Player Matchup

Discordia
Discordia
DaLootGoblin524
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,273 Elo+
Party 2
Zeus
Zeus
SpArTaNaxios570
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,174 Elo+
Party 2
Da Ji
Da Ji
dedewO07
Da Ji
Level 136
God Stats
1W - 1L
1,723 SR
Queue Stats
182W - 199L
1,479 Elo+
Solo
Bellona
Bellona
globbbbbb
Bellona
Level 117
God Stats
1W - 3L
1,295 SR
Queue Stats
289W - 259L
1,534 Elo+
Solo
Poseidon
Poseidon
lithiumfIower
Poseidon
Level 102
God Stats
6W - 11L
1,403 SR
Queue Stats
448W - 444L
1,492 Elo+
Solo
Team Averages
Level 78
1,484 SR
1,390 Elo+

VS

Team Averages
Level 90
1,447 SR
1,466 Elo+
Hachiman
Hachiman
Bman955
Hachiman
Level 68
God Stats
3W - 1L
1,747 SR
Queue Stats
291W - 300L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
GhostCreed25
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
SeslerRydder
Bastet
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 103L
1,376 Elo+
Solo
Sol
Sol
Vesscl
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 1
Nemesis
Nemesis
cucho54
Nemesis
Level 133
God Stats
1W - 5L
989 SR
Queue Stats
478W - 488L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaLootGoblin524
Discordia
12
0 / 4 / 2
7,508
683
5,063
5,977
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 8
8,401
764
13,843
9,756
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
dedewO07
Da Ji
14
3 / 8 / 3
8,592
781
10,703
12,999
9,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
globbbbbb
Bellona
16
7 / 5 / 2
9,641
876
8,426
17,909
21,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
lithiumfIower
Poseidon
15
1 / 3 / 6
8,705
791
12,018
15,763
6,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bman955
Hachiman
15
1 / 3 / 15
9,005
819
10,026
10,104
4,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
GhostCreed25
Kumbhakarna
15
3 / 3 / 18
9,986
908
7,417
16,726
16,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
15
2 / 4 / 15
9,071
825
13,344
12,298
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Vesscl
Sol
18
10 / 0 / 11
11,109
1,010
13,008
10,283
4,354
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
cucho54
Nemesis
18
8 / 1 / 16
10,618
965
13,029
12,511
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
99
11
Kills
24
24
Deaths
11
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bman955
Hachiman
1
3
15
2.83
L
Discordia
DaLootGoblin524
Discordia
0
4
2
0.25
W
Kumbhakarna
GhostCreed25
Kumbhakarna
3
3
18
4
W
Bastet
2
4
15
2.38
L
0
4
8
1
W
Sol
Vesscl
Sol
10
0
11
15.5
W
Nemesis
cucho54
Nemesis
8
1
16
16
L
Da Ji
dedewO07
Da Ji
3
8
3
0.56
L
Bellona
globbbbbb
Bellona
7
5
2
1.6
L
Poseidon
lithiumfIower
Poseidon
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,053
Damage
56,824
62,404
Taken
61,922
42,814
Mitigated
43,087
14,488
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bman955
Hachiman
10,026
5,101
386
1,552
10,104
4,020
2,603
3,653
6,451
0
28,508
L
Discordia
DaLootGoblin524
Discordia
5,063
440
0
312
5,977
1,739
306
1,879
3,972
12,099
0
W
Kumbhakarna
GhostCreed25
Kumbhakarna
7,417
1,269
2,821
2,591
16,726
16,400
277
9,463
7,263
11,961
2,627
W
Bastet
13,344
3,460
344
2,055
12,298
5,784
857
5,669
6,629
0
20,604
L
13,843
1,857
865
1,192
9,756
3,329
639
2,861
6,663
27,482
0
W
Sol
Vesscl
Sol
13,008
4,106
1,040
4,688
10,283
4,354
2,406
6,400
3,883
34,855
925
W
Nemesis
cucho54
Nemesis
13,029
3,165
3,074
5,451
12,511
12,529
887
5,774
6,737
2,277
19,671
L
Da Ji
dedewO07
Da Ji
10,703
499
310
593
12,999
9,455
0
4,796
7,966
495
13,012
L
Bellona
globbbbbb
Bellona
8,426
3,285
1,125
2,651
17,909
21,501
285
6,703
10,773
0
15,086
L
Poseidon
lithiumfIower
Poseidon
12,018
2,075
1,059
6,381
15,763
6,790
344
4,438
10,947
28,425
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
49,789
110
Minions Killed
127
0
Camps Cleared
0
849,336
Distance Traveled
1,113,371
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,005
819
38
3
0
204,487
0
L
Discordia
7,508
683
15
1
0
121,889
0
W
Kumbhakarna
9,986
908
15
1
0
182,417
0
W
Bastet
9,071
825
10
1
0
257,561
0
L
Zeus
8,401
764
41
4
0
174,988
0
W
Sol
11,109
1,010
45
4
0
222,200
0
W
Nemesis
10,618
965
19
2
0
246,706
0
L
Da Ji
8,592
781
5
0
0
172,296
0
L
Bellona
9,641
876
18
2
0
193,577
2
L
Poseidon
8,705
791
31
3
0
186,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role