellona
Level 159
God Stats
33W - 25L
1,523 SR
Queue Stats
328W - 308L
1,442 Elo+
Solo
Thor
Thor
FarsF
Thor
Level 148
God Stats
46W - 48L
1,567 SR
Queue Stats
280W - 296L
1,541 Elo+
Party 2
Ix Chel
Ix Chel
RachaCucaa
Ix Chel
Level 124
God Stats
16W - 9L
1,666 SR
Queue Stats
326W - 302L
1,528 Elo+
Solo
Artio
Artio
URD Bully
Artio
Level 159
God Stats
3W - 1L
1,632 SR
Queue Stats
378W - 365L
1,615 Elo+
Party 2
Ishtar
Ishtar
Zenphrar
Ishtar
Level 158
God Stats
3W - 5L
1,381 SR
Queue Stats
337W - 351L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
4 / 0 / 1
6,327
633
6,348
5,738
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Ckno
Horus
10
2 / 0 / 9
6,161
616
3,817
7,255
3,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Majogarii
Scylla
11
3 / 1 / 3
6,654
665
2,088
3,725
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Paganific
Sylvanus
11
1 / 2 / 1
6,389
639
5,180
9,516
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Sh1kikan
Mercury
12
9 / 0 / 3
6,973
697
7,928
7,598
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuMmBs
Bellona
11
0 / 2 / 2
5,873
587
4,428
9,012
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
FarsF
Thor
11
2 / 3 / 1
5,487
549
3,447
6,083
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RachaCucaa
Ix Chel
10
1 / 5 / 0
5,498
550
5,221
6,432
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
URD Bully
Artio
7
0 / 6 / 0
4,448
445
1,468
9,694
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Zenphrar
Ishtar
9
0 / 3 / 0
5,072
507
3,393
6,510
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
3
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
1
4.5
W
Horus
Ckno
Horus
2
0
9
6.5
L
Bellona
DuMmBs
Bellona
0
2
2
0.5
L
Thor
FarsF
Thor
2
3
1
0.83
W
Scylla
Majogarii
Scylla
3
1
3
4.5
W
Sylvanus
Paganific
Sylvanus
1
2
1
0.75
L
Ix Chel
RachaCucaa
Ix Chel
1
5
0
0.2
W
Mercury
Sh1kikan
Mercury
9
0
3
10.5
L
Artio
URD Bully
Artio
0
6
0
0
L
Ishtar
Zenphrar
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,361
Damage
17,957
33,832
Taken
37,731
13,402
Mitigated
16,075
12,680
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,348
4,222
0
3,072
5,738
1,859
150
127
5,611
0
47,334
W
Horus
Ckno
Horus
3,817
1,898
859
2,758
7,255
3,261
0
1,839
5,250
0
17,859
L
Bellona
DuMmBs
Bellona
4,428
1,619
0
3,991
9,012
4,389
0
4,770
4,242
0
37,232
L
Thor
FarsF
Thor
3,447
629
0
2,372
6,083
1,952
0
37
6,046
0
38,439
W
Scylla
Majogarii
Scylla
2,088
168
0
300
3,725
813
0
1,750
1,785
32,031
2,099
W
Sylvanus
Paganific
Sylvanus
5,180
1,867
132
4,934
9,516
5,045
0
0
9,516
33,667
10,468
L
Ix Chel
RachaCucaa
Ix Chel
5,221
333
426
1,102
6,432
1,896
0
832
5,600
34,185
0
W
Mercury
Sh1kikan
Mercury
7,928
5,630
0
625
7,598
2,424
0
2,541
4,871
0
50,868
L
Artio
URD Bully
Artio
1,468
234
200
1,957
9,694
5,840
0
963
8,731
10,876
0
L
Ishtar
Zenphrar
Ishtar
3,393
2,272
0
1,328
6,510
1,998
0
0
6,510
0
32,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
26,378
362
Minions Killed
303
0
Camps Cleared
0
1,018,558
Distance Traveled
1,047,215
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,327
633
94
9
0
187,243
2
W
Horus
6,161
616
23
2
0
191,392
1
L
Bellona
5,873
587
83
8
0
216,631
2
L
Thor
5,487
549
60
6
0
213,634
0
W
Scylla
6,654
665
84
8
0
206,690
1
W
Sylvanus
6,389
639
87
9
0
163,858
3
L
Ix Chel
5,498
550
83
8
0
212,663
0
W
Mercury
6,973
697
74
7
0
269,375
0
L
Artio
4,448
445
16
2
0
212,290
0
L
Ishtar
5,072
507
61
6
0
191,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role