Player Matchup

Chiron
Chiron
Itsriley
Chiron
Level 108
God Stats
1W - 0L
1,291 SR
Queue Stats
12W - 9L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thicc N Creamy
Morgan Le Fay
Level 88
God Stats
2W - 0L
1,474 SR
Queue Stats
5W - 3L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
VIVE LeGOAT
Cthulhu
Level 76
God Stats
2W - 0L
1,917 SR
Queue Stats
8W - 7L
1,475 Elo+
Party 2
Team Averages
Level 91
1,561 SR
1,525 Elo+

VS

Team Averages
Level 146
1,533 SR
1,624 Elo+
Ratatoskr
Ratatoskr
InertSix3
Ratatoskr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,545 Elo+
Solo
Bellona
Bellona
Sosuke_uchiha
Bellona
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,806 Elo+
Party 1
Zeus
Zeus
eitan0923
Zeus
Level 159
God Stats
4W - 1L
1,600 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Itsriley
Chiron
19
5 / 2 / 2
12,697
846
13,323
14,449
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Thicc N Creamy
Morgan Le Fay
17
2 / 6 / 5
11,773
785
6,944
12,032
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
VIVE LeGOAT
Cthulhu
18
3 / 2 / 7
12,554
837
9,316
20,341
20,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
InertSix3
Ratatoskr
17
5 / 5 / 4
12,312
821
12,956
14,756
5,242
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
14
0 / 3 / 4
9,742
649
1,300
8,271
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
19
5 / 2 / 3
12,710
847
20,501
14,713
5,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
10
10
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
InertSix3
Ratatoskr
5
5
4
1.4
W
Chiron
Itsriley
Chiron
5
2
2
3
L
Bellona
0
3
4
0.67
W
Morgan Le Fay
Thicc N Creamy
Morgan Le Fay
2
6
5
0.75
W
Cthulhu
VIVE LeGOAT
Cthulhu
3
2
7
3.25
L
Zeus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
34,757
46,822
Taken
37,740
29,888
Mitigated
16,277
4,106
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
InertSix3
Ratatoskr
12,956
4,463
0
423
14,756
5,242
0
5,244
9,445
0
47,887
W
Chiron
Itsriley
Chiron
13,323
2,701
411
2,887
14,449
5,713
2,527
5,847
8,602
0
49,464
L
Bellona
1,300
252
308
356
8,271
5,913
0
2,810
5,319
0
8,537
W
Morgan Le Fay
Thicc N Creamy
Morgan Le Fay
6,944
578
0
442
12,032
3,999
844
6,080
5,952
37,586
25
W
Cthulhu
VIVE LeGOAT
Cthulhu
9,316
454
116
250
20,341
20,176
304
8,224
12,117
30,092
1,138
L
Zeus
20,501
1,402
0
975
14,713
5,122
0
7,026
7,535
61,132
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
34,764
173
Minions Killed
160
0
Camps Cleared
0
797,259
Distance Traveled
657,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,312
821
58
4
0
267,388
0
W
Chiron
12,697
846
79
5
0
266,475
0
L
Bellona
9,742
649
16
1
0
148,956
0
W
Morgan Le Fay
11,773
785
69
5
0
241,407
0
W
Cthulhu
12,554
837
25
2
0
289,377
1
L
Zeus
12,710
847
86
6
0
241,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role