Player Matchup

Maman Brigitte
Maman Brigitte
HATR Assist
Maman Brigitte
Level 134
God Stats
9W - 25L
1,437 SR
Queue Stats
64W - 70L
1,466 Elo+
Solo
Anhur
Anhur
Squita2158
Anhur
Level 69
God Stats
0W - 2L
1,168 SR
Queue Stats
72W - 116L
1,381 Elo+
Solo
Kukulkan
Kukulkan
WasItActuallyLag
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,335 Elo+
Party 1
Sylvanus
Sylvanus
jonny2shirts
Sylvanus
Level 49
God Stats
4W - 9L
1,522 SR
Queue Stats
45W - 62L
1,448 Elo+
Solo
Pele
Pele
jvin921
Pele
Level 42
God Stats
2W - 5L
1,406 SR
Queue Stats
49W - 49L
1,400 Elo+
Party 1
Team Averages
Level 79
1,407 SR
1,406 Elo+

VS

Team Averages
Level 91
1,460 SR
1,407 Elo+
Hades
Hades
Flow_Hungaro_10
Hades
Level 122
God Stats
2W - 0L
1,526 SR
Queue Stats
213W - 213L
1,436 Elo+
Party 2
Ullr
Ullr
JASoul214
Ullr
Level 58
God Stats
4W - 4L
1,436 SR
Queue Stats
130W - 155L
1,346 Elo+
Solo
Izanami
Izanami
Merstach_7
Izanami
Level 67
God Stats
13W - 14L
1,446 SR
Queue Stats
317W - 345L
1,415 Elo+
Solo
Pele
Pele
isossplash12
Pele
Level 110
God Stats
9W - 10L
1,340 SR
Queue Stats
80W - 73L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
tantaras24
Cthulhu
Level 100
God Stats
154W - 123L
1,551 SR
Queue Stats
340W - 322L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
HATR Assist
Maman Brigitte
12
6 / 4 / 4
7,665
590
9,103
10,968
3,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
0 / 8 / 2
6,112
470
3,346
10,406
2,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 0
6,957
535
4,457
6,335
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
jonny2shirts
Sylvanus
11
2 / 4 / 4
6,336
487
6,005
10,421
7,649
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
jvin921
Pele
11
2 / 3 / 3
6,270
482
6,127
7,591
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,084
622
5,849
8,170
3,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
12
1 / 6 / 6
6,918
532
5,203
9,461
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
Merstach_7
Izanami
14
4 / 0 / 0
8,781
675
4,494
7,591
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 2 / 3
8,125
625
6,088
11,334
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
tantaras24
Cthulhu
12
4 / 4 / 8
7,527
579
10,173
12,248
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
12
Kills
21
22
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Maman Brigitte
HATR Assist
Maman Brigitte
6
4
4
2
W
Ullr
1
6
6
0.67
W
Izanami
Merstach_7
Izanami
4
0
0
4
L
Anhur
0
8
2
0.13
L
2
3
0
0.67
W
9
2
3
5.25
L
Sylvanus
jonny2shirts
Sylvanus
2
4
4
1
L
Pele
jvin921
Pele
2
3
3
1.17
W
Cthulhu
tantaras24
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
31,807
45,721
Taken
48,804
18,864
Mitigated
17,392
7,747
Healing
10,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,849
0
120
4,257
8,170
3,440
255
2,377
5,793
48,338
2,723
L
Maman Brigitte
HATR Assist
Maman Brigitte
9,103
581
0
3,774
10,968
3,630
0
3,254
7,714
42,271
2,458
W
Ullr
5,203
2,853
0
279
9,461
2,539
713
4,386
5,075
0
27,050
W
Izanami
Merstach_7
Izanami
4,494
2,209
0
1,162
7,591
2,288
3,278
0
7,591
0
59,504
L
Anhur
3,346
1,797
0
584
10,406
2,914
0
2,955
7,451
0
28,157
L
4,457
336
0
499
6,335
2,135
0
3,872
2,463
44,033
0
W
6,088
1,805
0
2,772
11,334
3,670
0
4,730
6,604
0
44,798
L
Sylvanus
jonny2shirts
Sylvanus
6,005
2,526
500
1,722
10,421
7,649
0
4,094
6,327
24,019
6,444
L
Pele
jvin921
Pele
6,127
2,018
0
668
7,591
2,536
0
1,043
6,548
0
29,856
W
Cthulhu
tantaras24
Cthulhu
10,173
2,087
289
1,270
12,248
5,455
288
7,220
5,028
34,577
4,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
39,435
311
Minions Killed
375
0
Camps Cleared
0
1,235,214
Distance Traveled
1,303,653
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,084
622
83
6
0
261,474
3
L
Maman Brigitte
7,665
590
76
6
0
268,337
5
W
Ullr
6,918
532
47
4
0
224,776
0
W
Izanami
8,781
675
119
9
0
254,588
0
L
Anhur
6,112
470
60
5
0
193,301
0
L
Kukulkan
6,957
535
84
6
0
261,205
0
W
Pele
8,125
625
64
5
0
292,575
0
L
Sylvanus
6,336
487
42
3
0
230,059
0
L
Pele
6,270
482
49
4
0
282,312
0
W
Cthulhu
7,527
579
62
5
0
270,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role