Player Matchup

Discordia
Discordia
Gold III
EOBE_Cam
Discordia
Gold III
Level 124
God Stats
5W - 6L
1,401 SR
Queue Stats
175W - 171L
1,474 MMR
Solo
Shiva
Shiva
Gold IV
I-xCluTcH-----
Shiva
Gold IV
Level 157
God Stats
1W - 2L
1,752 SR
Queue Stats
330W - 338L
1,457 MMR
Solo
Chang'e
Chang'e
Bronze IV
JLEXL
Chang'e
Bronze IV
Level 65
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 3L
1,421 MMR
Solo
Bacchus
Bacchus
Gold IV
bluehefner92
Bacchus
Gold IV
Level 155
God Stats
85W - 83L
1,581 SR
Queue Stats
187W - 201L
1,472 MMR
Solo
Fenrir
Fenrir
Silver II
tobias06_m
Fenrir
Silver II
Level 124
God Stats
1W - 1L
1,570 SR
Queue Stats
9W - 13L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,495 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,574 SR
1,457 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
AsianWinsThese
Skadi
Gold IV
Level 121
God Stats
4W - 5L
1,698 SR
Queue Stats
32W - 29L
1,393 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
DanteRedfern
Ao Kuang
Platinum V
Level 162
God Stats
13W - 13L
1,547 SR
Queue Stats
140W - 130L
1,584 MMR
Party 1
Cerberus
Cerberus
Gold IV
LorDPerCy17
Cerberus
Gold IV
Level 121
God Stats
14W - 14L
1,623 SR
Queue Stats
46W - 48L
1,463 MMR
Solo
Awilix
Awilix
Gold V
ULTRASANTI
Awilix
Gold V
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
92W - 105L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EOBE_Cam
Discordia
11
1 / 5 / 2
5,568
557
5,564
5,830
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 2
5,430
543
6,337
10,792
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
JLEXL
Chang'e
8
0 / 3 / 1
4,631
463
318
6,175
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bluehefner92
Bacchus
8
2 / 4 / 3
5,477
548
3,314
8,524
6,386
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
tobias06_m
Fenrir
11
5 / 3 / 2
6,378
638
5,475
8,802
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaBellonaMaman BrigitteCliodhna

VS

Bans
ArachneThorHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 3
6,779
678
5,724
4,088
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 2
6,782
678
4,204
5,019
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
DanteRedfern
Ao Kuang
10
4 / 3 / 4
6,255
626
6,907
10,991
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
LorDPerCy17
Cerberus
10
3 / 2 / 8
5,909
591
4,998
9,000
4,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
ULTRASANTI
Awilix
12
5 / 0 / 5
7,063
706
5,465
6,257
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
19
20
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
3
1.5
W
4
1
2
5
W
Ao Kuang
DanteRedfern
Ao Kuang
4
3
4
2
L
Discordia
EOBE_Cam
Discordia
1
5
2
0.4
L
1
5
2
0.4
L
Chang'e
JLEXL
Chang'e
0
3
1
0.17
W
Cerberus
LorDPerCy17
Cerberus
3
2
8
3.5
W
Awilix
ULTRASANTI
Awilix
5
0
5
7.5
L
Bacchus
bluehefner92
Bacchus
2
4
3
0.88
L
Fenrir
tobias06_m
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,008
Damage
27,298
40,123
Taken
35,355
15,826
Mitigated
16,967
8,460
Healing
11,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,724
714
0
294
4,088
1,113
0
840
3,248
41,080
492
W
4,204
1,252
0
971
5,019
1,564
736
2,634
2,079
0
53,952
W
Ao Kuang
DanteRedfern
Ao Kuang
6,907
1,117
0
4,420
10,991
7,397
0
574
10,417
28,239
626
L
Discordia
EOBE_Cam
Discordia
5,564
433
0
638
5,830
1,347
0
2,038
3,792
38,058
0
L
6,337
1,097
0
1,448
10,792
3,971
0
5,240
4,986
114
28,400
L
Chang'e
JLEXL
Chang'e
318
37
40
669
6,175
1,550
0
3,231
2,554
17,192
763
W
Cerberus
LorDPerCy17
Cerberus
4,998
121
0
3,928
9,000
4,504
0
3,188
5,296
17,260
0
W
Awilix
ULTRASANTI
Awilix
5,465
1,831
0
1,883
6,257
2,389
752
721
5,492
0
52,969
L
Bacchus
bluehefner92
Bacchus
3,314
130
0
2,660
8,524
6,386
0
1,870
6,621
11,207
977
L
Fenrir
tobias06_m
Fenrir
5,475
1,056
0
3,005
8,802
2,572
0
3,712
4,917
0
34,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
32,788
233
Minions Killed
348
0
Camps Cleared
0
1,051,113
Distance Traveled
1,048,662
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,779
678
83
8
0
196,577
0
W
Skadi
6,782
678
97
10
0
193,234
1
W
Ao Kuang
6,255
626
55
6
0
184,009
4
L
Discordia
5,568
557
71
7
0
191,242
0
L
Shiva
5,430
543
46
5
0
200,125
0
L
Chang'e
4,631
463
39
4
0
196,567
0
W
Cerberus
5,909
591
31
3
0
214,425
0
W
Awilix
7,063
706
82
8
0
260,417
0
L
Bacchus
5,477
548
15
2
0
216,645
2
L
Fenrir
6,378
638
62
6
0
246,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role