Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Et3rnalSp4rk
Chronos
Level 82
God Stats
4W - 4L
1,575 SR
Queue Stats
27W - 33L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Mufasa2681
Cthulhu
Level 124
God Stats
4W - 4L
1,496 SR
Queue Stats
30W - 33L
1,461 Elo+
Solo
Cerberus
Cerberus
Sam i am6693
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
kxgyu
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,380 Elo+
Party 2
Team Averages
Level 116
1,514 SR
1,408 Elo+

VS

Team Averages
Level 101
1,506 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
AyyItsMob
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,288 Elo+
Party 3
Shiva
Shiva
Corncoleo
Shiva
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 14L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
KaptinCrunch
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,609 Elo+
Party 1
Raijin
Raijin
Rocketeer99
Raijin
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
WifeBeater1997
Kukulkan
Level 65
God Stats
3W - 9L
1,315 SR
Queue Stats
7W - 21L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 2 / 5
12,012
632
12,649
18,089
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos
Et3rnalSp4rk
Chronos
19
13 / 1 / 4
12,974
683
17,106
13,486
5,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mufasa2681
Cthulhu
16
2 / 2 / 2
10,273
541
8,669
14,088
11,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Sam i am6693
Cerberus
16
3 / 5 / 5
10,326
543
6,490
19,732
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
kxgyu
Heimdallr
17
2 / 2 / 6
10,604
558
9,416
10,120
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyyItsMob
Tsukuyomi
14
2 / 5 / 2
8,668
456
6,408
12,635
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Corncoleo
Shiva
14
1 / 4 / 0
8,983
473
11,079
18,860
21,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
KaptinCrunch
Danzaburou
14
5 / 6 / 2
8,910
469
13,474
14,822
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Raijin
14
4 / 5 / 3
9,241
486
9,067
16,327
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
11
0 / 9 / 0
7,542
397
1,152
10,519
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
29
Kills
12
12
Deaths
29
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
5
5.75
L
Tsukuyomi
AyyItsMob
Tsukuyomi
2
5
2
0.6
L
Shiva
Corncoleo
Shiva
1
4
0
0.25
W
Chronos
Et3rnalSp4rk
Chronos
13
1
4
15
L
Danzaburou
KaptinCrunch
Danzaburou
5
6
2
1
W
Cthulhu
Mufasa2681
Cthulhu
2
2
2
1.5
L
Raijin
4
5
3
1.1
W
Cerberus
Sam i am6693
Cerberus
3
5
5
1.1
L
Kukulkan
0
9
0
0
W
Heimdallr
kxgyu
Heimdallr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,330
Damage
41,180
75,515
Taken
73,163
49,668
Mitigated
46,183
19,743
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,649
9,568
0
7,665
18,089
8,087
50
1,428
16,657
0
125,974
L
Tsukuyomi
AyyItsMob
Tsukuyomi
6,408
1,560
0
1,128
12,635
4,884
0
1,869
10,678
0
51,021
L
Shiva
Corncoleo
Shiva
11,079
2,046
136
3,008
18,860
21,512
0
11,208
7,496
0
66,147
W
Chronos
Et3rnalSp4rk
Chronos
17,106
5,910
0
1,049
13,486
5,802
3,838
2,595
10,888
78,503
2,027
L
Danzaburou
KaptinCrunch
Danzaburou
13,474
6,223
0
3,961
14,822
4,286
22
8,219
6,428
0
45,972
W
Cthulhu
Mufasa2681
Cthulhu
8,669
836
581
4,275
14,088
11,116
0
1,348
12,740
65,234
1,111
L
Raijin
9,067
950
0
1,402
16,327
13,350
0
3,659
12,555
48,047
0
W
Cerberus
Sam i am6693
Cerberus
6,490
373
904
4,626
19,732
20,688
0
3,132
16,600
39,203
1,647
L
Kukulkan
1,152
0
56
121
10,519
2,151
0
5,876
4,339
35,188
262
W
Heimdallr
kxgyu
Heimdallr
9,416
3,763
0
643
10,120
3,975
3,823
2,058
8,062
0
77,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
43,344
626
Minions Killed
380
0
Camps Cleared
0
1,930,679
Distance Traveled
1,711,353
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,012
632
151
8
0
410,003
0
L
Tsukuyomi
8,668
456
82
4
0
381,229
0
L
Shiva
8,983
473
110
6
0
369,018
2
W
Chronos
12,974
683
153
8
0
425,365
0
L
Danzaburou
8,910
469
67
4
0
351,361
4
W
Cthulhu
10,273
541
113
6
0
382,207
0
L
Raijin
9,241
486
49
3
0
371,753
6
W
Cerberus
10,326
543
78
4
0
375,758
0
L
Kukulkan
7,542
397
72
4
0
237,992
1
W
Heimdallr
10,604
558
131
7
0
337,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role