Player Matchup

Cthulhu
Cthulhu
Debiruita
Cthulhu
Level 104
God Stats
16W - 13L
1,557 SR
Queue Stats
77W - 94L
1,456 Elo+
Solo
Serqet
Serqet
Edson160800
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 247L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
Gopherit285
Heimdallr
Level 89
God Stats
0W - 2L
1,525 SR
Queue Stats
37W - 33L
1,505 Elo+
Solo
Odin
Odin
Marvinrey2404
Odin
Level 124
God Stats
4W - 5L
1,506 SR
Queue Stats
314W - 315L
1,427 Elo+
Party 1
Ah Puch
Ah Puch
ixAnthonyy
Ah Puch
Level 119
God Stats
2W - 2L
1,520 SR
Queue Stats
134W - 147L
1,396 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,451 Elo+

VS

Team Averages
Level 78
1,555 SR
1,461 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CRANEO0O
Hercules
Level 58
God Stats
7W - 5L
1,421 SR
Queue Stats
58W - 57L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
MuLaN2293
Baron Samedi
Level 110
God Stats
18W - 9L
1,715 SR
Queue Stats
511W - 508L
1,509 Elo+
Solo
Surtr
Surtr
SSJDKHERO
Surtr
Level 124
God Stats
12W - 4L
1,670 SR
Queue Stats
27W - 22L
1,488 Elo+
Solo
Ymir
Ymir
WaLly__O_o
Ymir
Level 44
God Stats
27W - 31L
1,469 SR
Queue Stats
30W - 39L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Debiruita
Cthulhu
11
0 / 5 / 2
6,742
449
6,306
15,317
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
12
1 / 7 / 1
6,679
445
3,262
12,003
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Gopherit285
Heimdallr
11
2 / 5 / 0
6,765
451
6,327
7,001
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 1
7,222
481
5,915
12,396
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
ixAnthonyy
Ah Puch
8
1 / 3 / 0
6,150
410
4,584
4,673
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
5 / 0 / 8
8,883
592
4,361
7,343
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
CRANEO0O
Hercules
14
5 / 2 / 5
8,590
573
7,711
12,674
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baron Samedi
MuLaN2293
Baron Samedi
15
6 / 0 / 3
8,963
598
10,869
9,678
3,735
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
SSJDKHERO
Surtr
12
2 / 3 / 3
8,168
545
6,641
10,892
8,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 4
8,314
554
6,239
9,612
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
24
24
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
8
9
W
Hercules
CRANEO0O
Hercules
5
2
5
3.75
L
Cthulhu
Debiruita
Cthulhu
0
5
2
0.2
L
Serqet
1
7
1
0.21
L
Heimdallr
Gopherit285
Heimdallr
2
5
0
0.4
L
2
4
1
0.63
W
Baron Samedi
MuLaN2293
Baron Samedi
6
0
3
7.5
W
Surtr
SSJDKHERO
Surtr
2
3
3
1.17
W
6
1
4
8
L
Ah Puch
ixAnthonyy
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
35,821
51,390
Taken
50,199
26,686
Mitigated
26,006
12,317
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,361
909
3,466
5,966
7,343
3,311
70
3,568
3,415
33,079
1,657
W
Hercules
CRANEO0O
Hercules
7,711
2,138
0
3,478
12,674
6,428
749
861
11,417
0
47,428
L
Cthulhu
Debiruita
Cthulhu
6,306
193
85
2,897
15,317
8,590
108
6,877
8,149
38,685
0
L
Serqet
3,262
690
0
3,176
12,003
4,036
0
5,213
6,655
0
40,974
L
Heimdallr
Gopherit285
Heimdallr
6,327
2,291
0
613
7,001
2,362
1,090
3,182
3,677
0
33,586
L
5,915
854
0
4,472
12,396
10,242
0
2,740
9,656
0
45,603
W
Baron Samedi
MuLaN2293
Baron Samedi
10,869
336
424
5,205
9,678
3,735
0
3,445
5,976
62,529
1,050
W
Surtr
SSJDKHERO
Surtr
6,641
3,941
0
2,773
10,892
8,089
479
113
10,229
2,303
50,130
W
6,239
1,755
100
2,287
9,612
4,443
252
2,518
6,762
48,550
882
L
Ah Puch
ixAnthonyy
Ah Puch
4,584
43
0
1,074
4,673
1,456
0
3,577
1,096
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
42,918
337
Minions Killed
414
0
Camps Cleared
0
1,297,058
Distance Traveled
1,526,873
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,883
592
63
4
0
275,716
4
W
Hercules
8,590
573
77
5
0
404,599
0
L
Cthulhu
6,742
449
73
5
0
306,548
0
L
Serqet
6,679
445
77
5
0
298,139
3
L
Heimdallr
6,765
451
62
4
0
287,154
1
L
Odin
7,222
481
78
5
0
256,233
2
W
Baron Samedi
8,963
598
110
7
0
279,860
0
W
Surtr
8,168
545
85
6
0
277,617
0
W
Ymir
8,314
554
79
5
0
289,081
3
L
Ah Puch
6,150
410
47
3
0
148,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role