Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dreamcast4K
Chaac
Level 56
God Stats
6W - 7L
1,488 SR
Queue Stats
212W - 216L
1,465 Elo+
Solo
Danzaburou
Danzaburou
PutyCatdeNinja
Danzaburou
Level 119
God Stats
10W - 6L
1,656 SR
Queue Stats
226W - 200L
1,521 Elo+
Party 1
Hercules
Hercules
Wreck3rs
Hercules
Level 144
God Stats
7W - 3L
1,545 SR
Queue Stats
101W - 87L
1,546 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,507 Elo+

VS

Team Averages
Level 88
1,568 SR
1,528 Elo+
Skadi
Skadi
CookieMonstr98
Skadi
Level 94
God Stats
3W - 7L
1,455 SR
Queue Stats
59W - 56L
1,571 Elo+
Party 2
Geb
Geb
Crims0nDroid
Geb
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Merlin
Merlin
Packman5045
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,498 Elo+
Party 2
King Arthur
King Arthur
kmsedu7
King Arthur
Level 151
God Stats
60W - 32L
1,649 SR
Queue Stats
454W - 451L
1,505 Elo+
Solo
Anubis
Anubis
metriceagle54
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 2
6,121
680
1,359
2,692
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ne Zha
 
Ne Zha
11
2 / 0 / 0
5,707
634
2,296
7,951
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,416
713
4,843
8,121
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PutyCatdeNinja
Danzaburou
10
5 / 0 / 2
6,300
700
4,839
6,119
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Wreck3rs
Hercules
10
2 / 1 / 5
6,392
710
4,320
6,487
3,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,246
472
3,862
5,371
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 1
4,584
509
2,080
6,276
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
12
0 / 2 / 0
5,747
639
1,750
4,198
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kmsedu7
King Arthur
10
0 / 1 / 0
5,579
620
4,646
8,855
5,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 1 / 0
4,064
452
1,475
2,672
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
1
1
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
2
2
W
Ne Zha
 
Ne Zha
2
0
0
2
L
0
5
1
0.1
L
0
2
1
0.25
W
1
0
0
1
L
Merlin
0
2
0
0
W
Danzaburou
PutyCatdeNinja
Danzaburou
5
0
2
6
W
Hercules
Wreck3rs
Hercules
2
1
5
4.5
L
King Arthur
kmsedu7
King Arthur
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,657
Damage
13,813
31,370
Taken
27,372
14,073
Mitigated
11,929
14,558
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,359
106
0
1,039
2,692
637
634
2,117
575
36,362
2,871
W
Ne Zha
 
Ne Zha
2,296
552
0
2,915
7,951
2,909
0
847
7,104
0
48,387
L
3,862
1,077
0
220
5,371
1,266
0
0
5,371
0
27,218
L
2,080
320
0
1,624
6,276
3,466
0
0
6,276
9,175
1,376
W
4,843
578
0
4,914
8,121
5,472
0
0
8,121
7,274
40,178
L
Merlin
1,750
0
0
330
4,198
1,293
0
738
3,460
43,126
948
W
Danzaburou
PutyCatdeNinja
Danzaburou
4,839
2,518
0
3,382
6,119
1,898
0
793
5,326
0
36,618
W
Hercules
Wreck3rs
Hercules
4,320
1,595
0
2,308
6,487
3,157
0
1,243
5,244
0
22,379
L
King Arthur
kmsedu7
King Arthur
4,646
506
0
2,657
8,855
5,099
0
986
7,869
0
42,614
L
1,475
133
0
1,142
2,672
805
0
621
2,051
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
24,220
337
Minions Killed
265
0
Camps Cleared
0
962,405
Distance Traveled
846,403
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,121
680
65
7
0
192,991
0
W
Ne Zha
5,707
634
84
9
0
231,865
2
L
Skadi
4,246
472
37
4
0
189,621
0
L
Geb
4,584
509
19
2
0
197,545
0
W
Chaac
6,416
713
89
10
0
178,722
0
L
Merlin
5,747
639
105
12
0
193,932
0
W
Danzaburou
6,300
700
65
7
0
175,422
0
W
Hercules
6,392
710
34
4
0
183,405
0
L
King Arthur
5,579
620
79
9
0
184,600
0
L
Anubis
4,064
452
25
3
0
80,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role