Player Matchup

Lancelot
Lancelot
DaRaRoLa
Lancelot
Level 149
God Stats
5W - 5L
1,610 SR
Queue Stats
57W - 40L
1,579 Elo+
Solo
Arachne
Arachne
Kungfoo_Samurai
Arachne
Level 149
God Stats
3W - 3L
1,575 SR
Queue Stats
443W - 428L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 121
God Stats
250W - 209L
1,601 SR
Queue Stats
352W - 315L
1,542 Elo+
Solo
Merlin
Merlin
bEY0nDThEHoR1Z0N
Merlin
Level 157
God Stats
2W - 1L
1,729 SR
Queue Stats
501W - 481L
1,564 Elo+
Solo
Artemis
Artemis
itsDemeGoD
Artemis
Level 64
God Stats
10W - 16L
1,538 SR
Queue Stats
294W - 307L
1,519 Elo+
Solo
Team Averages
Level 128
1,610 SR
1,547 Elo+

VS

Team Averages
Level 135
1,559 SR
1,506 Elo+
Heimdallr
Heimdallr
AmeDoko
Heimdallr
Level 122
God Stats
2W - 3L
1,440 SR
Queue Stats
50W - 56L
1,498 Elo+
Solo
Chaac
Chaac
Hibernyus
Chaac
Level 125
God Stats
28W - 29L
1,467 SR
Queue Stats
249W - 243L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KanjiOn1
Morgan Le Fay
Level 134
God Stats
3W - 0L
1,615 SR
Queue Stats
145W - 122L
1,524 Elo+
Solo
Kukulkan
Kukulkan
areddhead
Kukulkan
Level 150
God Stats
7W - 3L
1,597 SR
Queue Stats
83W - 78L
1,505 Elo+
Solo
Chiron
Chiron
kroening1
Chiron
Level 146
God Stats
2W - 1L
1,677 SR
Queue Stats
125W - 122L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaRaRoLa
Lancelot
10
3 / 2 / 0
6,014
668
6,257
8,754
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

5
0 / 3 / 1
3,936
437
1,569
5,505
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Yannk Crash
Jormungandr
8
1 / 3 / 2
4,902
545
5,726
9,468
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 1
4,977
553
2,238
3,174
833
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
itsDemeGoD
Artemis
9
2 / 3 / 1
4,864
540
3,373
6,095
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmeDoko
Heimdallr
9
3 / 2 / 4
5,863
651
5,845
5,050
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
Hibernyus
Chaac
11
2 / 2 / 2
6,264
696
6,438
8,371
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
KanjiOn1
Morgan Le Fay
9
3 / 1 / 3
5,383
598
3,136
5,396
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
areddhead
Kukulkan
10
0 / 1 / 2
5,843
649
1,624
2,865
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
kroening1
Chiron
9
4 / 1 / 3
5,713
635
6,129
7,405
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
12
12
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AmeDoko
Heimdallr
3
2
4
2.5
L
Lancelot
DaRaRoLa
Lancelot
3
2
0
1.5
W
Chaac
Hibernyus
Chaac
2
2
2
1.5
W
Morgan Le Fay
KanjiOn1
Morgan Le Fay
3
1
3
4.5
L
0
3
1
0.17
L
Jormungandr
Yannk Crash
Jormungandr
1
3
2
0.67
W
Kukulkan
areddhead
Kukulkan
0
1
2
1
L
1
1
1
1.5
L
Artemis
itsDemeGoD
Artemis
2
3
1
0.83
W
Chiron
kroening1
Chiron
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
23,172
32,996
Taken
29,087
14,130
Mitigated
10,078
9,163
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AmeDoko
Heimdallr
5,845
3,467
0
1,116
5,050
1,760
0
2,674
2,376
0
34,600
L
Lancelot
DaRaRoLa
Lancelot
6,257
2,147
0
1,812
8,754
6,011
0
240
8,514
0
37,689
W
Chaac
Hibernyus
Chaac
6,438
2,663
0
2,658
8,371
3,852
0
94
7,765
0
40,410
W
Morgan Le Fay
KanjiOn1
Morgan Le Fay
3,136
483
0
3,334
5,396
1,496
0
1,039
4,278
34,608
0
L
1,569
1,173
0
2,005
5,505
1,391
0
2,050
3,415
0
11,397
L
Jormungandr
Yannk Crash
Jormungandr
5,726
2,143
0
3,610
9,468
4,219
0
1,028
8,358
27,694
1,596
W
Kukulkan
areddhead
Kukulkan
1,624
0
0
870
2,865
943
0
1,440
1,353
36,333
985
L
2,238
95
0
776
3,174
833
0
981
2,021
26,749
775
L
Artemis
itsDemeGoD
Artemis
3,373
1,533
0
960
6,095
1,676
0
167
5,928
0
18,651
W
Chiron
kroening1
Chiron
6,129
1,804
44
3,082
7,405
2,027
346
2,232
5,159
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,693
Gold Earned
29,066
241
Minions Killed
320
0
Camps Cleared
0
934,784
Distance Traveled
937,648
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,863
651
62
7
0
171,308
0
L
Lancelot
6,014
668
81
9
0
210,459
2
W
Chaac
6,264
696
72
8
0
177,447
0
W
Morgan Le Fay
5,383
598
63
7
0
202,098
0
L
Arachne
3,936
437
28
3
0
163,678
0
L
Jormungandr
4,902
545
51
6
0
188,641
0
W
Kukulkan
5,843
649
82
9
0
198,029
0
L
Merlin
4,977
553
55
6
0
185,164
2
L
Artemis
4,864
540
26
3
0
186,842
3
W
Chiron
5,713
635
41
5
0
188,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role