Player Matchup

Geb
Geb
 
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Adapting6967
Anubis
Level 140
God Stats
1W - 2L
1,377 SR
Queue Stats
36W - 28L
1,611 Elo+
Party 1
Hercules
Hercules
BendingSneeze33
Hercules
Level 144
God Stats
10W - 16L
1,474 SR
Queue Stats
191W - 251L
1,276 Elo+
Solo
Awilix
Awilix
GatorRaider8
Awilix
Level 163
God Stats
3W - 2L
1,486 SR
Queue Stats
15W - 9L
1,757 Elo+
Party 1
Danzaburou
Danzaburou
carlosvrgas
Danzaburou
Level 108
God Stats
11W - 12L
1,540 SR
Queue Stats
58W - 68L
1,499 Elo+
Solo
Team Averages
Level 120
1,475 SR
1,529 Elo+

VS

Team Averages
Level 95
1,481 SR
1,415 Elo+
Chiron
Chiron
ELMANCO0892
Chiron
Level 58
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 6L
1,191 Elo+
Solo
Surtr
Surtr
Thatboytbone
Surtr
Level 29
God Stats
36W - 24L
1,566 SR
Queue Stats
41W - 28L
1,521 Elo+
Solo
Hun Batz
Hun Batz
ThePillo
Hun Batz
Level 138
God Stats
4W - 4L
1,277 SR
Queue Stats
69W - 74L
1,484 Elo+
Solo
Cthulhu
Cthulhu
TrippingBIGfoot
Cthulhu
Level 144
God Stats
55W - 51L
1,535 SR
Queue Stats
722W - 753L
1,442 Elo+
Solo
Raijin
Raijin
Zcyla19
Raijin
Level 108
God Stats
1W - 0L
1,733 SR
Queue Stats
23W - 30L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 2
5,702
950
2,105
4,545
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
12
3 / 4 / 3
6,270
1,045
5,626
5,805
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
6
0 / 0 / 0
3,258
543
0
0
0
Awilix
11
2 / 0 / 2
5,953
992
3,226
3,158
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
carlosvrgas
Danzaburou
11
1 / 1 / 4
5,837
973
4,444
4,351
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 0 / 2
6,023
1,004
3,026
3,530
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
6,288
1,048
3,861
4,324
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
ThePillo
Hun Batz
10
1 / 1 / 3
5,736
956
1,836
3,930
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 4
5,591
932
3,702
5,104
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Zcyla19
Raijin
10
0 / 3 / 3
5,599
933
2,310
4,454
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
7
Kills
6
6
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
L
Anubis
3
4
3
1.13
L
Hercules
0
0
0
0
W
Chiron
2
0
2
3
L
Awilix
2
0
2
3
W
3
1
2
4
W
Hun Batz
ThePillo
Hun Batz
1
1
3
2.5
W
0
2
4
1
W
Raijin
Zcyla19
Raijin
0
3
3
0.5
L
Danzaburou
carlosvrgas
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,401
Damage
14,735
17,859
Taken
21,342
7,496
Mitigated
8,410
1,765
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,105
0
0
156
4,545
2,679
0
1,662
2,883
11,038
771
L
Anubis
5,626
50
0
52
5,805
2,383
0
1,113
4,586
15,987
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
3,026
722
257
903
3,530
868
333
1,550
1,980
0
12,929
L
Awilix
3,226
726
0
696
3,158
957
217
1,353
1,675
0
13,194
W
3,861
1,273
0
649
4,324
2,903
656
1,426
2,898
420
14,622
W
Hun Batz
ThePillo
Hun Batz
1,836
0
0
473
3,930
1,297
318
990
2,940
0
12,491
W
3,702
229
114
1,470
5,104
2,078
129
2,127
2,977
11,700
453
W
Raijin
Zcyla19
Raijin
2,310
615
0
1,182
4,454
1,264
379
1,445
3,009
15,159
298
L
Danzaburou
carlosvrgas
Danzaburou
4,444
1,551
0
861
4,351
1,477
0
1,498
2,750
0
14,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
29,237
98
Minions Killed
141
0
Camps Cleared
0
476,184
Distance Traveled
626,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,702
950
27
5
0
113,613
0
L
Anubis
6,270
1,045
31
5
0
102,926
0
L
Hercules
3,258
543
0
0
0
0
0
W
Chiron
6,023
1,004
27
5
0
145,888
0
L
Awilix
5,953
992
24
4
0
136,172
0
W
Surtr
6,288
1,048
25
4
0
108,396
0
W
Hun Batz
5,736
956
29
5
0
133,371
0
W
Cthulhu
5,591
932
21
4
0
138,107
0
W
Raijin
5,599
933
39
7
0
100,434
0
L
Danzaburou
5,837
973
16
3
0
123,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role