Player Matchup

Rama
Rama
PappaZappa
Rama
Level 84
God Stats
0W - 4L
1,280 SR
Queue Stats
17W - 19L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
SpankerYmir
Kukulkan
Level 29
God Stats
7W - 6L
1,583 SR
Queue Stats
19W - 25L
1,440 Elo+
Party 1
Khepri
Khepri
TacoStuffer69
Khepri
Level 56
God Stats
0W - 2L
1,551 SR
Queue Stats
1W - 11L
1,161 Elo+
Party 1
Team Averages
Level 56
1,471 SR
1,366 Elo+

VS

Team Averages
Level 121
1,594 SR
1,479 Elo+
Nu Wa
Nu Wa
AIvIPeD
Nu Wa
Level 109
God Stats
102W - 96L
1,535 SR
Queue Stats
332W - 320L
1,465 Elo+
Solo
Bellona
Bellona
bootysniffer420
Bellona
Level 89
God Stats
18W - 22L
1,668 SR
Queue Stats
132W - 139L
1,488 Elo+
Solo
Artemis
Artemis
vampireizzy00
Artemis
Level 166
God Stats
14W - 4L
1,578 SR
Queue Stats
35W - 25L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
8,551
713
6,055
8,223
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SpankerYmir
Kukulkan
14
0 / 3 / 1
8,608
717
7,868
7,220
2,859
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 2 / 1
7,958
663
3,233
11,523
7,051
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIvIPeD
Nu Wa
17
3 / 0 / 4
10,840
903
11,688
7,434
2,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 1 / 5
9,969
831
6,608
11,925
9,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
3 / 0 / 3
10,280
857
7,342
6,377
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
7
7
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AIvIPeD
Nu Wa
3
0
4
5
L
1
2
0
0.5
L
Kukulkan
SpankerYmir
Kukulkan
0
3
1
0.17
L
0
2
1
0.25
W
1
1
5
3.5
W
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,156
Damage
25,638
26,966
Taken
25,736
13,324
Mitigated
14,669
1,521
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AIvIPeD
Nu Wa
11,688
4,902
0
3,183
7,434
2,771
447
2,954
4,480
49,070
1,190
L
6,055
3,602
0
726
8,223
3,414
0
2,067
6,090
0
25,802
L
Kukulkan
SpankerYmir
Kukulkan
7,868
443
298
497
7,220
2,859
0
2,455
4,758
47,318
0
L
3,233
29
0
0
11,523
7,051
0
7,133
4,352
12,964
608
W
6,608
1,979
23
4,126
11,925
9,472
271
5,441
6,484
0
46,376
W
Artemis
7,342
1,677
312
2,832
6,377
2,426
3,105
2,741
3,636
0
37,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
31,089
157
Minions Killed
176
0
Camps Cleared
0
672,897
Distance Traveled
719,629
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,840
903
68
6
0
235,986
0
L
Rama
8,551
713
49
4
0
219,079
3
L
Kukulkan
8,608
717
95
8
0
230,145
2
L
Khepri
7,958
663
13
1
0
223,673
0
W
Bellona
9,969
831
62
5
0
242,259
0
W
Artemis
10,280
857
46
4
0
241,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role