Player Matchup

Cliodhna
Cliodhna
Djothaaa
Cliodhna
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
20W - 39L
1,362 Elo+
Solo
Danzaburou
Danzaburou
LeleMeAma
Danzaburou
Level 96
God Stats
25W - 20L
1,548 SR
Queue Stats
99W - 106L
1,452 Elo+
Party 2
King Arthur
King Arthur
RelaxItsTux
King Arthur
Level 125
God Stats
3W - 4L
1,463 SR
Queue Stats
202W - 193L
1,517 Elo+
Solo
Cthulhu
Cthulhu
lushez
Cthulhu
Level 45
God Stats
9W - 3L
1,691 SR
Queue Stats
94W - 98L
1,453 Elo+
Party 2
Thoth
Thoth
truckfire11
Thoth
Level 103
God Stats
34W - 35L
1,552 SR
Queue Stats
584W - 568L
1,519 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,461 Elo+

VS

Team Averages
Level 66
1,515 SR
1,429 Elo+
Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Busespc
Thor
Level 49
God Stats
1W - 2L
1,232 SR
Queue Stats
73W - 116L
1,362 Elo+
Solo
Hou Yi
Hou Yi
IveL0st
Hou Yi
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
28W - 20L
1,523 Elo+
Party 1
Neith
Neith
SuckFmite2024
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,268 Elo+
Party 1
Arachne
Arachne
theeniick__22
Arachne
Level 59
God Stats
18W - 16L
1,637 SR
Queue Stats
148W - 166L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Djothaaa
Cliodhna
15
4 / 2 / 8
8,851
521
9,083
12,366
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
LeleMeAma
Danzaburou
16
10 / 4 / 3
10,352
609
14,172
16,685
6,177
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
RelaxItsTux
King Arthur
17
3 / 1 / 3
10,497
617
10,592
12,352
14,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
lushez
Cthulhu
15
5 / 3 / 11
10,790
635
9,239
19,350
16,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 2
9,529
561
6,151
6,967
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 6 / 5
7,934
467
10,933
8,744
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Busespc
Thor
11
0 / 8 / 3
6,552
385
3,804
13,337
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
IveL0st
Hou Yi
14
4 / 6 / 6
8,717
513
11,921
15,344
5,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 4 / 3
8,847
520
12,956
13,075
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
13
0 / 3 / 1
7,055
415
2,523
16,214
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
27
Kills
11
11
Deaths
27
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
5
0.58
L
Thor
Busespc
Thor
0
8
3
0.19
W
Cliodhna
Djothaaa
Cliodhna
4
2
8
4
L
Hou Yi
IveL0st
Hou Yi
4
6
6
1.17
W
Danzaburou
LeleMeAma
Danzaburou
10
4
3
2.88
W
King Arthur
RelaxItsTux
King Arthur
3
1
3
4.5
L
6
4
3
1.88
W
Cthulhu
lushez
Cthulhu
5
3
11
3.5
L
Arachne
0
3
1
0.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,237
Damage
42,137
67,720
Taken
66,714
43,557
Mitigated
26,486
23,510
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,933
1,073
0
759
8,744
2,093
0
3,187
5,557
52,368
954
L
Thor
Busespc
Thor
3,804
658
0
1,153
13,337
4,253
0
3,523
9,814
0
29,767
W
Cliodhna
Djothaaa
Cliodhna
9,083
436
0
5,243
12,366
4,676
492
1,553
10,813
0
55,727
L
Hou Yi
IveL0st
Hou Yi
11,921
4,484
0
4,295
15,344
5,040
49
3,241
12,103
0
46,267
W
Danzaburou
LeleMeAma
Danzaburou
14,172
7,434
840
6,277
16,685
6,177
1,865
1,986
14,699
0
70,105
W
King Arthur
RelaxItsTux
King Arthur
10,592
1,331
0
2,148
12,352
14,342
32
882
11,470
0
80,404
L
12,956
4,740
0
2,253
13,075
4,189
0
3,671
9,404
0
46,412
W
Cthulhu
lushez
Cthulhu
9,239
285
3,380
3,842
19,350
16,117
306
4,600
14,750
49,339
1,520
L
Arachne
2,523
1,455
0
7,023
16,214
10,911
0
1,105
15,109
0
38,918
W
6,151
114
0
1,780
6,967
2,245
384
2,265
4,702
54,553
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,019
Gold Earned
39,105
499
Minions Killed
350
0
Camps Cleared
0
1,792,667
Distance Traveled
1,549,893
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,934
467
103
6
0
298,003
2
L
Thor
6,552
385
51
3
0
307,499
0
W
Cliodhna
8,851
521
86
5
0
385,258
0
L
Hou Yi
8,717
513
67
4
0
301,256
0
W
Danzaburou
10,352
609
92
5
0
324,761
0
W
King Arthur
10,497
617
143
8
0
348,293
0
L
Neith
8,847
520
62
4
0
311,655
0
W
Cthulhu
10,790
635
83
5
0
361,577
5
L
Arachne
7,055
415
67
4
0
331,480
4
W
Thoth
9,529
561
95
6
0
372,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role