Player Matchup

Ra
Ra
Kush n Success
Ra
Level 174
God Stats
5W - 7L
1,435 SR
Queue Stats
108W - 105L
1,512 Elo+
Solo
Thor
Thor
LagsBenedict
Thor
Level 213
God Stats
5W - 4L
1,513 SR
Queue Stats
90W - 99L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
Nige-ill
Sylvanus
Level 97
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Rama
Rama
SimbaFERA
Rama
Level 154
God Stats
8W - 12L
1,344 SR
Queue Stats
474W - 472L
1,554 Elo+
Solo
Hades
Hades
qwertymandudeguy
Hades
Level 108
God Stats
3W - 5L
1,364 SR
Queue Stats
222W - 218L
1,532 Elo+
Solo
Team Averages
Level 149
1,473 SR
1,470 Elo+

VS

Team Averages
Level 129
1,516 SR
1,489 Elo+
Ra
Ra
Elcamotudo-3000
Ra
Level 70
God Stats
27W - 31L
1,449 SR
Queue Stats
305W - 315L
1,405 Elo+
Solo
Awilix
Awilix
FLACO187
Awilix
Level 157
God Stats
15W - 22L
1,512 SR
Queue Stats
361W - 350L
1,493 Elo+
Party 2
Shiva
Shiva
M0M0K1lll4H
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,539 Elo+
Party 2
Atlas
Atlas
SmokeBreakEli420
Atlas
Level 165
God Stats
1W - 4L
1,442 SR
Queue Stats
382W - 381L
1,491 Elo+
Party 2
Chernobog
Chernobog
ninjaslayer305
Chernobog
Level 103
God Stats
102W - 90L
1,675 SR
Queue Stats
636W - 596L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
3,778
630
1,159
3,267
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
2 / 0 / 2
4,146
691
1,613
3,605
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Nige-ill
Sylvanus
6
0 / 1 / 2
3,806
634
1,305
4,054
1,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
7
1 / 0 / 0
4,322
720
1,263
3,345
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 1
3,746
624
2,840
4,070
1,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,153
526
590
1,479
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
FLACO187
Awilix
7
3 / 0 / 1
4,128
688
2,586
3,060
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,182
697
1,905
3,793
1,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,066
678
2,305
4,428
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
ninjaslayer305
Chernobog
7
0 / 1 / 1
3,612
602
2,725
3,093
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Awilix
FLACO187
Awilix
3
0
1
3.5
W
1
3
0
0.33
W
2
0
2
3
L
1
1
1
1.5
W
Sylvanus
Nige-ill
Sylvanus
0
1
2
1
W
Rama
1
0
0
1
L
2
1
0
2
L
Chernobog
ninjaslayer305
Chernobog
0
1
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,180
Damage
10,111
18,341
Taken
15,853
6,089
Mitigated
6,176
7,659
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
590
0
36
752
1,479
395
0
768
711
7,564
0
L
Awilix
FLACO187
Awilix
2,586
1,076
0
1,930
3,060
803
0
1,007
2,053
0
15,712
W
1,159
87
144
702
3,267
808
0
648
2,619
16,952
0
W
1,613
303
0
627
3,605
1,146
0
359
3,246
0
15,811
L
1,905
402
0
1,814
3,793
1,807
0
1,878
1,915
0
21,705
W
Sylvanus
Nige-ill
Sylvanus
1,305
595
1,103
1,787
4,054
1,443
0
830
3,224
6,577
358
W
Rama
1,263
1,044
0
1,066
3,345
850
0
1,058
2,287
0
27,351
L
2,305
1,219
0
1,807
4,428
2,397
0
988
3,440
11,928
0
L
Chernobog
ninjaslayer305
Chernobog
2,725
2,059
0
1,561
3,093
774
0
622
2,471
0
22,291
W
2,840
1,009
0
2,230
4,070
1,842
0
0
4,070
17,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,798
Gold Earned
19,141
169
Minions Killed
145
0
Camps Cleared
0
573,790
Distance Traveled
561,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,153
526
10
2
0
58,121
1
L
Awilix
4,128
688
32
5
0
144,089
1
W
Ra
3,778
630
40
7
0
133,093
0
W
Thor
4,146
691
29
5
0
130,972
0
L
Shiva
4,182
697
43
7
0
120,390
0
W
Sylvanus
3,806
634
6
1
0
105,025
2
W
Rama
4,322
720
60
10
0
106,317
0
L
Atlas
4,066
678
17
3
0
126,158
0
L
Chernobog
3,612
602
43
7
0
112,779
0
W
Hades
3,746
624
34
6
0
98,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role