Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrandyBoy1994
Kukulkan
Level 184
God Stats
1W - 4L
1,097 SR
Queue Stats
533W - 554L
1,502 Elo+
Solo
Thoth
Thoth
CARNISJR
Thoth
Level 149
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 3L
1,785 Elo+
Party 2
Sobek
Sobek
Panchonm0n
Sobek
Level 149
God Stats
1W - 0L
1,651 SR
Queue Stats
17W - 4L
1,741 Elo+
Party 2
Cerberus
Cerberus
chihiro94
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,426 Elo+
Solo
Team Averages
Level 106
1,401 SR
1,591 Elo+

VS

Team Averages
Level 94
1,609 SR
1,507 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Slayergreg
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 42L
1,585 Elo+
Party 1
Rama
Rama
dvectivus
Rama
Level 125
God Stats
7W - 4L
1,659 SR
Queue Stats
140W - 157L
1,528 Elo+
Solo
Lancelot
Lancelot
hurbiee
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,453 Elo+
Party 1
Geb
Geb
naviyx
Geb
Level 68
God Stats
7W - 2L
1,887 SR
Queue Stats
295W - 301L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 3
5,013
1,003
1,983
2,250
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
BrandyBoy1994
Kukulkan
12
3 / 0 / 5
6,525
1,305
4,418
2,360
857
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
CARNISJR
Thoth
8
4 / 0 / 2
5,738
1,148
3,699
1,834
532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
9
1 / 1 / 8
5,859
1,172
2,941
5,488
5,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
chihiro94
Cerberus
10
2 / 2 / 5
5,782
1,156
2,569
5,742
4,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 2 / 0
4,432
886
1,367
1,548
248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 2
6,111
1,222
3,283
4,630
3,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
10
0 / 2 / 4
5,389
1,078
4,815
3,565
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
hurbiee
Lancelot
9
0 / 3 / 2
4,946
989
2,334
4,444
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
naviyx
Geb
11
2 / 1 / 0
5,719
1,144
3,449
5,342
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
10
Kills
4
4
Deaths
10
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
3
1.5
L
Vulcan
 
Vulcan
0
2
0
0
W
Kukulkan
BrandyBoy1994
Kukulkan
3
0
5
5.5
W
Thoth
CARNISJR
Thoth
4
0
2
5
W
Sobek
1
1
8
5
L
2
2
2
1.5
W
Cerberus
chihiro94
Cerberus
2
2
5
2.25
L
Rama
0
2
4
1
L
Lancelot
hurbiee
Lancelot
0
3
2
0.33
L
Geb
naviyx
Geb
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,610
Damage
15,248
17,674
Taken
19,529
12,634
Mitigated
10,555
7,291
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,983
28
0
500
2,250
1,071
0
1,499
751
9,742
0
L
Vulcan
 
Vulcan
1,367
0
0
0
1,548
248
0
1,468
80
2,056
0
W
Kukulkan
BrandyBoy1994
Kukulkan
4,418
450
319
409
2,360
857
69
1,342
1,018
12,341
453
W
Thoth
CARNISJR
Thoth
3,699
200
547
953
1,834
532
0
912
922
6,886
0
W
Sobek
2,941
113
229
1,928
5,488
5,435
0
2,168
3,320
6,489
90
L
3,283
827
0
1,121
4,630
3,158
0
3,321
1,309
10,538
391
W
Cerberus
chihiro94
Cerberus
2,569
496
496
1,910
5,742
4,739
0
2,148
3,594
3,929
0
L
Rama
4,815
3,714
0
699
3,565
1,267
0
2,818
747
0
10,255
L
Lancelot
hurbiee
Lancelot
2,334
399
147
484
4,444
1,398
0
3,811
633
0
5,110
L
Geb
naviyx
Geb
3,449
134
1,040
1,760
5,342
4,484
0
4,142
1,200
10,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
26,597
62
Minions Killed
47
0
Camps Cleared
0
492,376
Distance Traveled
461,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,013
1,003
10
2
0
69,597
0
L
Vulcan
4,432
886
2
0
0
51,075
0
W
Kukulkan
6,525
1,305
26
5
0
110,694
0
W
Thoth
5,738
1,148
8
2
0
88,463
0
W
Sobek
5,859
1,172
12
2
0
116,274
0
L
Sol
6,111
1,222
14
3
0
106,290
0
W
Cerberus
5,782
1,156
6
1
0
107,348
0
L
Rama
5,389
1,078
12
2
0
86,221
0
L
Lancelot
4,946
989
10
2
0
110,771
0
L
Geb
5,719
1,144
9
2
0
106,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role