Player Matchup

Artemis
Artemis
Gold V
BigPharmas
Artemis
Gold V
Level 80
God Stats
2W - 1L
1,849 SR
Queue Stats
45W - 50L
1,221 MMR
Solo
Ymir
Ymir
Gold V
IiIttokillu
Ymir
Gold V
Level 145
God Stats
1W - 1L
1,193 SR
Queue Stats
118W - 123L
1,311 MMR
Solo
Fenrir
Fenrir
Gold V
Kinetticz
Fenrir
Gold V
Level 151
God Stats
10W - 8L
1,522 SR
Queue Stats
196W - 207L
1,260 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Megabriel
Yu Huang
Bronze III
Level 144
God Stats
2W - 0L
1,559 SR
Queue Stats
13W - 25L
1,267 MMR
Solo
Pele
Pele
Gold V
jujuonjupiter
Pele
Gold V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,348 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,525 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,577 SR
1,281 MMR
Cabrakan
Cabrakan
Gold V
ESLEITMIKE
Cabrakan
Gold V
Level 157
God Stats
9W - 10L
1,507 SR
Queue Stats
88W - 97L
1,351 MMR
Solo
Charybdis
Charybdis
Silver I
JEZTRIXPRO
Charybdis
Silver I
Level 164
God Stats
3W - 6L
1,470 SR
Queue Stats
171W - 190L
1,246 MMR
Solo
The Morrigan
The Morrigan
Gold V
Twists TryH
The Morrigan
Gold V
Level 114
God Stats
0W - 2L
1,581 SR
Queue Stats
62W - 70L
1,306 MMR
Solo
Nike
Nike
Silver I
douuuuuuu
Nike
Silver I
Level 147
God Stats
4W - 4L
1,622 SR
Queue Stats
92W - 108L
1,199 MMR
Solo
Charon
Charon
Gold IV
ttvTiitanDrago
Charon
Gold IV
Level 213
God Stats
9W - 6L
1,703 SR
Queue Stats
540W - 555L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigPharmas
Artemis
20
9 / 2 / 6
12,645
632
18,497
14,235
5,403
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 9
10,543
527
9,085
16,898
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
Kinetticz
Fenrir
16
5 / 3 / 11
10,715
536
10,321
21,485
25,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
Megabriel
Yu Huang
19
6 / 1 / 2
11,810
591
11,936
8,134
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 4
12,376
619
17,186
21,992
16,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Nu WaAgniThanatosMulan

VS

Bans
GaneshaCthulhuChronosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ESLEITMIKE
Cabrakan
17
5 / 9 / 3
10,506
525
12,126
22,496
16,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
JEZTRIXPRO
Charybdis
17
2 / 10 / 2
10,308
515
11,945
20,041
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Twists TryH
The Morrigan
17
3 / 2 / 0
10,421
521
8,550
8,256
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
16
3 / 4 / 1
10,375
519
14,939
21,524
16,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 3
9,159
458
8,179
17,480
14,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
26
Kills
13
13
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigPharmas
Artemis
9
2
6
6
L
Cabrakan
ESLEITMIKE
Cabrakan
5
9
3
0.72
W
3
2
9
3.75
L
Charybdis
JEZTRIXPRO
Charybdis
2
10
2
0.3
W
Fenrir
Kinetticz
Fenrir
5
3
11
3.5
W
Yu Huang
Megabriel
Yu Huang
6
1
2
7
L
The Morrigan
Twists TryH
The Morrigan
3
2
0
1.5
L
Nike
3
4
1
0.88
W
3
5
4
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,025
Damage
55,739
82,744
Taken
89,797
58,759
Mitigated
56,992
23,157
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigPharmas
Artemis
18,497
7,983
0
3,530
14,235
5,403
1,646
4,279
9,956
0
102,286
L
Cabrakan
ESLEITMIKE
Cabrakan
12,126
1,889
0
3,784
22,496
16,497
0
8,403
13,712
75,601
265
W
9,085
1,465
0
5,875
16,898
7,735
1,587
6,971
9,927
77,819
1,033
L
Charybdis
JEZTRIXPRO
Charybdis
11,945
5,997
0
5,728
20,041
6,378
1,504
2,411
17,586
0
90,612
W
Fenrir
Kinetticz
Fenrir
10,321
1,998
0
4,685
21,485
25,546
214
6,279
15,206
0
47,915
W
Yu Huang
Megabriel
Yu Huang
11,936
411
240
1,613
8,134
3,374
566
3,003
5,131
92,084
769
L
The Morrigan
Twists TryH
The Morrigan
8,550
1,307
0
1,037
8,256
2,819
0
3,789
4,019
77,914
5,821
L
Nike
14,939
891
0
2,419
21,524
16,520
0
1,953
19,471
0
78,380
W
17,186
3,315
0
7,214
21,992
16,701
429
3,941
18,051
123
98,170
L
8,179
1,238
0
4,015
17,480
14,778
0
3,404
13,838
37,025
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
50,769
662
Minions Killed
607
0
Camps Cleared
0
2,019,832
Distance Traveled
1,888,826
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,645
632
145
7
0
390,863
0
L
Cabrakan
10,506
525
101
5
0
364,532
0
W
Ymir
10,543
527
114
6
0
413,983
0
L
Charybdis
10,308
515
145
7
0
325,053
0
W
Fenrir
10,715
536
73
4
0
429,364
0
W
Yu Huang
11,810
591
150
8
0
386,146
6
L
The Morrigan
10,421
521
163
8
0
412,565
0
L
Nike
10,375
519
136
7
0
378,947
2
W
Pele
12,376
619
180
9
0
399,476
9
L
Charon
9,159
458
62
3
0
407,729
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role