Player Matchup

Shiva
Shiva
IIBlackSwanIII
Shiva
Level 154
God Stats
51W - 32L
1,649 SR
Queue Stats
86W - 67L
1,540 Elo+
Solo
Anubis
Anubis
JustRunItDown
Anubis
Level 152
God Stats
11W - 5L
1,665 SR
Queue Stats
418W - 348L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Liesmyth
Nu Wa
Level 144
God Stats
9W - 6L
1,696 SR
Queue Stats
164W - 156L
1,524 Elo+
Party 1
Nut
Nut
OoFrenzy
Nut
Level 104
God Stats
87W - 81L
1,566 SR
Queue Stats
106W - 109L
1,532 Elo+
Solo
Achilles
Achilles
Traycn
Achilles
Level 156
God Stats
4W - 0L
1,673 SR
Queue Stats
111W - 111L
1,506 Elo+
Party 1
Team Averages
Level 142
1,650 SR
1,534 Elo+

VS

Team Averages
Level 129
1,605 SR
1,536 Elo+
Thanatos
Thanatos
DianeCGS
Thanatos
Level 154
God Stats
13W - 14L
1,533 SR
Queue Stats
144W - 128L
1,516 Elo+
Solo
Nu Wa
Nu Wa
MapleSyrrups
Nu Wa
Level 157
God Stats
131W - 85L
1,618 SR
Queue Stats
770W - 733L
1,545 Elo+
Solo
Ne Zha
Ne Zha
extnndo
Ne Zha
Level 120
God Stats
2W - 4L
1,595 SR
Queue Stats
248W - 213L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
matapatos2000
Baron Samedi
Level 107
God Stats
42W - 27L
1,640 SR
Queue Stats
608W - 555L
1,546 Elo+
Solo
Skadi
Skadi
qwertymandudeguy
Skadi
Level 108
God Stats
7W - 3L
1,640 SR
Queue Stats
229W - 225L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,298
660
647
3,192
2,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 0 / 1
3,784
757
1,454
2,181
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Liesmyth
Nu Wa
7
1 / 2 / 1
3,976
795
1,474
2,250
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 0 / 0
3,675
735
893
2,973
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Traycn
Achilles
5
0 / 0 / 0
3,383
677
229
2,467
1,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DianeCGS
Thanatos
7
2 / 2 / 0
3,688
738
999
4,769
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 2
3,850
770
2,502
1,651
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
extnndo
Ne Zha
2
0 / 0 / 0
2,596
519
0
381
90
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
matapatos2000
Baron Samedi
7
0 / 0 / 0
3,961
792
1,453
1,758
484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 1 / 0
3,328
666
2,023
2,219
494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DianeCGS
Thanatos
2
2
0
1
W
0
0
0
0
W
1
0
1
1.5
W
Nu Wa
Liesmyth
Nu Wa
1
2
1
0.75
L
0
0
2
1
W
1
0
0
1
W
Achilles
Traycn
Achilles
0
0
0
0
L
Ne Zha
extnndo
Ne Zha
0
0
0
0
L
Baron Samedi
matapatos2000
Baron Samedi
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,697
Damage
6,977
13,063
Taken
10,778
5,543
Mitigated
2,522
6,429
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DianeCGS
Thanatos
999
100
0
2,779
4,769
1,153
0
2,115
2,654
0
17,373
W
647
0
0
1,263
3,192
2,351
0
1,561
1,572
0
14,391
W
1,454
86
0
1,522
2,181
720
0
856
1,227
21,190
0
W
Nu Wa
Liesmyth
Nu Wa
1,474
495
0
175
2,250
517
0
860
1,245
19,603
1,336
L
2,502
549
0
810
1,651
301
0
730
921
21,936
0
W
893
401
0
2,453
2,973
770
0
101
2,832
0
22,995
W
Achilles
Traycn
Achilles
229
0
0
1,016
2,467
1,185
0
163
2,232
0
10,677
L
Ne Zha
extnndo
Ne Zha
0
0
0
48
381
90
0
0
381
0
798
L
Baron Samedi
matapatos2000
Baron Samedi
1,453
154
0
1,327
1,758
484
0
0
1,758
20,858
0
L
2,023
377
0
280
2,219
494
0
0
2,219
0
17,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,116
Gold Earned
17,423
168
Minions Killed
163
0
Camps Cleared
0
524,698
Distance Traveled
446,996
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,688
738
36
7
0
119,383
1
W
Shiva
3,298
660
26
5
0
116,381
0
W
Anubis
3,784
757
49
10
0
107,163
0
W
Nu Wa
3,976
795
37
7
0
91,217
1
L
Nu Wa
3,850
770
50
10
0
101,699
2
W
Nut
3,675
735
37
7
0
88,377
0
W
Achilles
3,383
677
19
4
0
121,560
2
L
Ne Zha
2,596
519
0
0
0
14,591
0
L
Baron Samedi
3,961
792
43
9
0
108,076
0
L
Skadi
3,328
666
34
7
0
103,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role